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PoE 2 Build

[0.5] waggle Spell Totem SHAMAN

presentationDruid
presentationShaman
End Game
Starter
0.5 RotA
Verified
Updated on Jun 15, 2026
Jun 15, 2026

Build Overview

*Added Grim Pillars variant, mostly just tree/gem changes*


This is a SSF-viable (because I will be playing SSF) league start build for Spell Totem, starting on the Shaman ascendancy, with a possible swap to Oracle later on.

The initial build will use Spark as the main skill for the totems, but I will be trying out any new Kalguuran spells I can find to see if they are valid options as well.

I will be trying to swap to totems around the end of act 2, the combination of a 2 charm belt + the act 2 side quest allows for 3 charm slots at this point, which is 120 spirit with the Shaman's Sacred Flow node. IT MAY BE BETTER AND FASTER to do the campaign with Essence Drain / Contagion and plant spells until you can get 4 totems around level 55-60, but I want to swap early to test things out.

Strengths and Weaknesses

  • High DPS uptime
  • 1 button clear
  • Lower mobility

Build Variants

Equipment

item
3
item
1
item
4
item
10
item
9
item
5
item
7
item
8
item
2
item
6
item
item
item
item
Equipment Priority
+10

**IF YOUR WAND HAS +LIGHTNING INSTEAD OF +ALL SPELLS** Make sure you still have enough generic spell levels for a level 23 Spell Totem, and also get a second wand with +all or +fire spells for Flame Wall on your weapon swap (can still keep same sceptre for both swaps).


Darkness Enthroned sockets = Idol of Eeshta & Jiquani's Thesis (need 100%+ roll on belt to double thesis effect)

Morior Invictus is another option for chest, specifically with the mana/spirit/all resist combo. Corrupted with 5 sockets, it will provide more mana, spirit, and resists than a rare can give (but you lose a bit of mana regen).

Amulet slot with +3 all spells can be boosted to +4 all spells with 40% quality from the new breach essence mod. Once the item is finished crafting & quality is applied, you can replace the quality mod (probably just omen of whittling and hope to hit something useful).

Hedgewitch Assandra's Rune of Wisdom is another option for weapon augment, more DPS but less defense than socketing mana. Legacy of Lifesprig is even more damage, but you lose the ability to use Legacy of Wanderlust in your boots.

For Prism of Belief you want +level to Spark, not Spell Totem.

Skill Gems

Support Gem Requirements:

Str 50

Dex 15

Int 90

1

Spell Totem

sparkplayer
supportprojectileaccelerationplayerthree
supporturgenttotemsplayerthree
supportexecuteplayerthree
supportrakiatasflowplayer
2

Archmage

supportatziriscommunionplayer
3

Enfeeble

supportcurseeffectplayer
supportcursedgroundplayer
supportefficiencyplayertwo
supportrapidcastingplayertwo
supportfocusedcurseplayer
4

Flame Wall

supportwallfortressplayer
supportrapidcastingplayertwo
supportefficiencyplayertwo
supportzenithplayertwo
supportfiremasteryplayer
5

Mana Remnants

supportfleetingremnantsplayertwo
supportinterludeplayer
6

Entangle

supportbranchingfissuresplayertwo
supportefficiencyplayertwo
supportrapidcastingplayertwo
supportpinpointcriticalplayer
supportslowpotencyplayer
7

Powered by Verisium

supportefficiencyplayertwo
supportrapidcastingplayertwo
8

Malice

prolongeddurationsupportplayertwo
supportclarityplayertwo
supportherdeclarationplayer
9

Temporal Chains

supportcurseeffectplayer
supportefficiencyplayertwo
supportcursedgroundplayer
supportrapidcastingplayertwo
supportfocusedcurseplayer
Gem Priority
+33

*WEAPON SET ASSIGNMENTS*

Weapon set 1: Spell Totem, Archmage

Weapon set 2: Temporal Chains, Enfeeble, Entangle, Flame Wall, Powered by Verisium

both sets: Mana Remnants, Malice(happens by default since it is from sceptre)


Entangle works well with Mana Remnants to generate more remnants on bosses, as only the on kill remnants work with totems

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

*Notable priority is not set up properly, can be ignore*

For Prism of Belief you want +level to Spark, not Spell Totem

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Freythorn — The King in the Mists
+30 to Spirit
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Effect Duration
+1 Charm Slot
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
25% increased Mana Regeneration Rate
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
The Molten Vault — The Molten Vault
Reforging Bench
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
Halls of the Dead — Tawhoa's Test
+5 to Dexterity
Abandoned Prison — Goddess of Justice
30% increased Mana Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5 to Intelligence
Halls of the Dead — Ngamahu's Test
+5 to Strength
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
+5 to all Attributes
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

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