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[3.29] Allie's Bob & Friends Luminary Guide!

presentationScion
presentationLuminary
Starter
End Game
3.29 CotA
Updated on Jul 26, 2026
Jul 26, 2026

Path of Building Code

Build Overview

THIS GUIDE IS A WIP AND WE WILL BE WRITING IT AS I PLAY IT

This guide takes a lot of work to write and perfect so I would appreciate it if you Favourited it!

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Loot Filters

Below are links to Loot Filters for this build. The Allie 3.29 Filter will be good for both Leveling and Endgame. For Leveling, it will show quite a few different Weapon Types to accommodate for various Mercenaries you might be using. In the Endgame, the Filter will be updated every 1-2 Days with new economy-based changes to cull all low-value items.

Auto-Uptating - Follow Allie 3.29 and every time I will update my Filter it will be updated for you.

Filterblade - Feel free to make a copy and adjust it as you wish.

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Welcome to Allie's guide on Luminary Aurabot!

This will be a build that I promise you will be different from ANY other build you have played in PoE.

We will be taking the traditional Aurabot which is normally meant for Group Play with other people and we will be playing it Solo!

This will be possible due to the new Luminary Ascendancy for Scion allowing you to permanently hire a Mercenary which is an NPC that you can fully gear as you wish. These Mercenaries are so strong that you can allow them to do all of the work for you while you work to buff them as much as possible!

In our case, we will want to find a Kineticist which will have access to Kinetic Blast and Kinetic Blast of Clustering! With this, not only will they have Clear Speed comparable to actual builds but they will also have amazing Boss DPS due to just how well they scale.

One of our main ways to make them better will be through Flame Link which will give them Added Fire Damage equal to 5% of your Maximum Life! If you have ever played an Allie guide before you know where this is going... we will be Life Stacking!

The more Life we scale, the more Added Damage we give them and when you pair this up with Auras such as Haste & Anger, these Mercs will scale very very fast.

While stacking Life, we also have another interesting thing we can do which is to add in Bob! Bob is an Animate Guardian of Smiting which can be geared up in the same exact way that your Mercenary can be which will use Smite of Divine Judgement. Traditionally, The Grey Wind pairs up very well with Bob which... also scales from Life!

The neat thing about The Grey Wind is that it will scale with YOUR Life and not Bob's Life meaning all of that Life Stacking works on him too!

When we finally pair this up with giving Flame Link to both of them which is quite easy to manage due to Luminarie's Oath of Fealty, both of your Friends will just scale with you stacking Life!

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If you have any questions, I stream every day on Twitch and would be more than happy to help you out!

You are also more than free to join our Discord! We have a lot of amazing and helpful cuties there!
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The only real concern here will then be how to stay alive which is actually quite easy to do given we are an Aurabot. As an Aurabot we will want to run as many Auras as possible meaning we will easily fit in Purity of Fire, Purity of Ice & Purity of Lightning. With these, getting all of our Resistances and getting to 90% Max Res won't be too difficult.

This will also be paired up with Determination and Grace for solid defensive layers along with Vitality for recovery. Later on we will also add in some Life Regeneration Tattoos and when you pair that up with how much Life we will have, you will easily be able to outsustain most things!

At the end of the day, our only goal as an Aurabot will be to live while our friends do all the work!

Strengths and Weaknesses

  • Play with "friends"
  • Play an Aurabot build in a Solo enviroment!
  • Life Stacking = Damage & Survivability
  • Insane Endgame Scaling Potential
  • Cannot fully play Aurabot until Maps
  • Endgame gear can get very expensive

Build Variants

We will be starting off with Spectral Throw for all of Act 1 then swapping to Sunder until Level 24 where we can use Righteous Fire. From there you will level as Righteous Fire all the way until Act 10 where we will shortly thereafter swap to an Aurabot setup to better buff our Mercenary.

There is a full Leveling Guide in the PoB notes section that will handhold you to Act 10. Please go and follow it as Moba simply does not have the tools needed to properly host an Allie Leveling Guide.

Once you have made it to Act 10, swap to the Level 75 Aurabot Swap variant.

Passive Tree

main:
123
123
ascendancy:
8
8
This section is empty, or nothing was imported from Path of Building

There is a full Leveling Guide in the PoB notes section that will handhold you to Act 10. Please go and follow it as Moba simply does not have the tools needed to properly host an Allie Leveling Guide.

Once you have made it to Act 10, swap to the Level 75 Aurabot Swap variant.

Skills

This section is empty, or nothing was imported from Path of Building

There is a full Leveling Guide in the PoB notes section that will handhold you to Act 10. Please go and follow it as Moba simply does not have the tools needed to properly host an Allie Leveling Guide.

Once you have made it to Act 10, swap to the Level 75 Aurabot Swap variant.

How it Plays

This section will cover how your Skill Rotation at all portions of the build. This is just a TLDR aimed to give you an overview.

For a more in-depth breakdown, please check out the relevant Skill Gems Section.

Level 1-12

  • Use Spectral Throw to kill enemies. When fighting Bosses, try to get them against the Wall so Spectral Throw hits more times.
  • Use Sniper's Mark on Bosses.
  • Combine Leap Slam & Frostblink together for mobility.

Level 12

  • Use Sunder to kill enemies. On Bosses and Rares, use Intimidating Cry to buff the damage of your next few Sunders.
  • Combine Leap Slam & Frostblink together for mobility.

Level 24

  • Activate Righteous Fire at the start of every zone and run forward. Use Scorching Ray against any Bosses or Rares.
  • Combine Leap Slam & Frostblink together for mobility.

Act 3 - Act 10

  • Activate Righteous Fire at the start of every zone and run forward. Spam Fire Trap under any Bosses or Rares.
  • Use Flammability for extra DPS against Bosses.
  • Combine Leap Slam & Frostblink together for mobility. Swap out Leap Slam for Shield Charge once you swap to Fire Trap.

Aurabot Swap

  • Activate Flame Link on your Mercenary and Bob at the start of each Map.
  • Use Sniper's Mark on any Bosses if your Mercenary does not have Elemental Weakness as one of their skills.
  • Use Shield Charge & Frostblink together for mobility.


Changelog

July 25 2026 v1.0

  • Initial guide publishing.

Comments

0

Stats

Stats are displayed for the "Level 75 Aurabot Swap {1}" Variant only
Character
Attributes
295 / 
110 / 
135
Movement Speed
163%
Pantheon Major
Lunaris
Pantheon Minor
Gruthkul
Charges
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Defensive
Life
4,428
Energy Shield
39
Mana
601
Armour
19,750
Evasion Rating
2,969
Block
23%
Resistances
79% / 
77% / 
77% / 
31%
Simulated
Effective Health Pool
34K
Max Hit
11K / 
32K / 
30K / 
30K / 
9.3K
Skill DPS Estimation
Animate Guardian
0

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