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PoE 2 Build

Captainlance9's Rage Tornado Shaman

0.4 TLotD
End Game
Speed Leveling
presentationDruid
presentationShaman
Updated on Dec 27, 2025
Dec 27, 2025

Build Overview

Basic Overview

Combining Tornado with Shaman Rage Spell Scaling is setup. Shaman with investment into maximum rage can generate ~60% ish more spell damage and close to 400% spell damage achieved with Mystical Rage, Thane Girt's Rune of Wildness (bonded mod 1% spell per rage), Druidic Champion and all these rage benefits boosted by Berserk. Shaman also gives access to +2 limit to tornado via Darkness Enthroned 100% effect of body runes socketed with Idol of Maxarius. All in all shaman gives great spell damage scaling with good quality life due to +2 limits.

Offense

  • +levels to Tornado
    • +5 physical wand
    • +1 Hedgewitch Assandra's Rune of Wisdom
    • +2 Focus
    • +3 amulet
    • +3 Prism of Belief
  • %damage scaling
    • 150-200% spell damage from wand
    • 60-90% spell damage from wand
    • 300-400% spell damage from rage
    • 50-60% more spell damage from rage
    • 50-60% more spell damage from Sigil of Power
  • negative res scaling
    • Elemental Weakness
    • Frost Bomb
  • 3 ground effects
    • ignite ground from Elemental Weakness
    • chilled ground from Quill Crab(Act 4 Whakapanu Island)
    • shocked ground from Companion w/ Trail of Lightning

Defense

  • Energy Shield for high raw hitpool
    • %energy shield scaling on tree + jewels
    • Heroic Tragedy + Vorana(black scythe training keystone) + all extra attributes specced into strength
    • flat energy shield on Body armour/Boots/Helmet/Focus
  • Armour for Mitigation
    • Iron Slippers annoint + 300 es boots
    • Ruinic Helm w/ hybrid ES+armour helmet
    • Vengeful Fury specced via Controlled Metamorphosis with Medium-Small Ring
    • Prism Guard Grabbed with Controlled Metamorphosis as well
    • Hybrid Armour + ES nodes on Tree
    • Tempered Defences as well to apply armour to ele damage taken
  • Faster Recharge + Recharge Rate
    • Adamant Recovery to scale recharge rate with all the armour investment
    • Convalescence wheel for faster start of recharge
    • Craiceann's Rune of Recovery socketed in belt for both recharge and recharge rate
  • Atziri's Splendour is a high 1k+ ES Roll with mana cost rolled over with flat es, a substitute for this is using a High ES Vile Rob with High Ele Res(will lose +1 level)
  • Hateforge w/ Lose rage at maximum mod removed via Vaal Cultivation orb will consistent grant charges, where Endurance charges grant 20% more defence with Charge Regulation

Tornado Mechanics

Tornado gets 80% of its damage from chilled, shocking or ignited ground. We get these ground effects through 3 sources:

  • ignited ground: Burning Inscription + Elemental Weakness
  • shocking ground: Trail of Lightning on Companion: {0} we capture a boar from act 3 infested barrens where next to a checkpoint you can "respawn at checkpoint" to reroll rare mods on rare boar.
  • chilled ground: Bind Spectre on a Quill Crab found at Whakakapanu Island(act 4)

Jewels

  • Prism of Belief for tornado levels
  • Controlled Metamorphosis Medium-Small to grab Vengeful Fury + Prism Guard
  • Heart of the Well for skill speed/movement speed/Es body armour
  • Heroic Tragedy socketed outside between witch/druid overwriting Mind Over Matter to get energy shield scaling
  • Rare Jewels w/ %energy shield / %ailment threshold / %stun threshold
  • Megalomaniac w/ 2 useful notables, can be just a rare jewel if no good Megalomaniac are on trade for reasonable prices
  • Against the Darkness w/ +spirit next to Battle Trance & Tempered Defences , An alternative to Against the Darkness is using a Solar Amulet with extra flat spirit, this solution will not allow Clarity I in reservation space.

Spirit Reservations

  • Bind Spectre w/ Quill Crab ~ 38 spirit (Chill Ground Source)
  • Companion: {0} w/ Boar 39% spirit reservation (Trail of Lightning mod = shocked ground source)
  • Berserk 30 spirit
  • Charge Regulation 30 spirit

To reserve all these you will need roughly around 160 spirit, which can be acquired using a t2+ spirit roll + Solar Amulet spirit implicit OR Against the Darkness w/ spirit per notable roll

Lose % life + Chaos Innoculation?

