If you’re new to TCGs and want to explore the competitive scene, there’s a few additional things you’ll need to know. Playing across the kitchen table can be a bit different from your local game store, as there can occasionally be restrictions on what’s playable.
Note: Riftbound is still in its infancy, so there are currently no restrictions at this time.
Generally speaking, the Standard Format plays the same as a best of three 1v1 Match. As mentioned earlier, this allows more opportunities to play, helping to ensure that skill matters.
Sideboards
Beyond the regular rules of play, competitive events go one step further by allowing players to bring a sideboard.
A sideboard is a set of eight additional cards that can be exchanged with your main deck (in any number) during games two and three (they count towards the deck’s card copy limits).
It’s an important way for decks to adapt to specific matchups, and is a key strategic component when deckbuilding for an event. While they aren’t mandatory, it’d be silly not to have one.

What is a Standard Rotation?
Rotation is a tried and true method for establishing long term health in a trading card game. It’s a repeatable cycle where older sets get removed and replaced, ensuring that the experience remains fresh, and that newer cards have room to breathe.
While this may sound daunting on the surface, don’t worry, each set has plenty of time in the spotlight before it eventually retires. And even then, Riot has confirmed there will be additional formats to support our older collections.
Outside of the early days of Riftbound, between four to eight sets are to exist within Standard at a time. Once the first set is released in each calendar year, the oldest four sets will rotate out.
Riot has already announced that the first Standard Rotation will occur at the start of 2028. This will coincide with Set 10, so we’ve got plenty of time to play before things change.
Note: The first Rotation will remove five sets, likely due to the timing of Origins’ release.
Card Legality & Bans
While formats are the driving force when it comes to card legality, it won’t be until post-Rotation that we experience its true impact. However, depending on the state of the metagame, it’s always possible for Riot to take matters into their own hands.
If a card becomes deemed unhealthy for a format, actions can be taken to remove it entirely. That said, according to Riot’s statement on bans, they are intended to be used sparingly. It’s more about correcting a detrimental problem than acting just for the sake of change.
Anyone who decides to compete, even at an LGS level, should familiarize themselves with any existing banlists (when applicable). Getting in trouble for playing an illegal decklist isn’t a fun experience, especially if there are prizes on the line. Do your part to stay informed.