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PoE 2 Build

CWDT Dualcaster Demon Infernalist - Starter Setup

presentationWitch
presentationInfernalist
Verified
End Game
Starter
Featured
0.1 Early Access
Updated on Apr 14, 2025
Apr 14, 2025

Build Overview

So finally, the CWDT Dualcaster Demon Infernalist build has had its requirements lowered, making it easier to assemble the gear as shown in the video. This allows you to enjoy the Starter Setup of the build, which will give you a general sense of how it works and help you decide whether to further invest in making it more powerful.

The Starter Setup provides you with the ability to clear most maps quickly and efficiently. It also enables you to solo all 15 waves of the Simulacrum at the lowest difficulty and handle up to Tier 2 Breach bosses. However, the build lacks flask coverage, meaning you might not be able to solo the Ritual Boss or the Burning Monolith Boss, as you'll die once your flasks run out.

Gearing Tips

  1. Life Flask Recovery:
    This is crucial. Use Fine Belt and get at least 30% increased Life Flask Recovery—more is even better.
  2. Resistance:
    Focus on capping your resistances, with special attention to overcapping Fire Resistance to 100% (without runes, if possible). This will significantly improve your survivability.
  3. Dexterity:
    You need at least 60 total Dexterity, which can be sourced from Gloves, Rings, or Amulets.
  4. Energy Shield (ES):
    Aim for the highest Energy Shield possible on your gear.
  5. Maximum Mana:
    Avoid items with Maximum Mana. If you can’t avoid it entirely, try to select items with the lowest rolled Maximum Mana.
  6. Damage Taken Recouped as Life:
    On your amulet, prioritize getting the highest possible % of Damage Taken Recouped as Life. This is essential for survivability.
  7. Spirit:
    Spirit is optional, but having around 39 Spirit from your Amulet allows you to activate Blasphemy , which provides additional safety.
  8. Maximum Life and Strength:
    These are not drawbacks. In fact, Maximum Life and Strength can improve your survivability, so don’t avoid them—consider them bonuses.
  9. Amulet Anoint:
    Do not forget to anoint Hard to Kill on your amulet. This is extremely important for the build.


Build Variants

The Starter Setup aims to allow you simply copy the gear and have fun, it will lack some flask coverage so Ritual Boss and Burning Monolith boss might be hard or even undoable. But i believe, as you playing the build, you can get some more currencies and slowly unlock its real power

Equipment

item
6
item
4
item
1
item
5
item
7
item
2
item
8
item
3
item
item
item
item
item
item
item
item
Equipment Priority
+8

For the build being able to copied, you have to make sure, that your Life + Energy Shield at end goes over 6000 (HP + ES >= 6000) and your maximum Mana or Infernal Flame should be less than 930, not more (if you know how to counter it, you can ignore the mana requirement).


Basically, the only required Gear on this build is the Ghostwrithe , which then has #% of Damage Taken Recouped as Life, where it might actually be expensive, but if you dont bother to sustain a bit shorter under Demon Form (which will be about 350 Stacks at maximum where you have to re-transform) you can also use non corrupted variant of the . Others are just recomanded.


The Ultimate Life Flask is very important, try get at least 90% increased recovery and, for suffix, you want either #% Reduced Charges used, or Gain # charges per Second. DO NOT FORGET to max quality of it


DO NOT FORGET to annoite Hard to Kill on your Amulet

It Is Guilt, Greed, Guilt

Skill Gems

Support Gem Requirements:

Str 10

Dex 15

Int 30

Expand all
1

Demon Form

Demon Form
supportcooldownreductionplayer
supportsecondwindplayer
2

Barrier Invocation

Barrier Invocation
bonecageplayer
cometplayer
supportspellechoplayer
supportincreasedareaofeffectplayer
3

Hypothermia

Hypothermia
supportfocusedcurseplayer
supportcurseeffectplayer
4

Frost Bomb

Frost Bomb
supportstripawayplayer
supportinspirationplayer
5

Eye of Winter

Eye of Winter
supportpierceplayer
6

Alchemist's Boon

Alchemist's Boon
supportherbalismplayer
7

Blasphemy

Blasphemy
temporalchainsplayer
supportritualisticcurseplayer
Gem Priority
+14

You want at least lv18 Barrier Invocation with 20% quality on it, if you can go higher, do it.

Bone Cage and Comet need to be at least lv19, so if you at lv80, you want corrupt it to get that +1 Level, If you are lv82, you can simply use the lv19 one.

Alchemist's Boon has to be at 20% quality, Herbalism is essential here and DO NOT remove it.

Blasphemy must have 20% quality otherwise you wont have enough Spirit for it.


For Skill Rotation: every time you enter a map,

1. Transform into Demon Form

2.Spam Hypothermia to fill up your Infernal Flame Gauge.

3. Pop your Ultimate Life Flask while start holding your Barrier Invocation .

4. Keep spamming your Ultimate Life Flask every several seconds to keep it running.

Note: While its doable, but DO NOT hold Barrier Invocation too long or you might get kicked out for too many operations. Hold it for a while (like max 10~20seconds) shortly release it, and hold again (shortly i mean really very short, just *flip* and you can hold again)

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

You want 1 x Agains the Darkness Time-Lost Diamond with +1% maximum fire resistance, put it in the Socket above Illuminated Crown

2~3 more Ruby with +2% maximum fire resistance are recommended (use 2 if 3 break the loop)

For the rest of Jewel slots, you use Emeralds, with 15% Increased Life Recovery from Flasks (you can go 13 or 14 if its too expensive). at least 2 of the Emeralds should have 20% Increased life Flask Charges Gained in addition, and at least 1 of the Emeralds should have 15% increased flask Effect duration.

Atlas Tree

How it Plays

Every time you enter a map,

1. Transform into

2. Spam Hypothermia to fill up your Infernal Flame Gauge.

3. Pop your Ultimate Life Flask while start holding your Barrier Invocation.

4. Keep spamming your Ultimate Life Flask every several seconds to keep it running.

Note: While its doable, but DO NOT hold too long or you might get kicked out for too many operations. Hold it for a while (like max 10~20seconds) shortly release it, and hold again (shortly i mean really very short, just *flip* and you can hold again)


Extra Note for Mapping:

While it might still be doable, avoid the map that has reduced maximum resistance, or reduced life, energy shield recovery, it would be very very painful.

Watchout the Rares, that reduces your recovery, dash out and release your button for a while, cast only when you see your ES is full again.

Video Guide

Table of Contents

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