This Is A Copy & Short Version Of Sirgog's Guide Back In 0.3 , Check Out His Full Guide Here!
Abyss Monster Mods For 0.5 Taming
Overview
Modifier List
Modifiers that are yellow could be more rare!
Abyss Modifier | Associated Normal Monster Modifier | What It Does |
Soul Siphoner | Siphons Mana and Deals Lightning Damage | Three effects. Physical DOT over a large area, the outer donut of it slowing the player and the inner ring reducing player damage. |
Shade Walker | Shroud Walker | See Above. Extreme danger. |
Crystalline Barrier | Ice Prison | Summons exploding crystals. A lot can hit at once. Explode when the player is close. |
Eruption of Souls | Lightning Storms | Very similar to the Lightning Storm mod, but fire damage and looks volcanic instead. |
Kulemak's Desecration | (uncertain) | Conjures projections that fire a slow-moving beam, this applies physical DoT. |
Kurgal's Final Gasp | Temporarily Revives | Revives at full health on death |
Ulaman's Legion | (uncertain) | The monster spawns extra copies of itself |
Amanamu's Void | Proximal Tangibility | See Above. Extreme danger. |
Meteoric Demise | Bombardier | Impossible to miss, this conjures massive meteorites. They do significant damage. |
Bubonic Trail | Trail of Fire (or Ice, or Lightning) | See Above. Dangerous. |
Soulflame Geysers | Flame Walls | These are similar to the Flame Wall mod. Avoid. |
Volatile Souls | Volatile Crags | This creates red and green versions of the Crags that are hard to see. Damage isn't high, but dodge when you can. |
Unstable Revenants | Lightning Mirages | Works just like Lightning Mirages, but harder to see. |
Undying Will | Periodic Invulnerability | Allies of the Undying Will monster in its green aura are invulnerable. |
Lithomantic Runes | Periodic (Element) Explosions | Places very large, very obvious rune traps on the ground. These explode on touch. Individually easy to dodge but they can drop a lot. |