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PoE Build

Elemental Hit Slayer (Melee)

3.28 Mirage
Starter
presentationDuelist
presentationSlayer
Updated on Mar 5, 2026
Mar 5, 2026

Path of Building Code

Build Overview

Elemental hit is a melee base skill that functions much like a spell. It has flat damage built into the weapon and allows to you prioritize other stats over flat damage(mostly attack speed). This allows you to absolutely blast through the campaign and endgame.

BEFORE YOU START

Leveling I know i have whirling blades in the leveling setup but you wont use it til level 12 or until you find useable 1 handers early. Remember you want to put 1.6 attack speed rares on you filter for Swords, foils, and claws.

Add the following weapons to your filters. Under highlight specific bases add : Whalebone rapier , jagged foil , elegant foil. serrated foil, fancy foil , rusted sword, sabre, cutlass, nail fist, cats paw , sparkling claw, tiger's paw, noble claw. Select "RARE" any item level.


League start regex

g-g-g|g-[gr]-r|r-[gr]-g|g-r-g|r-g-r|Runn|rint|s:.+(sw|cl)

Strengths and Weaknesses

  • Fast
  • Good clear
  • Cheap
  • Melee

Build Variants

Equipment

Imperial Claw
Amethyst Ring
Assassin's Mitts
Lacquered Helmet
General's Brigandine
Heavy Belt
Onyx Amulet
Amethyst Ring
Mortem Morsu
Phantom Boots
Prismatic Tincture
Divine Life Flask
Jade Flask
Silver Flask
Diamond Flask

Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Elemental Equilibrium
Hits that deal Elemental Damage remove Exposure to those Elements and inflict Exposure to other Elements Exposure inflicted this way applies -25% to Resistances
Masteries
Life Mastery (1)
15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Attack Mastery (1)
Non-Vaal Strike Skills target 1 additional nearby Enemy
Claw Mastery (1)
Inherent Attack Speed bonus from Dual Wielding is doubled while wielding two Claws
Fire Mastery (1)
Critical Strikes do not inherently Ignite
100% increased Damage with Hits against Ignited Enemies
Mark Mastery (1)
10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
Charge Mastery (1)
100% increased Charge Duration
Accuracy Mastery (1)
+500 to Accuracy Rating
-2 to Accuracy Rating per Level
Cold Mastery (1)
-30% to Fire Resistance
+1 to Level of all Cold Skill Gems

Skills

Elemental Hit
Ruthless
Inspiration
Fortify
Trinity
Grace
Flesh and Stone
Blood and Sand
Whirling Blades
Faster Attacks
Momentum
Frostblink
Bonechill
Combustion
Enduring Cry
Steelskin
Automation
Assassin's Mark
Mark On Hit

How it Plays

Use Whirling Blades to move, use Elemental Hit to kill everything.

Stats

Stats are displayed for the "4 Stone 95" Variant only
Character
Attributes
111 / 
256 / 
104
Movement Speed
163%
Pantheon Major
TheBrineKing
Pantheon Minor
Garukhan
Charges
Endurance Charges
7
Frenzy Charges
7
Power Charges
3
Defensive
Life
3,830
Energy Shield
0
Mana
656
Armour
2,894
Evasion Rating
14,213
Block
25%
Resistances
75% / 
75% / 
75% / 
-37%
Simulated
Effective Health Pool
44K
Max Hit
14K / 
48K / 
48K / 
48K / 
7K
Skill DPS Estimation
Elemental Hit
3.7M

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