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PoE 2 [0.5.5] MasterT's Way Of Stone and Blood

By MasterT
Updated on Nov 6, 2026
Nov 6, 2026

Build Overview

Heelllo Internet, this is the Way Of Stone and Blood, one of the strongest bleed builds I've seen. It utilizes Whirling Assault juiced up by Charged Staff and Rend to deal a massive amount of damage just on it's own, with Herald of Blood and Herald of Thunder on top to further boost the clear speed, and uses Blink for fast mobility between packs with Bloodmage's access to very high cooldown recovery with Khatal's Rejuvenation.

For single target, the build drops an enormous 200M + Bleed with Falling Thunder which is enough to outright kill anything in the game.

The build is using the Way of the Stonefist legend Mtx pack, which is what inspired the idea in the first place because it is by far one of the coolest mtx sets the devs have added and they should really pay me for all this promo.

A full explanation of how the build works and is played is in the video guide. Please watch it so you know if this is something you want to try out.

IMPORTANT:

If you are familiar with my builds, you will know I make very detailed progression, budget tiers, and high power builds and very in-depth written guides.
This build is not like that, for the 0.5.5 event there isn't much to really do so I just wanted to make a few builds with some unique playstyles, fun visuals, and most importantly I wanted to see how Bleed feels right now, so that I can be more ready for it when swords are released in 1.0 since 50% of sword skills have a big focus around bleed.

So I apologize that this guide isnt as hyper detailed or flexible, it's just an extra thing for fun before 1.0

Videos:

Full video guide here:
https://youtu.be/A_J0qBpRPFU

PLEASE DO NOT DO THIS:

This build does not have any critical issues that can make it feel terrible if you do it/set it up wrong. Just make sure to press C in game to look at your character sheet to make sure you have put your support gems in properly to make you ignite immune from Crystallised Immunities.

I HAVE QUESTIONS WHAT DO I DO?

There is an F.A.Q Section at the bottom of this page. Any questions that I repeatedly get I will put the answers in there, so please Ctrl + F and find your question there, if you dont find it then tag me @masterT in my discord help channel for poe 2, and i'll respond there, Or ask me in my youtube comments.

If its a very specific problem, please include an in game clip and your pob so I can see the issue and fix it.

Where to Reach Me?

You can reach me directly on my discord, I am active almost all the time there in the chats. I have too many jobs irl to stream so this is all i got.
Discord: https://discord.com/invite/rNVCYuRVkt

If you like what i do and appreciate the detail and work I put into things, then consider checking out the patreon, but you really do not have to just your views and comments on youtube and in my discord are enough to warm the fires.

Patreon for Early Access: https://www.patreon.com/c/_MasterT

Strengths and Weaknesses

  • Extremely high raw damage output for any type of content
  • Relatively easy to gear up, NOT requiring Spirit + skill amulets, mirror tier weapons, Lineage gems or 5 mod jewels.
  • Very satisfying audio with herald of blood proccing very very consistently.
  • Need to use 1 unset ring to fit all your skills in
  • Have to generate 1 power charge at the start of the map (refer to the video)

Build Variants

Normally I have a lower and higher budget option for my builds, but with the event being so limited I decided to scrap that and just have one designated budget option. This build can absolutely be played on lower budgets, and has the potential to be played all the way from league start that I might revisit for 1.0 or a future league to make a build for this that you can play right from the beginning.

Equipment

item
2
item
4
item
1
item
7
item
6
item
5
item
2
item
8
item
9
item
10
item
item
item
item
item
Jewels
item
item
item
item
Equipment Priority
+10

The heart of the well modifiers are bugged in the moba ui, this is what they are:
Gain as extra cold
Gain as extra lightning
crit chance
Crit damage

Thats best in slot. do not get gain as extra fire it will break your trinity. you can skip the crit damage and the gain as extra cold to cut costs.

IMPORTANT IMPORTANT:

One of your rings NEEDS to be an Unset ring to fit all your skills in.

