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PoE 2 Build

Repulsion Poison Auto Bomber

presentationMonk
presentationAcolyte of Chayula
End Game
Starter
Speed Leveling
0.5.5 FR
Updated on Jun 22, 2026
Jun 22, 2026

Build Overview

Day 1 Update

Welcome to the Repulsion + Splinter of Lorrata Poison Autobomber a real alternative to the Monk Martial Artist

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Gameplay Loop

1. Rush into your Opponents with Spearfield

2. Blasphemy applies Repulsion and spreads poison + bleed

3. Explode Everything with Plague Bearer

4. Keep Archon of Chayula permanently online

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How to Unlock Archon of Chayula

1. Finish the Breach Quest Line

2. Return to the Keepers of Flame Monastery

3. Talk to the Dreamer and watch the magic unfold

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Loot Filter

Campaign: https://www.filterblade.xyz/?profile=RealP4wnyhof%237009&saveState=63PE80LN46X4KY&isPreset=false&game=Poe2

Endgame: https://www.filterblade.xyz/?profile=RealP4wnyhof%237009&saveState=JFN5W63DEWF259&isPreset=false&game=Poe2

Build Variants

Equipment

item
2
item
4
item
1
item
7
item
6
item
4
item
3
item
8
item
9
item
10
item
item
item
Equipment Priority
+10

Skill Gems

Support Gem Requirements:

Str 15

Dex 25

Int 5

1

Skeletal Warrior

Level 4

2

Twister

Level 3

supportprojectileaccelerationplayer
prolongeddurationsupportplayer
3

Spearfield

Level 5

supportrapidattacksplayer
supportrageplayer
4

Repulsion

Level 5

supportpoisonplayer
5

Plague Bearer

Level 4

supportmagnifiedareaplayer
supportburstingplagueplayer
6

Whirling Slash

Level 3

supportrapidattacksplayer
supportrageplayer
Gem Priority
+9

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Freythorn — The King in the Mists
+30 to Spirit
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Charges gained
+1 Charm Slot
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
25% increased Stun Threshold
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
The Molten Vault — The Molten Vault
Reforging Bench
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
Abandoned Prison — Goddess of Justice
30% increased Life Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Halls of the Dead — Tribal Medicine
15% of Armour also applies to Elemental Damage
+12% of Evasion Rating is added as Deflection Rating
12% faster start of Energy Shield Recharge
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
+5% to all Elemental Resistances
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

Comments

28
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RiskyTalent•4d ago

I'm surprised that this build isn't more popular. It gets strong on a budget, and it gets REALLY strong if you invest a few hundred divines into it. Grab a Headhunter belt and a Palm of the Dreamer to absolutely destroy all content. A lot of the gear/jewels are very off-meta they're not crazy expensive, and the Palm of the Dreamer gives you free slots for spirit gems so you don't need more than 310 spirit to run the build - which means you get all the spirit you need from your Alpha's Howl and Palm of the Dreamer with a Rabbit Idol socketed into it. That also means that your body armour and amulet are crazy cheap since you don't have to budget in any spirit requirements, and it gives you more room for evasion, deflection and resists. It all goes together really nicely in the endgame, and every time I press my fully charged Plague Bearer everything around me disappears in little purple explosions. Satisfying.

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RiskyTalent•4d ago

That being said, in 0.5.5 this isn't a good starter build. It heavily relies on specific uniques to function, so this works much better as a second character - or a pivot off of your martial artist or a more standard twister leveling build. It also gets much stronger with Repulsion, but the soonest you can get that in the current league is level 52 on Plunder's Point in act 4.

As a side note, I believe that you're guaranteed to get some Kalguuran skill gems from Plunder's Point, so don't panic if you don't see Repulsion as one of them. I actually got a level 52 Powered by Verisium, which sold for 30 divines and paid for the 7 div Repulsion gem on the market (netting a nice little profit along the way). Make sure to price check what your options are and take the one that sells for the most, then buy Repulsion and keep the change.

