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PoE Build

[3.28] Static Strike of Gathering Lightning Warden

3.28 Mirage
Starter
Creator
presentationRanger
presentationWarden
Updated on Mar 18, 2026
Mar 18, 2026

Path of Building Code

Build Overview

If you don't like Warden with Tinctures, can do it on Slayer.

Current PoB is end of 3rd day, can't play as much as i used to, so i'm kinda falling behind. So far build feels fine, a bit button intense i'd say.

Some notes (Updating daily for now):

  • Claws seems to be best option, fine if you find good Dagger or Sword.
  • Now PoB support Static Strike of Gathering Lightning, currently have around 2 mil dps just on Melee Hit.
  • I also use normal Static Strike too, very good for utility: Fortify Support, Rage Support and Excommunicate Support that grant fortify, rage and kind of chaos damage immunity
  • Leper's Alms is really good early to counter and apply ailments, Shared Suffering makes it so any time you have any ailment on you, your next hit will apply that ailment to enemy and remove it from you, so as long as you keep Static Strike up, you basically have full ailment immunity.
  • Heatshiver is only 1c, so why not using it.
  • Claw was self crafted, i was looking for cheap fractured claws with T3+ Elemental Damage, then using Essence of Anger/Hatred (Wrath is more expensive), until i hit decent mods like triple Elemental Damage, Crit Chance or Attack Speed.
  • Self crafted Rosethorn and Prismatic Tinctures, you want ilvl85 to roll T1 Mods, and Alt/Aug spam 35% Increased Effect with Melee Attack Speed and Elemental Penetration

Possible upgrades:

  • You can do what's going to be popular - Shrine Stacker:
    - New belt Screams of the Dessicated that grant up to 2 permanent Shrines
    -Blunderbore with Elegant Hubris (Caspiro Supreme Ostentation)
    - The Gull
    - This combo will work on many builds, not cheap, but very strong
  • Combo of The Taming, Yoke of Suffering, and overall better gear, also simple combo that work around stacking ailments

Leveling:

  • I'm bad at leveling, but i guess only way to level will be melee, so start with Frost Blades
  • Take Precision and Whirling Blades for movement, or Dash, or whatever else you prefer, can buy Clarity from vendor, but not level it much to help with manacost
  • Pickup bows if you can, and take Puncture from "Breaking some eggs" quest reward, to make fight with Brutus much easier, use Puncture on him with bow and just walk while hes bleeding
  • Obviously Quicksilver Flask
  • Whatever good supports like Added Cold Damage Support, Elemental Damage with Attacks Support, Close Combat Support, etc
  • After killing Act 1 boss, you can buy Static Strike from vendor in act 1, then to run Normal Lab (in act 3) in order to get option to transform that Static Strike to it's new alternative version specifically with option: Transform a non-Transfigured Skill Gem to a Transfigured version
  • You can try using normal Static Strike after buying it in act 1, it's good for leveling, can use it together with Frost Blades for a while
  • Herald of Ice, then use Static Strike with Added Cold Damage Support
  • Can grab Blood Rage for some attack speed
  • Then just continue taking obvious supports for Static Strike
  • Later can add Steelskin + Automation or Cast when Damage Taken Support
  • And probably Assassin's Mark + Mark On Hit Support

Choosing Warden purely because i need Ranger character to start 1 Divine Builds series on it, while its good option, you can do it on Slayer, maybe Jugg

Equipment

Gut Ripper
Two-Stone Ring
Wyrmscale Gauntlets
Heatshiver
Battle Lamellar
Belt of the Deceiver
Carnage Heart
Sapphire Ring
Leper's Alms
Crusader Boots
Hallowed Life Flask
Prismatic Tincture
Rotgut
Rosethorn Tincture
Eternal Mana Flask

Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Magebane
Dexterity provides no inherent bonus to Evasion Rating +1% Chance to Suppress Spell Damage per 15 Dexterity
Masteries
Attack Mastery (1)
Non-Vaal Strike Skills target 1 additional nearby Enemy
Bleeding Mastery (1)
80% increased Critical Strike Chance against Bleeding Enemies
Duration Mastery (1)
10% more Skill Effect Duration
Mark Mastery (1)
10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
Critical Mastery (1)
+25% to Critical Strike Multiplier against Unique Enemies
Accuracy Mastery (1)
+500 to Accuracy Rating
-2 to Accuracy Rating per Level
Tincture Mastery (1)
The first 6 Mana Burn applied to you have no effect
  • Tree seems ok
  • Don't take suppress early
  • Don't take jewel sockets if you have no jewels
  • Take passives for type of weapon you decided to use, in this case Swords, Claws or Daggers have passives in Ranger tree area
  • At higher levels take more Life passives

Skills

Dusk Hide
Battle Lamellar
Inspiration
Elemental Damage with Attacks
Added Cold Damage
Trinity
Increased Critical Damage
Blood Tread
Crusader Boots
Automation
Steelskin
Summon Stone Golem
More Duration
Leper's Alms
Mirrored Spiked Shield
Frostblink
Herald of Ice
Flesh and Stone
Onslaught Caress
Wyrmscale Gauntlets
Static Strike
Rage
Fortify
Wrath Roar
Gut Ripper
Whirling Blades
Mark On Hit
Assassin's Mark
Heatshiver
Leather Hood
Precision
Hatred

Stats

Character
Attributes
146 / 
284 / 
126
Movement Speed
138%
Charges
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Defensive
Life
3,531
Energy Shield
453
Mana
881
Armour
1,369
Evasion Rating
5,998
Block
47%
Resistances
76% / 
77% / 
76% / 
-51%
Simulated
Effective Health Pool
33K
Max Hit
9.7K / 
33K / 
34K / 
33K / 
5.5K
Skill DPS Estimation
Static Strike of Gathering Lightning
2.2M

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