Skill Gems

Support Gem Requirements:

Str 105

Dex 95

Int 45

1

Rend

Level 20

supportrapidattacksplayerthree
supportmedvedsfelling
prolongeddurationsupportplayertwo
supporthitandrunplayer
supportheightenedchargesplayer
2

Life Remnants

Level 20

supportinterludeplayerthree
supportfleetingremnantsplayertwo
supportkhatalsrejuvenationplayer
supportarmourdemolisherplayertwo
3

Blink

Level 20

supportrapidcastingplayertwo
supportcooldownrecoveryplayertwo
supportarmourdemolisherplayertwo
4

Charged Staff

Level 20

supportchargeprofusionplayertwo
supportblazingcriticalplayer
supportlivinglightningplayertwo
supportculminationplayertwo
supportailithlineageplayer
5

Blasphemy

Level 18

temporalchainsplayer
supportritualisticcurseplayer
supportmagnifiedareaplayertwo
supportslowpotencyplayer
supportarmourdemolisherplayertwo
6

Devour

Level 19

•

Set 2

supportchargeprofusionplayertwo
supportrapidattacksplayerthree
supportrageplayerthree
supportefficiencyplayertwo
7

Charge Regulation

Level 19

supportarmourdemolisherplayer
8

Herald of Blood

Level 19

supportbleedplayerthree
supportmagnifiedareaplayertwo
supportpoisonplayerthree
supportburstingplagueplayer
supportadmixtureplayer
9

Herald of Thunder

Level 18

supportarmourbreakplayerthree
supportarmourexplosionplayer
supporturukssmeltingplayer
supportelementalarmamentplayertwo
supportmanaleechplayer
10

Berserk

Level 14

supportarmourdemolisherplayer
supportuhtredomenplayer
11

Ghost Dance

Level 19

supportcooldownrecoveryplayertwo
supportarmourdemolisherplayertwo
12

Whirling Assault

Level 20

•

Set 1

supportbleedplayerthree
supportrageplayerthree
supportlifeleechplayerthree
supportblindplayertwo
supportefficiencyplayertwo
13

Falling Thunder

Level 20

•

Set 1

supportbleedplayerthree
supportculminationplayertwo
supportblindsideplayer
supportnovaprojectilesplayer
supportricochetplayertwo
Gem Priority
+51

IMPORTANT IMPORTANT:

For Maximum Single Target Damage, Replace Nova Projectiles I and Ricochet II with Close Combat II and Concoct II

MAKE SURE TO USE Nova Projectiles I and NOT Nova Projectiles II
and Ricochet II and NOT Ricochet III

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Freythorn — The King in the Mists
+30 to Spirit
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Effect Duration
+1 Charm Slot
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
30% increased Elemental Ailment Threshold
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
The Molten Vault — The Molten Vault
Reforging Bench
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Whakapanu Island — Great White One
Not Specified2 choices
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
Abandoned Prison — Goddess of Justice
30% increased Mana Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Ngamahu's Test
+5 to Strength
Halls of the Dead — Tribal Medicine
+30% increased Global Armour, Evasion and Energy Shield
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
15% increased Armour, Evasion and Energy Shield
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

How it Plays

F.A.Q:

Why Does Everything randomly have Armour Demolisher I in it?

The Extra Red Gems Are to Have a Red Gem Majority for Crystallised Immunities to give you ignite immunity.

I'm having attribute issues what do I do?

You can lower the level of herald of thunder to save some dexterity, you can also get the +5 all attributes instead of the global defense from the interlude pillar.

HOW TO CUT SOME COSTS ON THE BUDGET:

You do not need a blink amulet, its just personal preference for me.
You do not need a 2 socket helmet, but do try to get the +1 max power charge corrupt it is v nice but ALSO not NEEDED needed.
You do not need a 4 mod Heart of the well. You can get 1 gain as extra dmg instead of 2.
You can use a Forgotten Warden body armour instead of a rare, make sure it has atleast 1550 + evasion.

Changelog

~ 6th November 2026
Build Posted

Comments

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