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PoE 2 Build

Thunder Shock Leveling

presentationMonk
presentationInvoker
0.4 TLotD
Updated on Dec 11, 2025
Dec 11, 2025

Build Overview

This build has a ton of both AoE and single target damage, to get you through the campaign on both normal and cruel difficulty. There are 2 variants for this build. One for early game, and then a second version once you get to cruel mode.

Build Variants

Early Game

Equipment

item
1
item
1
Equipment Priority
+2

While leveling, don't focus too much on min maxing your gear. Aim for a good physical quaterstaff (as we convert physical to lightning damage).

Then just go for highest level gear you can find, try and find the following stats:

  • Levels to melee skills
  • Max life
  • Attack Speed
  • Movement Speed (boots)
  • More Energy Shield



Skill Gems

Support Gem Requirements:

Str 0

Dex 25

Int 15

1

Falling Thunder

supportperpetualchargeplayer
supportaddedlightningdamageplayer
2

Herald of Thunder

supportconcentratedeffectplayer
supportelementalfocusplayer
3

Tempest Bell

supportincreasedareaofeffectplayer
4

Tempest Flurry

supportfasterattackplayer
supportchancetoshockplayer
5

Killing Palm

supportmultiplechargesplayer
Gem Priority
+8

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
Not Specified1 choice
Hunting Grounds — The Crowbell
Not Specified1 choice
Freythorn — The King in the Mists
Not Specified1 choice
Ogham Farmlands — Una's Hut
Not Specified1 choice
Ogham Manor — Candlemass, the Living Rite
Not Specified1 choice
Keth — Kabala, Constrictor Queen
Not Specified1 choice
Valley of the Titans — Medallion
Not Specified2 choices
Deshar — Final Letter
Not Specified1 choice
The Spires of Deshar — Sisters of Garukhan
Not Specified1 choice
Jungle Ruins — Mighty Silverfist
Not Specified1 choice
The Venom Crypts — Venom Draught
Not Specified3 choices
Jiquani's Machinarium — Blackjaw, the Remnant
Not Specified1 choice
The Azak Bog — Ignagduk, the Bog Witch
Not Specified1 choice
The Molten Vault — The Molten Vault
Not Specified1 choice
Aggorat — Blood Sacrifice
Not Specified1 choice
Journey's End — Captain Hartlin
Not Specified1 choice
Eye of Hinekora — Navali's Rest
Not Specified1 choice
Halls of the Dead — Yama The White
Not Specified1 choice
Halls of the Dead — Tawhoa's Test
Not Specified2 choices
Abandoned Prison — Goddess of Justice
Not Specified2 choices
Halls of the Dead — Tasalio's Test
Not Specified2 choices
Halls of the Dead — Ngamahu's Test
Not Specified2 choices
Wolvenhold — Oswin, the Dread Warden
Not Specified1 choice
The Khari Crossing — Akthi and Anundr
Not Specified1 choice
The Khari Crossing — Molten Shrine
Not Specified1 choice
Qimah — Tabana's Pillar
Not Specified7 choices
Kriar Village — Lythara, the Wayward Spear
Not Specified1 choice
Howling Caves — The Abominable Yeti
Not Specified1 choice

How it Plays

Early game Playstyle:

The early plays around building up power cores with killing palm. Once you have power core you unleash them with falling thunder for massive AoE damage. Outside of this use tempest flurry with tempest bell for big boss and close range damage.

Mid Game Playstyle:

Charge in with gathering storm to deal huge AoE damage and shock all enemies. Drain shock with siphoning strike to give power charges. Charge staff and then deal big damage. Any additional charges can be used for falling thunder, but always keep staff charged. Drop bell for big single target damage and stun on yellows/bosses.

Video Guide

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