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PoE Build

Spark Archmage Heirophant by Big Ducks

3.27 KotF
presentationTemplar
presentationHierophant
Verified
Featured
Updated on Nov 23, 2025
Nov 23, 2025

Path of Building Code

Build Overview

Juiced map clear build made for tight corridors (Toxic Sewers T16/16.5s, or T17s).

Uses Mana to scale defenses through Mind Over Matter and offenses through Archmage Support

Damage you see in PoB is for ONE spark hit, in close corridors it can hit 4-5 times.

Strengths and Weaknesses

  • Close Corridors maps like Toxic Sewers
  • Map Clearing
  • Location based encounters (Think Ultimatum)
  • Doesn't require aiming, just stand near enemies and hold the button
  • Great recovery and situational defenses
  • Gear is relatively cheap as this is using an established archetype
  • Movement skill can clear white/blue mobs
  • Large Open Areas
  • Uber Bossing
  • Full defenses require pressing some buttons

Build Variants

The version you should be able to obtain without much issue, doesn't include specific corrupted uniques or highly specified items.

Equipment

Widowhail
Anathema
Sage Gloves
Kitava's Thirst
Nightweave Robe
Darkness Enthroned
Atziri's Foible
Amethyst Ring
Rearguard
Sage Slippers
Storming Eshgraft
Draining Eshgraft
Ruby Flask
Topaz Flask
Sapphire Flask
Silver Flask
Divine Mana Flask
L. Cluster
M. Cluster
M. Cluster
Militant Faith
Stormshroud
The Light of Meaning
Unnatural Instinct
Watcher's Eye
CB Jewel

Widowhail - Go for 245%+

Rearguard - Go for 15% Spell Block, 22%+ Attack Block, 28%+ Projectile Speed and all other stats are whatever

Kitava's Thirst - +2 Curse gems is relatively cheap

Nightweave Robe - This SHOULD be relatively easy to straight buy, you just want 1 open prefix to craft spell block.

Sage Gloves - Should be relatively easy to purchase.

Sage Slippers - Should be relatively easy to purchase.

Atziri's Foible - Go for as good of stats as you can afford and give 20% Mana quality

Anathema - Immune to Poison is the obvious upgrade here once you can afford it.

Amethyst Ring - Get a T1 fractured resist and use Deafening Dexterity Essences until you hit Chaos res. Finish with a Suffixes can't be changed -> Veiled Chaos + Craft a 2x ele damage to block, unveil mana or life and craft the other.

Darkness Enthroned - Get as high of a % as you can afford, over 95% isnt a huge deal.

Hypnotic Eye Jewel - 1 with %Chance to Avoid Shock and all other mods should be Mana, Life, Cast Speed if you've crit, and stats.

3 Charges when hit on ALL Flasks is important, the location of the suffix doesn't matter.

Divine Mana Flask - Catalysed T1 and whatever suffix, bleed is best.

Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Mind Over Matter
40% of Damage is taken from Mana before Life
Minion Instability
Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies
Elemental Overload
Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments Your Critical Strikes do not deal extra Damage Ailments never count as being from Critical Strikes
Masteries
Mana Mastery (3)
10% chance to Recover 10% of Mana when you use a Skill
10% of Damage taken Recouped as Mana
10% reduced Mana Cost of Skills
Caster Mastery (1)
25% chance to open nearby Chests when you Cast a Spell
Duration Mastery (1)
10% more Skill Effect Duration
Life Mastery (1)
15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Lightning Mastery (1)
Increases and reductions to Maximum Mana also apply to Shock Effect at 30% of their value

Militant Faith (Dominus Inner Conviction) should have %Ele Resist, and any other good mod you can afford. Import these into PoB before buying to make sure it doesn't cover any of the nodes you want. You DO NOT need the one I have in the PoB.

