Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
Iron Will
Strength's Damage bonus applies to all Spell Damage as well
Iron Reflexes
Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating
Masteries
Life Mastery (2)
15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour