Encounter
This is the boss of Act 2, and in Early Access, is also the boss of Act 5.
Notable Loot
Drops random loot only, but because he has 14700% increased item rarity, this is heavily biased toward good stuff for the level. This loot becomes miles better if the player has some ‘Increased Item Rarity’ on gear.
Difficulty
This boss fight typically takes 5 minutes to complete on an at-level character, and does not require flawless execution, but isn’t forgiving either. He’s arguably the hardest of the three act bosses, as there is more unavoidable damage than in most fights.
Jamanra poses little one-shot risk, although there are three highly telegraphed skills that can kill a player inside two seconds. Failed attempts don’t usually look like a player going from 100% to 0 as a result of one mistake. Instead, the player is at 30% life for a full second, either unable to use their life flask or unaware of the danger, and the player gets taken out from 30% by one hit. Abilities that can kill a player quickly are mentioned.
Recommended
Have at least 700hp, and some lightning resistance (50-75% is ideal). Have a Colossal Life Flask with full charges, and at least 10 life regenerated per second. Life regen is available on the passive tree, and also on boots, body armors and helmets.
For your life flask, I advise increased maximum charges or “gains 0.15-0.2 charges per second”. You don’t need fast or instant recovery. Slow recovery is fine, if one of the boss’s bigger hits lands on you, you will have time to recover life.