This is an endgame minion build that aims to get the maximum amount of the new spectres from Act 4, letting us have over 10 of these laser blasting minions.
Ultimate MINION Endgame Build - NEW Spectre in 0.3
Build Overview
Strengths and Weaknesses
- Very Strong
- Melts T4 Bosses
- Good Defences
- Minions are always behind you, slowing you down
- Very passive playstyle
Equipment
We take the following items to give us more spirit for more minions:
Ventor's Gamble x 2: Upto 20 Spirit Each
Prism Guardian: 1 Spirit Per 50 Life- Amulet: Upto 56 Spirit
- Chest: Upto 61 Spirit
Bones of Ullr: 20% reduced Spirit Cost of undead minions
Omen Sceptre up to 65% increased spiri
On top of this we can get spirit reservation from the gem
Talisman of Ralakesh, this can be equipped in your helmet and in the unique belt
Darkness Enthroned. Please make sure you buy a belt specifically that lets you equip helmet items so you can socket the taliman.
Then we get many extra levels to our minions with the following items:
- Sceptre: +4 Levels To Minion Skills
- Helm: +2 Levels To Minion Skills
- Amulet: +3 Levels To Minion Skills
Any spare stats not mentioned we want the following:
- Energy Shield
- Resistances
- Life if you're an infernalist (as this gives us more spirit) from both our ascendancy and from our unique shield
Prism Guardian
Skill Gems
Support Gem Requirements:
Str 20
Dex 20
Int 105
Summon Infernal Hound
Skeletal Frost Mage
Skeletal Storm Mage
Skeletal Cleric
Skeletal Sniper
Pain Offering
Skeletal Brute
Unearth
Bind Spectre
For our
Bind Spectrewe are focusing on the new Act 4 spectres that have just been released.
There is a new one called "Twilight Order Oathsworn", they are incredible in that not only do they do a good amount of damage, their laser ability tracks the mob for perfect accuracy.
Passive Tree
Lich variant: exactly the same build, but take the following ascendancies:
Soulless Form
Necromantic Conduit
Blackened Heart
Crystalline Phylactery
How it Plays
The build is a full minion build. We give all damage and buffs to minions leaving us to monsly empower and protect the minions.
- Our main source of damage is
Bind Spectre using the new Act 4 so we take lots of these. We take other minions to empower Muster and want a set up similar to this:
Skeletal Frost Mage x 1
Skeletal Storm Mage x1
Skeletal Cleric x 1-2 to heal and revive our minions
Skeletal Sniper x 1
Skeletal Brute x 1 We sacrifice this with Sacrificial Lamb when creating our totems
Spectre: {0} x 1 We want as many of these as possible.
How it Works
We try to move our minions around with us, and our
Bind Spectre do 90% of the work.
- Control your minions to move around with the "Direct Minions" button (check your keybinds if you've never seen or used this.
- Always use
Pain Offering in every fight for a big damage boost. - On AoE and clear we can move our minions into key positions and rely on Wildshards II passive to deal big damage. Take a couple of these mages on clear to give us multiple casts of this.
And that's it. This build is incredible easy to play and can complete majority of the end game content with ease.
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