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PoE 2 Build

[0.5.5] Ice Shot Pathfinder League Start to Uber End Game

presentationRanger
presentationPathfinder
0.5.5 FR
Creator
Featured
Updated on Sep 19, 2026
Sep 19, 2026

Build Overview

Deadeye vs Pathfinder

So, this build is a little strange, Deadeye clearly has the early game advantage over Pathfinder and is the much better choice when first mapping and throughout the campaign.

As such, the "Early Mapping" build should be set to the Deadeye ascendancy, with the switch to Pathfinder happening at Ascendancy 4 (or you can switch later)
Effectively to get the most out of Pathfinder, which is a solid tank for any end game farms that require it there is a bit more of a gear check, with a triple dip into Traveller's Wisdom for Armour, Evasion AND Energy shield being possible at the mid to high invest. Deadeye also makes up for a lack of projectiles and surpassing projectile chance on gear in the early game, which is critical for clear speed.

Tank

This is honestly a 9/10 on the tank scaling. You have multiple layers of tank, like an onion or ogre. It's not a 50k Energy shield 0 damage stand in everything build though, so... I can't give it a 10... right...

Damage

9/10... It scales with bifurcated crit and Emeralds are a thing. But Spark/ Comet builds still exist so I need to be reasonable.

Speed

Probably an 8/10, you can respec the tank to sprint forever and ignore slows for speed mapping which takes it up to a 10/10.


Strengths and Weaknesses

  • Supreme Damage Scaling from Low Life + Crit Bonus
  • Unparalleled tank and sustain from triple stacking Armour, Evasion and Energy shield, topped up with max deflection and 5 separate pools of HP in the form of;
    Guard
    Energy Shield
    Mana
    Life
    Ward
    All of which have different recovery methods.
  • Capable of all end game farms at scale in groups.
  • Really fast early league speed mapper/explorer
  • Not a strong league starter without incredible luck
  • Early damage hurdles
  • Crit being an all or nothing switch for more damage.

Build Variants

READ THE PASSIVE TREE BIT. IT TELLS YOU YOUR ASCENDANCIES VIA THE MEDIUM OF THE WRITTEN WORD. THANKS. LOVE YOU. XO

This is because we need the damage uplift while gear is bad, Deadeye does this for free. Pathfinder shines with defensive gear and an average bow.

This a snapshot of my character as it looked for the first Arbiter kill, I would say this is the MVP (minimum viable, not most valuable!) to do that.

Equipment

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7
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5
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3
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8
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10
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Jewels
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Equipment Priority
+10

Skill Gems

Support Gem Requirements:

Str 50

Dex 45

Int 45

1

Bow Shot

Level 18

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2

Mirage Deadeye

Level 18

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3

Mirage Archer

Level 16

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4

Ice-Tipped Arrows

Level 16

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5

Tornado Shot

Level 16

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6

Snipe

Level 16

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7

Herald of Ice

Level 16

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8

Freezing Mark

Level 17

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9

Barrage

Level 16

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10

Combat Frenzy

Level 13

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11

Ice Shot

Level 17

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Gem Priority
+30

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Grab Endless Munitions and Projectile Proximity Specialisation, then Mirage Deadeye

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Freythorn — The King in the Mists
+30 to Spirit
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Effect Duration
+1 Charm Slot
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
30% increased Elemental Ailment Threshold
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Whakapanu Island — Great White One
+30% increased Global Armour, Evasion and Energy Shield
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
Abandoned Prison — Goddess of Justice
30% increased Mana Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

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