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PoE 2 Build

0.5 Wyvern Oracle Druid League Starter!

presentationDruid
presentationOracle
Starter
End Game
Speed Leveling
0.5 RotA
Updated on Jun 17, 2026
Jun 17, 2026

Build Overview

FINAL FORM CI VERSION - Here!

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PoE 2 Ninja Link for my character - here

How the wyvern build works is it relies on power charges to get massive damage in single target and clear.

For Clear you want to use Rend to kill white mobs then Devour them when they die or are primed for devour to get your @power charges to then enhance Rend for massive electrical aoe wing cleaves.

For Bosses you want to Rend them until they are primed for stun (will have a little light symbol flashing on them 75% of stun bar) and then you use Wing Blast to stun them knocking them down jumping you back and it also gives you power charges that you then use with Oil Barrage to enhance it and do massive single target damage, you can usually kill any boss in campaign with one knock rotation, that's mainly for the campaign.

Once you hit maps its basically just Rend with Herald of Ice and Armour Explosion Procs for map clearing then for the boss we just melt them away with Flame Breath and stacking a ton of Rage to boost our damage!

Strengths and Weaknesses

  • Super strong AOE
  • 1 tap bosses (oil barrage)
  • very mobile (pounce)
  • not so tanky early on
  • relies on good damage for survival

Build Variants

Leveling through the campaign is a breeze once you hit level 31 and unlock Oil Barrage usually around the end of Act 2 then its smooth sailing and super easy all the way till late T15 maps. For Act 1 and 2 you could stick with the Wyvern and just change out some supports on Rend for stun buildup and single target damage on bosses in act 1 and 2 like Concentrated Area over Magnified Area I on bosses for rend and also add in Stun I for bosses to knock em down really quick to help the early game until you unlock Oil Barrage once you have that its over you beat the game.

Equipment

item
1
item
7
item
6
item
5
item
9
item
8
item
1
item
2
item
3
item
4
Equipment Priority
+9

Skill Gems

Support Gem Requirements:

Str 20

Dex 30

Int 10

1

Rend

supportrapidattacksplayer
supportrageplayer
supportmagnifiedareaplayer
2

Wing Blast

supportrapidattacksplayer
supportchargeprofusionplayer
3

Pounce

fistofwarsupportplayer
supportmomentumplayer
4

Devour

supportrapidattacksplayer
supportrageplayer
5

Herald of Ash

6

Time of Need

7

Oil Barrage

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supportelementalarmamentplayer
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Gem Priority
+12

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

We are still messing with the Oracle Tree and all the new passives will be updating this often!

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Freythorn — The King in the Mists
+30 to Spirit
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Effect Duration
+1 Charm Slot
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
25% increased Stun Threshold
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
The Molten Vault — The Molten Vault
Reforging Bench
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
Abandoned Prison — Goddess of Justice
30% increased Life Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Halls of the Dead — Tribal Medicine
15% of Armour also applies to Elemental Damage
+12% of Evasion Rating is added as Deflection Rating
12% faster start of Energy Shield Recharge
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
+5% to all Elemental Resistances
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

Video Guide

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