  • Berserk %lose life is tracked fractionally by the game and can be completely countered with 1 suffix on gear with flat life regen.
  • Guatelitzi's Thesis later can be added to boots for great sprint speed as its lose life percentage will also be countered by the flat regen

Uniques

  • Darkness Enthroned needs to be bottom Armour mod with atleast 100% effect to make +1 storm limit from bonded mod give +2 storm limit
  • Hateforge needs to have "lose rage at maximum rage" mod removed via Vaal Cultivation Orb. The other reasons we use hateforge is for maximum rage(higher roll = better) & charge generation mod(low # = better)
  • Lavianga's Spirits helps mana regen without needed to remember to press a flask. Good QoL, but probably weaker than a well crafted high tier mana flask to use when cost gets spammy on a boss.
  • Atziri's Splendour Super Expensive min-max option, requires flat energy shield roll outcome from vaal cultivation orb while removing the "life cost" mod. This gives 1k+ energy shield + 40-50 all elemental resists and +1 gem level.
    • Alternative to Atziri's Splendour is just a Vile Robe with high Energy shield and elemental resistance rolls

Leveling

For leveling its recommended to use spirit scaling gear early and transition to tornado when the gem is equippable around lvl 41.

  • Threaded Light = 12% spell damage per 10 spirit, corruptions can go up to 15% per 10 spirit
  • Enfolding Dawn gives 100 flat spirit
  • A low level sceptre can give 150 spirit
  • Wisdom of the Maji can be used as first lab to grant 120 spirit(needs belt with 3 charm slots)
  • Grip of Kulemak can give 2% cast speed per 20 spirit + other useful stats like +spirit per str/%spirit ect. (check mod pool, but 2% cast speed per 20 spirit is most important

All these combined by your first lab should net roughly 400 spirit giving 480%+ spell damage and 80% cast speed around level 20, this will carry you to lvl 40 completing second lab at which point rage tornado can be swapped to.

After hitting level required to put on tornado, complete second lab and respec to rage Furious Wellspring + rage tree and change leveling spirit gear for +3 wand, +2 focus, +2 amulet and prioritize getting mana regeneration rate on rings/focus/wands ect. This should help you naturally progress through the rest of campaign where at lvl 65 its recommended to start swapping into good ES body armour/boots + Iron Slippers annoint, and then a high es+armour helmet.


Strengths and Weaknesses

  • Very Tanky
  • Achieved Decent Damage on Tornado with Good QoL
  • Expensive Setup
  • Slow Clear Speed

Build Variants

Equipment

item
1
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9
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7
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11
item
2
item
10
item
4
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5
item
6
item
3
item
item
item
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item
item
item
item
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Equipment Priority
+11

Skill Gems

Support Gem Requirements:

Str 45

Dex 10

Int 80

Expand all
1

Tornado

Set 1

Tornado
supportconsideredcastingplayer
supportswiftafflictionplayertwo
supportzenithplayertwo
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supportefficiencyplayertwo
2

Elemental Weakness

Set 2

Elemental Weakness
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supportfocusedcurseplayer
supportrapidcastingplayertwo
supportcurseeffectplayer
supportefficiencyplayertwo
3

Sigil of Power

Set 2

Sigil of Power
supportefficiencyplayertwo
supportmagnifiedareaplayertwo
prolongeddurationsupportplayertwo
4

Frost Bomb

Set 2

Frost Bomb
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supportincreaselimitplayer
supportspellechoplayer
supportefficiencyplayertwo
supportrapidcastingplayertwo
5

Charge Regulation

Charge Regulation
supportclarityplayer
6

Berserk

Berserk
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7

Spectre: {0}

Spectre: {0}
supportmeatshieldplayertwo
supportelementalarmyplayer
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supportlastgaspplayer
8

Companion: {0}

Companion: {0}
supportbrutusbrainplayer
supportmagnifiedareaplayertwo
Gem Priority
+24

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Atlas Tree

I mostly did fragment boss rushing + essences + atziri temple farm with this atlas, copy at your own risk! :)

How it Plays

Plays as one button Tornado until bosses where placing down a combination of Elemental Weakness + Frost Bomb + Sigil of Power will snapshot max damage output.

Changelog

Refined Leveling Section and gear tabs/tree progression December 26th

Added more info explanation and posted video guide December 26th

Path of Building Code

Video Guide

Table of Contents

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