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PoE PoE 3.30 Patch Notes: Covens of Umbra, Threads & Atlas Rework

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By Mobalytics
Updated on Nov 11, 2026
Nov 11, 2026

PoE 3.30 Patch Notes Overview

Path of Exile 3.30, Covens of Umbra, is one of the biggest shake-ups the game has seen in years. Grinding Gear Games has removed Scarabs entirely, rebuilt the Atlas passive tree from scratch, and changed how every item in the game is generated.

The official 3.30.0 patch notes, posted on November 10, 2026, also move Atziri into the Temple of Atzoatl, make Mirage a permanent core mechanic, and rework Harvest, Bestiary and Delirium. Below is a breakdown of every major change.

Covens of Umbra: Fates and the Wickerman

poe 1 covens of umbra fates

The new league pits players against witch covens performing rituals to summon their Queen and plunge Wraeclast into darkness. Interrupting a coven's ritual lets you choose a Fate for the current area's boss. Each Fate stacks extra difficulty and extra rewards onto that fight, so a fully empowered boss is a real threat with a matching payout.

Bosses empowered by Fates drop Viscera. You place these remains on your own Wickerman to claim a piece of the defeated boss's power for your character.

Endgame Overhaul: Scarabs Removed, Threads Added

Scarabs are gone from Path of Exile. Their replacement is Threads, a new item type applied at the Map Device to add a specific league mechanic to a map. There are ten types: Abyss, Bestiary, Betrayal, Blight, Breach, Expedition, Incursion, Legion, Ritual and Ultimatum.

You can use up to eight Threads per map, and each extra Thread raises the chance of powerful, randomised transformative effects tied to that mechanic. Those ten mechanics also no longer appear randomly in maps, so Threads are now how you get them.

  • Existing Scarabs convert to matching Threads or to the new Frayed Thread currency, which grants a random Thread.
  • Most former Scarab sources, including Eldritch Altars, Strongboxes and Tormented Heretics, now drop Threads.
  • The Fragment Stash Tab gains a Threads section.

Shaped Regions and Astrolabes reworked

The Atlas now starts with ten Shaped Regions, one per Thread type. Maps inside a region get free Threads of that type, and each completed region objective adds one more free Thread to the other maps in it. Astrolabes now place a Shaped Region on a specific map, and the Templar, Fruiting and Deceptive Astrolabes have been removed.

Atlas Passive Tree Rebuilt

The Atlas Passive Tree has been completely reworked, and you now start at its centre and work outward. The maximum number of Atlas points rises from 138 to 150, with bigger point rewards for the Maven, Searing Exarch, Eater of Worlds and Uber Elder.

  • Clusters for all ten primary league mechanics have been rebuilt, and Delve and Heist clusters are removed.
  • New clusters cover secondary mechanics such as Essence, Harvest, Mercenaries, Shrines and Strongboxes, plus generic ones for rare monsters, Divination Cards, Gold and Maps.
  • A new Keystone, Phantom Anomalies, triggers Atlas Anomalies on Shaped Region completion from any quadrant.
  • Six Keystones are removed, including Crop Rotation, Lucid Dreams and Meticulous Appraiser, and Unwavering Vision now restricts you to one Thread type in exchange for two bonus Threads.

Atlas Map Pool Rotation

Thirty-one maps return to the Atlas, including Academy, Crimson Temple, Defiled Cathedral, Dig and Underground Sea. Another 31 leave, including Bazaar, Beach, Cells, Courthouse, Toxic Sewer and Waterways.

Item Generation and Loot Overhaul

Grinding Gear Games has fundamentally changed how drops work. Item Rarity on a monster now decides which drop pools it can roll from, so high-rarity monsters drop fewer Scrolls of Wisdom and better currency. Currency is split into Magic and Rare pools, which means Rare and Unique monsters now supply most valuable currency.

  • Item Quantity is largely gone. On map modifiers it becomes Atlas Drops, which boosts maps, Threads and league resources rather than general loot.
  • From Act 6 onward, Magic and Rare items can drop with an Item Tier from 2 to 5, improving their modifiers, base type, quality and sockets.
  • Tier 5 items can drop as Fractured Magic items, while most league sources of Fractured items are removed.
  • Several popular endgame bases, such as Stygian Vise, now need a minimum Item Tier to drop.
  • Modifier Tier Rating has been rebuilt to remove breakpoints and stop distorting which modifier types appear.

