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PoE Build

[3.29] Winter Orb Elementalist League Starter

Featured
presentationWitch
presentationElementalist
Starter
End Game
Speed Leveling
3.29 CotA
Updated on Jul 21, 2026
Jul 21, 2026

Path of Building Code

Build Overview

This guide is WIP!

This build revolves around the buffed Winter Orb and Elementalist. This skill got massively buffed across the board in 3.29


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Where I can find you?


Click Favorite to save this guide for all updates & changes. If you have any questions, join me Twitch and ask me if you have any questions!

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Winter Orb explained

Winter Orb is a channeling skill. While channelling the skill charges up an orb, which fires icy projectiles that deals cold damage in an area where they land. The maximum stages by default is 10! If you want to deal the most damage you need to keep channeling aganist bosses.

There is two part of this skill:

  1. Channeling. While you doing it you shooting out projectile more often.
  2. Idle: This part has a duration. It will start count down from 6 second and you slowly loosing the stages. But you can move and it will still shot out projectiles. This time you can just run around and just everything dies around you.

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Buffs

Winter Orb Now fires 2-3 Projectiles at gem levels 1-20 (previously 1 at all gem levels), has 25% chance to Freeze, and a Critical Strike Chance of 7.5% (previously 6%). Now deals 360 to 539 Cold Damage at gem level 20 (previously 360 to 450).

This means now you dont really need to use Greater Multiple Projectiles Support while keeping the clear just as before but now you deal more damage.

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Why elementalist?


Elementalist providing a lot of nice QoL, damage and tonkiness

  1. Huge shock value via Shaper of Storms (65%)
  2. Golem buffs (cast speed, crti chance, damage increase, tonkiness)
  3. Huge expouse effect thanks to Mastermind of Discord
  4. Gives huge defensive layer via Shaper of Flames
  5. We can swap out the last one and get Heart of Destruction for more damage / clear

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Defensive layers

  1. Maximum block chance
  2. Huge life / energy shield pool
  3. Tons of Energy Sheild regen
  4. Endurance charges
  5. Shaper of Flames (40% phys damage taken as fire damage)


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Leveling

There are two options when to swap to Winter Orb.


Option 1

Right away after you complited your first lab and ascending as Elementalist. All tho if you doing it at Act 3 end the golems is not avaible yet because that is Act 4 start after you completing the sealed gate. So if you chooising this one i suggesting to you wait till you have all the golems.

Also this option is "risky" beucase we dont know yet how strong really and how it will feel at this level. In my testing run i was having a little hard time BUT that was without the buffs.


Option 2

Swapping later at level 55 when you can complete your 2nd lab and get Shaper of Storms also your tree is a little bit more developed and have more currey / better wand.


Its up to you if you taking the risk (if there is any). I was swapped at level 55 and it was pretty good even without the buffs!

Strengths and Weaknesses

  • Good clear
  • Decent single target
  • Tonky
  • Pushing to ubers will cost you a lot of currency

Build Variants

Equipment

Tulfall
Anathema
Warlock Gloves
Willclash
Twilight Regalia
The Tides of Time
Badge of the Brotherhood
Moonstone Ring
Malachai's Loop
Ralakesh's Impatience (Endurance)
Sapphire Flask
Ruby Flask
Topaz Flask
Diamond Flask
Quicksilver Flask
New Item
New Item
New Item
New Item
New Item
New Item
Elegant Hubris [149760; 3; Mind Over Matter]
Impossible Escape
Split Personality
Sublime Vision
The Light of Meaning
New Item
New Item
New Item
New Item

Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Ghost Reaver
Leech Energy Shield instead of Life Maximum total Energy Shield Recovery per second from Leech is doubled Cannot Recharge Energy Shield
Chaos Inoculation
Maximum Life becomes 1, Immune to Chaos Damage
Zealot's Oath
Life Regeneration is applied to Energy Shield instead
Masteries
Mana Mastery (1)
12% increased Mana Reservation Efficiency of Skills
Cold Mastery (1)
-30% to Fire Resistance
+1 to Level of all Cold Skill Gems
Critical Mastery (1)
+25% to Critical Strike Multiplier against Unique Enemies
Evasion and Energy Shield Mastery (1)
30% increased Evasion Rating while you have Energy Shield
Armour and Energy Shield Mastery (1)
Recover 5% of Energy Shield over 1 second when you take Physical Damage from an Enemy Hit
Minion Defence Mastery (1)
Minions have +8% to all maximum Elemental Resistances
Charge Mastery (1)
3% increased Damage per Endurance, Frenzy or Power Charge

Skills

New Item
Twilight Regalia
Winter Orb
Infused Channelling
Arcane Surge
Power Charge On Critical
Increased Critical Damage
Focused Channelling
Ralakesh's Impatience
Riveted Boots
Tempest Shield
Arctic Armour
Discipline
Herald of Ice
Willclash
Golden Mask
Summon Flame Golem
Summon Lightning Golem
Summon Stone Golem
Summon Ice Golem
New Item
Warlock Gloves
Frostbite
Elemental Weakness
Arcanist Brand
Punishment
Malachai's Loop
Harmonic Spirit Shield
Shield Charge
Faster Attacks
Assassin's Mark
Tulfall
Opal Wand
Frostblink
Bonechill
Arcane Surge

Video Guide

Stats

Stats are displayed for the "Charge Stacking" Variant only
Character
Attributes
115 / 
126 / 
310
Movement Speed
191%
Pantheon Major
Lunaris
Pantheon Minor
Tukohama
Charges
Endurance Charges
4
Frenzy Charges
10
Power Charges
10
Defensive
Life
1
Energy Shield
10,866
Mana
1,087
Armour
1,118
Evasion Rating
2,237
Block
23%
Resistances
81% / 
81% / 
82% / 
75%
Simulated
Effective Health Pool
135K
Max Hit
25K / 
96K / 
76K / 
80K / 
∞
Skill DPS Estimation
Winter Orb
12M

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