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PoE Build

3.28 Penance Brand Ignite Elementalist Autobomber

3.28 Mirage
End Game
Creator
Featured
presentationWitch
presentationElementalist
By Ky
Updated on Mar 23, 2026
Mar 23, 2026

Path of Building Code

Build Overview

Penance Brand Ignite Elementalist is a fast, tanky, strong all-around character in both single target and clear. Using Lost Unity in combination with a slew of herald skills causes our clear to be mostly 0-button, which Penance Brand being used only on a stray rare that didn't explode or bosses.

Earlygame: Your most imporant first purchases will be an Aegis Aurora and Grace of the Goddess in combination with Oriath's End. You can push an even lower budget by using a Obliteration instead of this combination to cover both damage and the explosions we want. In addition to these a Cinderswallow Urn (ES on Kill) varient is a massive amount of both damage and mapping recovery, pick up an "enemies ignited have malediction" varient when budget allows.

Midgame: Here we swap out our regular clusters with Voices (Adds 5 Small Passive Skills). The 5 passive varient is very affordable and can be upgraded later as a luxury. We then use 6 medium cluster jewels with Empowered Envoy and Endbringer. We also craft a very cheap and easy Archdemon Crown with only elder influence, which I will leave a crafting guide for in the gear section.


Strengths and Weaknesses

  • Screen-wide Explosions
  • Near-0 button mapping
  • Tanky
  • Ignite Proliferation is mechanically one of the highest QoL Clears in the game ( will take out respawning enemies: Harvest, beyond ect )
  • Requires a few key uniques that are cheap after a few days of a league but not on leaguestart

Build Variants

Equipment

Grace of the Goddess
Polaric Devastation
Paladin Gloves
Archdemon Crown
Sacred Chainmail
Cord Belt
Lost Unity
Aegis Aurora
Paladin Boots
Bottled Faith
Oriath's End
Granite Flask
Cinderswallow Urn (Damage Taken is Leeched as Life)
Quicksilver Flask
Armageddon Star
Armageddon Wound
Brood Heart
Kraken Solace
Kraken Solace
Kraken Solace
Spirit Splinter
Forbidden Flame
Forbidden Flesh
Replica Reckless Defence
The Light of Meaning
Voices
Voices
New Item
New Item
New Item

Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Elemental Overload
Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments Your Critical Strikes do not deal extra Damage Ailments never count as being from Critical Strikes
Chaos Inoculation
Maximum Life becomes 1, Immune to Chaos Damage
Zealot's Oath
Life Regeneration is applied to Energy Shield instead
Masteries
Energy Shield Mastery (2)
Regenerate 2% of Energy Shield per second
50% of your Energy Shield is added to your Stun Threshold
Fire Mastery (1)
Fire Exposure you inflict applies an extra -5% to Fire Resistance
Block Mastery (1)
+1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage
Reservation Mastery (1)
8% increased Damage for each of your Aura or Herald Skills affecting you
Shield Mastery (1)
+1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield
Armour and Energy Shield Mastery (1)
100% increased Armour and Energy Shield from Equipped Body Armour if Equipped Helmet, Gloves and Boots all have Armour and Energy Shield
Minion Defence Mastery (1)
Minions have +8% to all maximum Elemental Resistances

Skills

Brood Sanctuary
Sacred Chainmail
Herald of Ash
Enlighten
Herald of Purity
Herald of Ice
Tempest Shield
Herald of Agony
Kraken Cowl
Archdemon Crown
Penance Brand
Cruelty
Unbound Ailments
Swift Affliction
Death Knuckle
Paladin Gloves
Summon Chaos Golem
Enhance
Summon Flame Golem
Summon Stone Golem
Aegis Aurora
Champion Kite Shield
Flammability
Shield Charge
Summon Lightning Golem
Death Dash
Paladin Boots
Steelskin
Automation
Death Dash
Paladin Boots
Herald of Thunder
Energy Leech
Grace of the Goddess
Prophecy Wand
Flame Surge
Combustion
Grace of the Goddess
Prophecy Wand
Frostblink

How it Plays

Our primary skill is Penance Brand which attaches to an enemy and has a delayed explosion. While this would normally feel clunky for mapping Lost Unity solves this by taking care of 99% of clear by itself, with Penance Brand only being used on a stray rare that didn't explode or Unique enemies.

For mapping just Shield Charge around and explosions will clear most of everything.

For single target use Penance Brand curse with Flammability and use Flame Surge after Penance Brand detonates to create a strong burning ground effect based off the damage of your ignite.

How it Works

Lost Unity Causes a damaging pulse around you based on how many ailments you have inflicted recently up to 50 stacks. This will automatically be at or near 50 at all times while mapping just by Shield Charge -ing around. It also grants a more damage multiplier based on the number of herald skills you have active, which also scales with herald effect. This is why we want as much herald effect as possible, so Elementalist 's Bringer of Ruin combined with several Empowered Envoy medium cluster jewels is a powerful scaling vector.

Shaper of Flames Allows all damage to ignite, so our Penance Brand 's damage type does not matter and we aim to stack as much "physical as extra x Element" modifiers as possible, making items likeGrace of the Goddess or Obliteration extremely powerful.

Changelog

3/22/2026 - Full Endgame Setup Added
3/17/2026 - Added for 3.28 Mirage League

Video Guide

Stats

Stats are displayed for the "High Budget {4}" Variant only
Character
Attributes
171 / 
123 / 
239
Movement Speed
177%
Pantheon Major
TheBrineKing
Pantheon Minor
Abberath
Charges
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Defensive
Life
1
Energy Shield
6,719
Mana
1,075
Armour
37,499
Evasion Rating
33
Block
75%
Resistances
85% / 
85% / 
85% / 
75%
Simulated
Effective Health Pool
∞
Max Hit
32K / 
59K / 
59K / 
59K / 
∞
Skill DPS Estimation
Penance Brand
36M

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