This build feels like an off-meta secret that will eventually blow up, so play it while it's still relatively cheap.

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hailfire_spawn•6d ago

it would be nice to know how many minions your summoning for each minion skill equipped

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hailfire_spawn•6d ago

and what runes are you putting in the unique belt in the endgame version

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RiskyTalent•5d ago

I believe he mentions it in one of the videos, but basically you run one Skeletal Sniper and as many Skeletal Warriors as you can fit. The number of wolves automatically goes up as you gain gem levels.

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Bl00d•9d ago

Any one else notice that in the final passive he takes subterfuge mask while using an pure evasion helmet

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Wajrak•9d ago

It's a half ass guide... it's not a bad build but the guide is.... just bad.

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BoldMask•10d ago

A very powerful build. I have 2 days, 8 hours into my character and am level 91. This was my league starter.

Leveling up had a couple hiccups, but I was using the guide as a guide, not following exactly, so that may be my fault. Once I got into that level 60+ range and dialed in more closely to the guide it's been great progress.

My limiting factor on getting my final ascendency was gold. I was able to buy maps and upgrade them to get to the level 14 required long before I "earned" my way there one map tier at a time.

If you're trying to follow this guide and aren't as powerful as you think you should be, I would check you didn't gloss over some details. The +dmg items from gear is where most of your dps comes from, don't overlook it. if you're limited on spirit I would recommend dropping skeletons before buffs/auras.

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RustyBlade•13d ago
Apprentice

I converted a hollow palm ice strike to this last league after i hit maps and i loved it. Using it to level is gonna be rough especially cuz im running it as a gemling for giggles.

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RiskyTalent•5d ago

The Gemling will be rough since you're not getting all of the bonus chaos damage from the flames and getting the ascendency tornadoes to constantly charge up your Plague Bearer.

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BoldGun•15d ago

What do you socket into the "Darkness of Enthronement"?

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Osmium•9d ago
  • Adds 9 to 23 Physical Damage to Attacks (rune)
  • 39% increased Magnitude of Damaging Ailments you inflict (rune)

Sorry, not sure the names but they are easy to find.


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RiskyTalent•5d ago

Greatwolf's Rune of Claws and a Courtesan Mannan's Rune of Cruelty, for anybody reading this later.

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IronGun•17d ago

a pain in the ass scale this build.

No real consideration with levels and items at start of the league.

Its good? Yeah for cleaning but it gets clunky when you fight a boss without the "MOB" and very slow killer like poison.


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hailfire_spawn•16d ago

it probably felt alot better in the rune league when you had access to repulsion. it felt alot better act three when i had access to herald of blood and knock back support gem of spearfield

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RiskyTalent•5d ago

This build scales like crazy, but it needs specific uniques to shine so I don't think it's a good league starter. On a second character you can absolutely run it, even without getting Repulsion until level 52. All you need is Splinter of Lorrata, Dark Defiler, Enfolding Dawn, Original Sin and Wake of Destruction to completely destroy the campaign with poison twisters, and you can get all 5 of them for really cheap a week or so into the league. Just look for rings and gloves with added elemental damage, or pick up some cheap ones on trade as you feel your damage starting to fall off. Whirling Assault x3, Twister, Plague Bearer when charged. Original Sin turns the bonus lighting damage from Wake of Destruction into bonus chaos damage/poison magnitude. You can mostly ignore the Spearfield tech until endgame.

Just used this strategy to level my first monk of the league and it was pretty painless, but if it had been my first character I would have leveled as a Martial Artist.

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hailfire_spawn•18d ago

i wouldnt mind a 0.5.5 section with advice on what to use until you can get repulsion online. for example in act three i was falling behind so i put Bleed support on twister and my skeleton alongside herald of blood since i didnt have repulsion yet. now im wondering if i should also get herald of plague as well instead of Blasphemy

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BoldCrown•19d ago

Not to bad of a build so far I like just takes longer to get repulsion online in 05.5. Lev 42 so far

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