The Shadow is a new Class coming to Path of Exile 2 in patch 1.0, which is set for release on December 11 2026.
This is the second hybrid Dexterity/Intelligence Class, originating at the top right of the Passive Skill Tree at the same location as the Monk
Starting Attributes
- Strength:
- Intelligence:
- Dexterity:
The starting location on the Passive Skill Tree enables the Shadow to specialise into nodes that boost Evasion, Energy Shield, Critical Hits as well as damage with Daggers and Traps
Daggers and Traps
The standard weapon of the Shadow is the Dagger, but his skillset also enables him to utilise Traps, both of which introduce a unique playstyle never before seen in Path of Exile 2. Dagger and Trap Skills, combined with the new Stealth mechanic, allow for a dynamic, rapid gameplay style that rewards patience and clever combination of Skills
Stealth
The Shadow introduces a new mechanic called Stealth, that allows characters to slip out of sight of monsters before leaping out to perform devastating backstab attacks on unsuspecting enemies

The Shadow can also summon Shades that will repeat attacks performed by the character as they move out of Stealth

Many fan-favourite Skills are returning, such as Ethereal Knives and Blade Vortex, which utilise blades buried within enemies to create a whirling storm of knives that follow The Shadow, damaging anything that comes too close


8 Trap Skills are also being added, and these can be comboed in specific sequences to create different effects. For example, a Gas Trap can be thrown which creates a Gas cloud on detonation. This can then be ignited and exploded by a Fire Trap. To make the combo more interesting, players can follow up the Gas Trap with a Concussive Trap, which will cause the gas to spread out and cover more area before it can be detonated by an Fire Trap.


