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PoE 2 Build

[0.5.5] GL1TCH3D's Gemling Cluster Carry

Updated on Sep 4, 2026
Sep 4, 2026

Build Overview

This build is designed for medium-low investment boss carries.

By utilizing Gemling Legionnaire Advanced Thaumaturgy we can take advantage of Cluster Grenade full damage. Normally the Clusters spread out and you miss a lot of damage for single target purposes. The reduced detonation time alt-qual keeps grenades clustered in one spot allowing for a big nuke.

Sekhemas carries are volatile and heavily reliant on demand. In a mini-league? There might be next to no demand and you'll be competing with experienced runners. "Buyer" beware.

USE THIS BUILD EARLY: https://mobalytics.gg/poe-2/profile/gl1tch3d-uhqo2k/builds/0-5-5-gl1tch3d-s-wh-stormblast-carry

USE THIS GUIDE FOR LEVELING: https://mobalytics.gg/poe-2/builds/gemling-mercenary-grenade-leaguestart-lundburgerr

Strengths and Weaknesses

  • One of the Fastest Early Carry Builds
  • Pretty low cost
  • Sekh planning is volatile
  • Very squishy
  • Damage is very tight for a full 6 man with early day 1 gear. Any afflictions or slight missing damage will mean you lose out on slots

Build Variants

Equipment

item
1
item
2
item
9
item
5
item
4
item
3
item
6
item
7
item
8
item
item
item
item
item
Jewels
item
item
item
Equipment Priority
+9

Ideal is a Siege Crossbow - but I did my testing on non-Siege. It's not a guarantee you get yourself a good Siege Crossbow until late day 1.

Constricting Command is ideal - Thrillsteel is a good option as well.

Irongrasp is a very cheap and common piece. Can be replaced with other items for higher defences and/or higher damage like Tabula Rasa.

Amulet, Rings, Boots, Belt, Gloves are all standard picks.

Skill Gems

Support Gem Requirements:

Str 30

Dex 50

Int 50

1

Virtuous Barrier

Level 20

2

Eternal Rage

Level 17

3

Galvanic Shards

Level 17

•

Set 1

supportclosecombatplayertwo
supportambrosiaplayer
supportcombatreloadplayer
supportaddedlightningdamageplayer
4

Berserk

Level 17

•

Set 2

5

Rapid Shot

Level 16

•

Set 2

supportrapidattacksplayerthree
supportstreamlinedroundsplayer
supportpinpointcriticalplayer
supportblazingcriticalplayer
6

Cluster Grenade

Level 17

supportcooldownrecoveryplayertwo
supportclosecombatplayertwo
supportdeliberationplayer
supportmultishotplayertwo
supportconcentratedareaplayer
7

Oil Grenade

Level 17

supportpersistentgroundplayerthree
supportpotentexposureplayer
prolongeddurationsupportplayertwo
8

Armour Piercing Rounds

Level 17

•

Set 1

supportrapidattacksplayertwo
supportpinpointcriticalplayer
supportblazingcriticalplayer
9

War Banner

Level 17

prolongeddurationsupportplayertwo
supportmagnifiedareaplayertwo
supportdaressospassionplayer
10

Elemental Weakness

Level 17

supportfiremasteryplayer
prolongeddurationsupportplayertwo
supportfocusedcurseplayer
supportefficiencyplayertwo
Gem Priority
+26

Swap Cooldown Recovery II with Second Wind III on Cluster Grenade depending on bossing/mapping needs.

You need around 37 spirit on the amulet to slot in Berserk. Otherwise, skip.

Pay attention to Set swaps.

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

If you manage to get a Constricting Command - take Frantic Fighter + Tactical Retreat + Thrill of Battle

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Freythorn — The King in the Mists
+30 to Spirit
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Valley of the Titans — Medallion
30% increased Charm Charges gained
+1 Charm Slot
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Venom Crypts — Venom Draught
25% increased Mana Regeneration Rate
Abandoned Prison — Goddess of Justice
30% increased Mana Recovery from Flasks
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Tribal Medicine
Not Specified2 choices
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
+5% to all Elemental Resistances
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit

How it Plays

Play on set 1 99% of the time.

Cluster Grenade to kill anything with Set 1

Bossing rotation is:

Armour Piercing Rounds (break armour) into Rapid Shot (generate heat + glory). Drop War Banner at max heat, then Oil Grenade + Elemental Weakness. Press Cluster Grenade until boss dies using Set 2.

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