Other Endgame System Changes

  • Delirium Orbs now reforge rare maps with a Delirious modifier from 5% to 100%, adding one reward per 20%.
  • Divine Vessels and Allflame Embers become currency applied directly to maps, and Mercenary Warrants open a Proving Grounds rematch area.
  • Beyond returns to maps through Demonic Evocators, and Beyond bosses can reveal entrances to demonic realms.
  • Heist, Delve and Expedition resources shift to specific maps that always spawn Sulphite Veins or Smuggler's Caches.
  • Rare map suffixes can now add a Mirage, Viridian Wildwood, buried Sentinel, Beyond Evocator or Mirror of Delirium.
  • Map corruption no longer rerolls into an 8-mod rare; it now adds two modifiers, up to nine.
  • Crafting bench gains Divine Orb options to lock one or two prefixes or suffixes, with item-specific costs.

League Mechanic Reworks: Atziri, Mirage, Harvest and More

Atziri moves into the Temple of Atzoatl

Atziri has evicted the Vaal Omnitect and now lives in the Incursion Temple. The Alluring Abyss leaves the Atlas, Sacrifice and Mortal Fragments are removed, and most Vials stop dropping. Temples containing the new Cradle of Creation room are area level 84 and house Uber Atziri, with stronger modifiers and rewards throughout.

  • The Atziri fight is redesigned: no pausing, a melee attack, healing waves of Devoted after each split, and empowered abilities below 66% life.
  • The new Royal Visage currency enchants a Tier 16 map with Alluring Temporal Incursions.
  • Coins of Knowledge, Power and Skill become Soul Cores, joined by four new Soul Cores from the Temple.
  • The Altar of Corruption and Lapidary Lens now corrupt items a second time, creating Twice Corrupted gear with a chance to destroy it.
  • Vaal Side Areas no longer appear in maps, and the Vaal Orb recipe now needs only five Vaal gems.

Mirage becomes a core mechanic

Mirages can now appear in maps in every league, and the Black Barya moves to area level 84. The Saresh fight is significantly harder. Djinn Coins are removed and Djinn Sigils gain new effects, while Mirage-specific uniques now count toward Unique Stash Tab completion.

Harvest leaves its sub-area

Harvest no longer uses a separate grove. Instead, Sacred Flora spawn directly in maps, each tied to Wild, Primal or Vivid Lifeforce. Activating one spawns Sacred Fauna, and high-tier maps can roll a Sacred Specimen that summons a Harvest boss. Lifeforce drops in larger stacks, so totals stay similar with fewer pickups.

Bestiary, Betrayal, Expedition, Heist and Ritual

  • Bestiary: Einhar no longer captures yellow beasts, and existing yellow beasts in the Menagerie are deleted.
  • Betrayal: Intervention Safehouse members now reward trapped stashes of a specific unique class, such as unique axes.
  • Expedition: Gwennen's gambling is replaced by a coin-flip service offering paired crafting options on your rare items.
  • Heist: Whakano now sells Contracts and Blueprints for Gold, and Rogue Markers leave the core drop pool.
  • Ritual: Blood-Filled Vessels need Ritual Threads, and The King in the Mists always drops an item level 85 or 86 Ritual base.
  • Ultimatum: Rewards keep improving after round 10 instead of capping.

PoE 3.30 FAQ

What is the Path of Exile 3.30 league called?

Path of Exile 3.30 is called Covens of Umbra. Its league mechanic lets you assign Fates to area bosses for harder fights and bigger rewards.

Are Scarabs removed in PoE 3.30?

Yes. Scarabs are removed and replaced by Threads, with existing Scarabs converted automatically to Threads or Frayed Threads.

Where is Atziri in PoE 3.30?

Atziri now lives in the Temple of Atzoatl. Temples with the Cradle of Creation room contain Uber Atziri at area level 84.

Is Item Quantity gone in PoE 3.30?

Mostly. Item Quantity on maps becomes Atlas Drops, and monster and league modifiers now reward through Item Rarity instead.

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