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PoE Build

Molten Strike Warden - The Ultimate Budget Guide (SSF) From Negron Technology

3.27 KotF
Starter
End Game
SSF
presentationRanger
presentationWarden
Creator
Updated on Oct 31, 2025
Oct 31, 2025

Path of Building Code

Build Overview

Molten Strike Warden

Hey guys, Moses (Pure SSF Player for year) here with my second build guide! My Molten Strike Warden is nothing revolutionary, the skill has been out for ages and has always been damn good (even when people thought it sucked - it didn't).

Molten Strike, my ele version is again, very simple and nothing new. It utilizes claws or foils as a weapon with preferably triple ele affixes / crit and hopefully attack speed.

The Warden

Molten strike got very interesting with settlers launch when the Warden got released. Having Tinctures provide MASSIVE damage with good uptime (bosses you will almost get 100% uptime even with mana burn) and you get a bunch of utility with scorch and shock - or the newly buffed barskin in 32.7.

Strengths and Weaknesses

  • Max block and suppression
  • Very high evasion + Wind dancer - Decently Tanky
  • Massive leech and life/mana on hit
  • EXTREMELY BUDGET FRIENDLY
  • Tens of Millions of damage easily
  • Not a super high health pool / lack of %life from tree due to pathing
  • Even though pretty tanky, high phys damage hits are dangerous
  • Have to "press" tinctures in order for build to be effective
  • Molten Strike is a love it / hate it spell when it comes to clear and general mapping.

Equipment

Jewelled Foil
The Taming
Wyvernscale Gauntlets
Haunted Bascinet
Conquest Lamellar
Heavy Belt
Agate Amulet
Amethyst Ring
Imperial Buckler
Wyrmscale Boots
Silver Flask
Rosethorn Tincture
Quicksilver Flask
Prismatic Tincture
Eternal Life Flask
Fulgent Cut
Apocalypse Spark
Enthralling Arbiter
Rapture Solace
Sol Vessel

Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Point Blank
Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
Wind Dancer
20% less Attack Damage taken if you haven't been Hit by an Attack Recently 10% more chance to Evade Attacks if you have been Hit by an Attack Recently 20% more Attack Damage taken if you have been Hit by an Attack Recently
Masteries
Elemental Mastery (1)
Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted
Attack Mastery (1)
Non-Vaal Strike Skills target 1 additional nearby Enemy
Charge Mastery (1)
100% increased Charge Duration
Shield Mastery (1)
20% chance to Avoid Elemental Ailments while holding a Shield
Leech Mastery (1)
5% of Leech is Instant
Evasion Mastery (1)
+15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Mark Mastery (1)
10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
Mana Mastery (1)
12% increased Mana Reservation Efficiency of Skills
Spell Suppression Mastery (1)
You have Phasing if you have Suppressed Spell Damage Recently
+8% chance to Suppress Spell Damage while Phasing

Skills

Hypnotic Suit
Conquest Lamellar
Molten Strike
Awakened Added Cold Damage
Returning Projectiles
Greater Multiple Projectiles
Multistrike
Trinity
Kraken Visor
Haunted Bascinet
Steelskin
Blood Rage
Precision
Arrogance
Brood Urge
Wyrmscale Boots
Vaal Smite
Glacial Shield Swipe
Frostblink
Expert Retaliation
Pain Badge
Imperial Buckler
Shield Charge
Momentum
Faster Attacks
Bramble Caress
Wyvernscale Gauntlets
Anger
Enlighten
Grace
Ghoul Skewer
Jewelled Foil
Assassin's Mark
Lifetap
Mark On Hit

Stats

Character
Attributes
209 / 
309 / 
96
Movement Speed
172%
Charges
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Defensive
Life
4,621
Energy Shield
0
Mana
646
Armour
2,957
Evasion Rating
17K
Block
75%
Resistances
75% / 
75% / 
72% / 
22%
Simulated
Effective Health Pool
81K
Max Hit
15K / 
52K / 
52K / 
47K / 
16K
Skill DPS Estimation
Molten Strike
7.8M

Table of Contents

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