Atziri moves into the Temple of Atzoatl
Atziri has evicted the Vaal Omnitect and now lives in the Incursion Temple. The Alluring Abyss leaves the Atlas, Sacrifice and Mortal Fragments are removed, and most Vials stop dropping. Temples containing the new Cradle of Creation room are area level 84 and house Uber Atziri, with stronger modifiers and rewards throughout.
- The Atziri fight is redesigned: no pausing, a melee attack, healing waves of Devoted after each split, and empowered abilities below 66% life.
- The new Royal Visage currency enchants a Tier 16 map with Alluring Temporal Incursions.
- Coins of Knowledge, Power and Skill become Soul Cores, joined by four new Soul Cores from the Temple.
- The Altar of Corruption and Lapidary Lens now corrupt items a second time, creating Twice Corrupted gear with a chance to destroy it.
- Vaal Side Areas no longer appear in maps, and the Vaal Orb recipe now needs only five Vaal gems.
Mirage becomes a core mechanic
Mirages can now appear in maps in every league, and the Black Barya moves to area level 84. The Saresh fight is significantly harder. Djinn Coins are removed and Djinn Sigils gain new effects, while Mirage-specific uniques now count toward Unique Stash Tab completion.
Harvest leaves its sub-area
Harvest no longer uses a separate grove. Instead, Sacred Flora spawn directly in maps, each tied to Wild, Primal or Vivid Lifeforce. Activating one spawns Sacred Fauna, and high-tier maps can roll a Sacred Specimen that summons a Harvest boss. Lifeforce drops in larger stacks, so totals stay similar with fewer pickups.
Bestiary, Betrayal, Expedition, Heist and Ritual
- Bestiary: Einhar no longer captures yellow beasts, and existing yellow beasts in the Menagerie are deleted.
- Betrayal: Intervention Safehouse members now reward trapped stashes of a specific unique class, such as unique axes.
- Expedition: Gwennen's gambling is replaced by a coin-flip service offering paired crafting options on your rare items.
- Heist: Whakano now sells Contracts and Blueprints for Gold, and Rogue Markers leave the core drop pool.
- Ritual: Blood-Filled Vessels need Ritual Threads, and The King in the Mists always drops an item level 85 or 86 Ritual base.
- Ultimatum: Rewards keep improving after round 10 instead of capping.