Daze is a Debuff in Path of Exile 2.

Daze is a Debuff in Path of Exile 2.

Daze is a temporary Debuff that makes an entity take 50% more Stun Buildup. The extra Stun Buildup from this Debuff is multiplicative with the inherent Stun Buildup multipliers from Melee Damage and Physical Damage, making it a very potent Debuff to cause large Stun Buildup when paired with those Damage types.
The default Duration of a Daze Debuff is 8 seconds. Some modifiers may apply Daze with a specified Duration, for example the Overextend Support Gem applies Daze on you for 5 seconds whenever you Critically Hit with the supported Skill.
The Daze Debuff does not stack, and a new instance of Daze will replace any existing Daze Debuff if it has a longer Duration.
Inflicting Daze on a target requires a modifier that either enables Daze application directly such as a Warcry Skill linked to Dazing Cry, or provides chance to Daze, for example
Fortified Hammer.
Broken Stance is another temporary Debuff that's related to Daze, as it's inflicted by
Vaulting Impact when Hitting a Dazed enemy. Broken Stance stores 5% of the pre-Mitigation Physical Hit Damage of the
Vaulting Impact that caused it, adding that Damage as unscalable Physical Damage to subsequent Attack Hits against the target.
Note: enemies with Broken Stance cannot be Dazed.