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PoE Build

[Phrecia] MasterT's Aristocrat's Potential

3.27 KotF
Starter
presentationDuelist
Creator
Updated on Jan 29, 2026
Jan 29, 2026

Path of Building Code

Build Overview

DISCLAIMER: This is a LEGACY OF PHRECIA Alternative Ascendancy Build for 3.27. If this is playable in the future again I will keep it updated!

Intro:

Helllo Internet, and welcome to the Aristocrat's Potential League start build. This build utilizes the newly buffed Aristocrat's attribute stacking notables, combined with the new Unique Staff Jiquani's Potential to get a Massive amount of flat lightning damage based on our intelligence.

Damage Scaling:

This fully handles all the build's damage scaling. For usual attribute stackers, they would get a massive amount of flat damage, but not enough big %increases on low investment without big influenced amulets. Aristocrat's Dreadful Attitude notable (which is now 8% Damage increase) gives hundreds or thousands of %increased damage, which is absolutely insane.

How to Mitigate the Downside of Jiquani:

The downside of the build is the weapon. Jiquani's Potential gives you Blood magic, which turns off your mana and makes it so you can only use your life for all skills including Auras. This downside is Mitigated by using a low life setup, and scaling a bunch of ES (which we're already scaling from all the intelligence we will have). The main requirement of low life is a Coruscating Elixir flask OR Shavronne's Wrappings to not die to chaos damage bypassing your ES and hitting your very low life pool.

How to Get Perma Flask Uptime:

In order to keep your Coruscating Elixir Active at all times, you use aBrutal Restraint (Balbala The Traitor) timeless jewel, and keep 2 of your flask slots empty to get full uptime on the elixir, a bismuth flask, as well as very high uptime on a quicksilver flask too for consistent fast movement speed.

Bloodlines?

The build needs almost no skill gems outside of the main damage skill links, and 2 4 links. This lets you keep your body armour and helmet empty to get elemental ailment immunity and action speed reduction immunity from the Aul Bloodline Precursor's Release

What skill to play?

You can play any spell with good effectiveness of added damage, which you can check here: https://www.poewiki.net/wiki/Damage_effectiveness

I chose to use Crackling Lance because it looks very cool. But I may change this later on depending on what feels good and strong.

Written Guide Issue:

The written guide is bugged for mobalytics. You can't see the proper tree, or the levelling tree progression. Please load the pobb into path of building to see everything in detail.

Full League Start POB: https://pobb.in/F4xzBF7Lcs2y

ENDGAME EXAMPLE POB:
https://pobb.in/aK0rD6fZmGdu

Strengths and Weaknesses

  • Very smooth progression and easy to gear (except the staff)
  • VERY High damage on a league start scenario
  • Ailment immunity, action speed reduction immunity.
  • League start gear will be cheap, and has infinite room to scale into infinity, capable of doing void valdos later on.
  • Level with OP Slams until you get the staff. (it is a t3 unique so it will be very common day 2 onwards)
  • Requires a big respec once you get the staff, so save your refund points and regret orbs.

Build Variants

Equipment

Le Heup of All
Phantom Mitts
Torturer's Mask
Ghostwrithe
The Magnate
Astramentis
Le Heup of All
Phantom Boots
Hardening Uulgraft
Storming Eshgraft
Coruscating Elixir
Bismuth Flask
Quicksilver Flask
Brutal Restraint
New Item
New Item

Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Elemental Overload
Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments Your Critical Strikes do not deal extra Damage Ailments never count as being from Critical Strikes
Pain Attunement
30% more Spell Damage when on Low Life
Eternal Youth
50% less Life Regeneration Rate 50% less maximum Total Life Recovery per Second from Leech Energy Shield Recharge instead applies to Life
Magebane
Dexterity provides no inherent bonus to Evasion Rating +1% Chance to Suppress Spell Damage per 15 Dexterity
Iron Will
Strength's Damage bonus applies to all Spell Damage as well
Masteries
Attributes Mastery (2)
1% increased Damage per 5 of your lowest Attribute
5% increased Attributes
Spell Suppression Mastery (1)
Chance to Suppress Spell Damage is Lucky
Caster Mastery (1)
Spells which can gain Intensity have +1 to maximum Intensity
Reservation Mastery (1)
20% increased Life Reservation Efficiency of Skills
Evasion and Energy Shield Mastery (1)
1% increased Evasion Rating per 5 Intelligence
Dexterity provides no inherent bonus to Evasion Rating
Energy Shield Mastery (1)
10% less Physical Damage Taken while on Full Energy Shield

Skills

Crackling Lance
Spell Echo
Intensify
Lightning Penetration
New Item
Phantom Mitts
Eternal Blessing
Grace
Conductivity
Flame Dash
New Item
Phantom Boots
Wrath
Flesh and Stone
Arctic Armour
Vitality

Video Guide

Stats

Stats are displayed for the "Jiquani Swap" Variant only
Character
Attributes
663 / 
647 / 
1,177
Movement Speed
166%
Charges
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Defensive
Life
1,375
Energy Shield
7,595
Mana
0
Armour
0
Evasion Rating
27,815
Block
0%
Resistances
80% / 
75% / 
76% / 
50%
Simulated
Effective Health Pool
58K
Max Hit
12K / 
48K / 
40K / 
41K / 
20K
Skill DPS Estimation
Crackling Lance
8.8M