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PoE Build

Wander Elementalist League Starter

3.27 KotF
Starter
End Game
Creator
presentationWitch
presentationElementalist
Updated on Nov 12, 2025
Nov 12, 2025

Path of Building Code

Build Overview

This league starter evolves around the new skill gem: Kinetic Rain of Impact and Elementalist


IMPORTANT

This is a brand new skill and we dont know yet all the mechanics or how it will prefrom in the endgame so please before you settiling down for this build make sure you a have a back up plan! Luckily you can just add Kinetic Blast to the build and the new Force wall to get clear and single target damage!


As always in my build guides have Notes section in the PoB that contains usefull inforamation about the build, progression and much more!


CURRENT PoB:

Normal Endgame: Endgame


LEAGUE STARTER: Starter


Day 1 PoB: Day 1

Video update


Day 2 PoB with skills added: Day 2 with skill and config





Early damage sources (acts)


1.Flat damage or craft flat damage on Wands, Rings, amulet and gloves (Pref lightning)

2. Storm Prison unique wand (can be demanded)




How to improve your gear in acts?


1. Gold gamble. Easily can get life gear and four link early! Also if you need a better wand

2. Breach tree could be "print" 5 link around act 4. (this needs to be tested)





Bloodlines


Farrul:

Huntleader for the spectral tigers. This will give you 125% incressed crit chance and 35% attack speed. ( Dont know the up time we will see)



Important for smooth leveling


1. Upgrade your wand often

2. Craft flat lightning damage on your gear.

3. Always look on your wand what is missing. We want spell and lightning damage on it.


If you have any question while playing this build you can ask me on Twitch: https://www.twitch.tv/peuget2

Strengths and Weaknesses

  • Good Clear
  • Tanky
  • Scaless very well with invesment
  • Untested can be good or bad

Build Variants

Equipment

Imbued Wand
Amethyst Ring
Assassin's Mitts
Deicide Mask
Sanguine Raiment
Heavy Belt
Marylene's Fallacy
Amethyst Ring
Titanium Spirit Shield
Murder Boots
Diamond Flask
Quicksilver Flask
Silver Flask
Jade Flask
Divine Life Flask
New Item
New Item
New Item
New Item

Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Ghost Dance
Cannot Recover Energy Shield to above Evasion Rating Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating
Masteries
Mana Mastery (1)
12% increased Mana Reservation Efficiency of Skills
Critical Mastery (1)
+25% to Critical Strike Multiplier against Unique Enemies
Evasion Mastery (1)
+15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Mark Mastery (1)
10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
Wand Mastery (1)
Wand Attacks fire an additional Projectile
Life Mastery (1)
15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Elemental Mastery (1)
Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted

Skills

New Item
Sanguine Raiment
Added Lightning Damage
Volatility
Sacred Wisps
Lightning Penetration
Power Siphon
Kinetic Blast
Elemental Damage with Attacks
New Item
Deicide Mask
Summon Ice Golem
Summon Flame Golem
Summon Lightning Golem
Summon Stone Golem
New Item
Assassin's Mitts
Wrath
Arctic Armour
Grace
Sigil of Power
New Item
Murder Boots
Tornado
Wave of Conviction
Arcanist Brand
Flame Dash
New Item
Titanium Spirit Shield
Shield Charge
Momentum
Faster Attacks
New Item
Imbued Wand
Mark On Hit
Assassin's Mark

Video Guide

Stats

Character
Attributes
128 / 
174 / 
336
Movement Speed
132%
Bandits
Alira
Pantheon Major
Lunaris
Pantheon Minor
Tukohama
Charges
Endurance Charges
3
Frenzy Charges
3
Power Charges
5
Defensive
Life
5,086
Energy Shield
2,142
Mana
1,044
Armour
0
Evasion Rating
17,666
Block
23%
Resistances
75% / 
75% / 
75% / 
31%
Simulated
Effective Health Pool
70K
Max Hit
28K / 
58K / 
46K / 
46K / 
9.4K
Skill DPS Estimation
Kinetic Rain of Impact
2.5M

Table of Contents

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