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PoE Build

[3.28] Heavy Strike Berserker - Stun Build!

3.28 Mirage
presentationMarauder
presentationBerserker
Starter
End Game
Creator
Updated on May 3, 2026
May 3, 2026

Path of Building Code

Build Overview

A crazy rage stacking stun build! something you would have never seen before, this build turns bosses into jokes.

Strengths and Weaknesses

  • Off Meta
  • Stuns Everything
  • Quite Tanky
  • Insane Damage and Attack Speed
  • BONK!
  • Off Meta
  • Need to get close and personal
  • Trauma stacks can get dangerous
  • Min-Maxed Version will be super expensive
  • Clear is not very good, till the final version

Build Variants

Budget Version of Build , So Cheap that anyone can make it even in SSF. With this you can easily do Tier 16 content and Stun all Bosses Other then UBERS.

Nightmare Maps can be Completed but you need to be careful with the mods.

Equipment

Tawhoa's Felling
Amethyst Ring
Titan Gauntlets
Conqueror's Helmet
Legion Plate
Bear's Girdle
Jade Amulet
Amethyst Ring
Titan Greaves
Eternal Life Flask
Eternal Mana Flask
Quicksilver Flask
Ironwood Tincture
Sulphur Flask
Apocalypse Glisten
Chimeric Creed
Forbidden Flame
Forbidden Flesh
Glorious Vanity
Natural Affinity
Watcher's Eye

Most of the gear has been upgraded but only to cover resistances and add more life to the build.

But some much noticeable changes is from the helmet which now has the Warcry Buff Effect Modifier, this can only be found from Korell in syndicate and can also be crafted using Crafting Bench.

Similarly Body armor also has this modifier now, which effects Vengeful Cry boosting maximum rage and even increasing rage generation we gain from it.

Make sure to get 80% chaos resistance through gear.

Lastly the rare belt has been replaced with Bear's Girdle which provides maximum rage.

Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Eternal Youth
50% less Life Regeneration Rate 50% less maximum Total Life Recovery per Second from Leech Energy Shield Recharge instead applies to Life
Resolute Technique
Your hits can't be Evaded Never deal Critical Strikes
Masteries
Rage Mastery (3)
+7 to Maximum Rage
Inherent loss of Rage is 20% faster
Nearby Enemies are Intimidated while you have Rage
Every Rage also grants 1% increased Stun Threshold
Leech Mastery (2)
25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently
25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech
Mace Mastery (2)
50% increased Stun Duration on Enemies
Hits that Stun Enemies have Culling Strike
Mana Mastery (1)
12% increased Mana Reservation Efficiency of Skills
Two Hand Mastery (1)
15% more Stun Duration with Two Handed Weapons
Warcry Mastery (1)
Warcries have a minimum of 10 Power
Attack Mastery (1)
Non-Vaal Strike Skills target 1 additional nearby Enemy
Life Mastery (1)
You count as on Full Life while at 90% of maximum Life or above
Armour Mastery (1)
20% increased Armour per second you've been stationary, up to a maximum of 100%

Skill Tree has been revamped, with addition of many jewels and cluster jewels to the build.

First we are using a 8 Passive Large Cluster Jewel with Overlord and Heavy Hitter, ideally you would want Overlord, Weight Advantage and Heavy Hitter. But that was quite expensive so i choose this cheaper option.

Use a small passive cluster jewel or megalomaniac to add Enduring Composure to the build, this allows us to get rid of all points spent on Inexorable and is much more consistent.

Use Flesh and Flame Jewels to Allocate Unbreakable from Juggernaut, these jewels are very cheap currently. And work great in conjunction with Glorious Vanity (Xibaqua Divine Flesh) which is socketed near Eternal Youth. In SSF you dont have the Unbreakable option i know, but its still a great defensive layer with The Fourth Vow.

Use a Watcher's Eye for Pride which provides Double Damage.

Lastly Socket a Natural Affinity jewel, this off sets the increased damage from Aspect of Carnage and even gives upto 20% chance to deal Double Damage. Make sure to place it in outer jewel socket only.

For Fourth Lab take Gore Dancer, this will help you easily deal with Trauma Support.

There are a few Rune Grafts Here and There which you can see in POB. Rune Graft of Treachery can be acquired through kings march and helps alot with mana reservation problems with it having no downside for us as we are a pure physical build!

Skills

Dire Pelt
Legion Plate
Heavy Strike
Endurance Charge on Melee Stun
Ruthless
Trauma
Brutality
Melee Physical Damage
Tawhoa's Felling
Piledriver
War Banner
Lifetap
Ancestral Cry
Cast when Damage Taken
Vaal Molten Shell
Dire Crest
Conqueror's Helmet
Vengeful Cry
Lifetap
Expert Retaliation
More Duration
Pandemonium Clutches
Titan Gauntlets
Warlord's Mark
Leap Slam
Faster Attacks
Lifetap
Mind Spark
Titan Greaves
Purity of Elements
Enlighten
Pride
Flesh and Stone
Tawhoa's Felling
Piledriver
Berserk

Now that we get Fortify from Overlord, Fortify Support has been removed and replaced with Brutality Support and Melee Physical Damage Support as well as Endurance Charge on Melee Stun Support has also been added to the main damage setup of Heavy Strike.

Now that we have enough armor, we have made a Cast when Damage Taken Support with Vaal Molten Shell.

Flesh and Stone has also been added back to the build as we now have enough mana reservation thanks to Enlighten Support Level 3 (this is dirt cheap right now).

Lastly More Duration Support has been to Vengeful Cry setup which makes it last much much longer.

Changelog

3rd May: Published the build Guide and Added Budget Version Video

Video Guide

Stats

Stats are displayed for the "Level 94 Budget Version" Variant only
Character
Attributes
410 / 
112 / 
151
Movement Speed
130%
Pantheon Major
TheBrineKing
Pantheon Minor
Ralakesh
Charges
Endurance Charges
6
Frenzy Charges
3
Power Charges
3
Defensive
Life
4,533
Energy Shield
0
Mana
748
Armour
60,384
Evasion Rating
241
Block
0%
Resistances
78% / 
77% / 
77% / 
80%
Simulated
Effective Health Pool
83K
Max Hit
25K / 
56K / 
55K / 
55K / 
55K
Skill DPS Estimation
Heavy Strike
8.7M

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