Skills

B. Chest
Nightweave Robe
Spark of the Nova
Pierce
Spell Echo
Arcane Surge
Archmage
Awakened Lightning Penetration
Widowhail
Crude Bow
Sigil of Power
More Duration
Arcane Cloak
Frost Shield
Faster Casting
B. Gloves
Sage Gloves
Frostblink of Wintry Blast
Faster Casting
Archmage
Arcane Surge
Kitava's Thirst
Zealot Helmet
Sniper's Mark
Elemental Weakness
Conductivity
Enfeeble
B. Boots
Sage Slippers
Zealotry
Eternal Blessing
B. Boots
Sage Slippers
Vaal Clarity
Arrogance

How it Plays

Atlas Trees

Ultimatum / Shrines / Betrayal Leveling Tree

  • https://poeplanner.com/a/6LDC
  • Ultimatum Kirac Mod
  • 2x Ultimatum Scarab of Bribing, 1x Ultimatum Scarab of Inscription, 1x Ultimatum Scarab of Dueling (If you can't beat boss replace this with 1x Ultimatum Scarab and just roll Kirac Quant Mod), 1x Betrayal Scarab of Reinforcements
  • Run White T16 Toxic Sewers
  • Only worry about clearing the Ultimatum and the Betrayal mission, you can kill the boss if you like but don't worry about random other monsters or breaches.
  • Check the rewards on Ultimatum and if you get a VERY GOOD ONE, DONT RISK IT, END THE ULTIMATUM after you get it.
  • Avoid the mana cost as lightning damage and all Ruin stacking Ultimatum mods.
  • Focus on building safehouses and your board with Betrayal and do the Safehouses as they are ready.
  • You can click Altars if you like but don't take anything that makes enemies more difficult, just to spawn Influence mobs.

Calcification Essence Farming

  • https://poeplanner.com/a/6LD0
  • Essence Kirac Mod
  • 2x Scarab of Adversaries, 1x Essence Scarab of Calcification, 1x Essence Scarab of Stability, 1x Essence Scarab of Ascent
  • Run Blue rolled T16 Toxic Sewers looking for the %Increase Rare Monster mod. To get these easily buy or farm a bunch of toxic sewers, put them into a stash tab and type "rare monster" into the search. Spam alterations around in a big line through the maps and take out the ones that roll. Avoid stats like lower block as essence monsters even with no mods are dangerous.
  • Only worry about killing the essence monsters and the boss, ignore basically everything else including breaches.
  • Bring 2 Stacks of Vaal Orbs with you at all times and corrupt ANY of the MEDS Essences (the purple ones) as well as any large stacks of essences or essences with 2x Shrieking.
  • Expect to die occasionally if you're lazy, if you want to level do the Ultimatum Strategy above until you're at a point you're happy with.

Divinity Scarab Farming

  • https://poeplanner.com/a/6LD-
  • Any Kirac mod you want, I do Ambush or various drop only ones from the atlas mods
  • Hard Scarabs - 3x Scarab of Divinity, 2x Horned Scarab of Nemeses
  • Easier Scarabs (Still Hard) - 1 or 2x Scarab of Divinity, 1 or 2x Scarab of Adversaries (More Divinity is more difficult), 2x Horned Scarab of Nemeses
  • ONLY do this with Headhunter setup as it gives you the defenses and damage needed to handle these mobs. You can make plenty of currency with other strategies like Essences, Strongboxes, Ultimatum, Etc.
  • Run T17s (Ziggurat is my favorite but lots of people like Fortress) or T16.5 Toxic Sewers with as much Scarab% as possible.
  • Kill everything, suggest killing the boss as soon as you find it cause some of the Divine Rares will slap you back to town.

How it Works

  • Use Spark of the Nova for more difficult enemies and general clear.
  • Use Frostblink of Wintry Blast for movement and to kill off weaker enemies.
  • Use Arcane Cloak to protect yourself from dangerous enemies and to deal significantly more damage.
  • Use Sigil of Power + Frost Shield + your Graft abilities for bosses/very difficult enemies/area based encounters.
  • Use Vaal Clarity to sustain your mana during periods of high damage.

Video Guide

Stats

Stats are displayed for the "Basic Setup" Variant only
Character
Attributes
83 / 
99 / 
198
Movement Speed
151%
Charges
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Defensive
Life
3,572
Energy Shield
2,912
Mana
7,205
Armour
3,149
Evasion Rating
21
Block
75%
Resistances
80% / 
49% / 
77% / 
-7%
Simulated
Effective Health Pool
209K
Max Hit
28K / 
120K / 
51K / 
106K / 
18K
Skill DPS Estimation
Spark of the Nova
3.2M

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