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PoE 2 Build

[0.5] Ulf's Titan SUNDER Slammer

presentationWarrior
presentationTitan
End Game
Speed Leveling
0.5 RotA
Creator
Updated on Jun 24, 2026
Jun 24, 2026

Build Overview

This build clears HALF of the screen in ONE Sunder (Kaom's Madness) and deletes bosses with Earthshatter and Aftershocks.
I also made this setup on Gemling (see here) which is tankier and faster BUT Titan has WAY more AoE and Damage. Both work perfectly fine.

Path of Building code on the right and Ninja link here

SURROUNDED MECHANIC IS OP

Constricting Command with its passives giving 250%+ Attack Damage, 20% Attack Speed, Block and crazy amount of Armor/Evasion is undefeated.

MANA SUSTAIN

We ignore MANA completely with Defy II gem and Surrounded mechanic which also increases our damage.
Get Mana leech on a ring or gloves until you get Constricting Command.

ARMOR BREAK TECH

Since Sunder has a synergy with Armor Break but cannot break it alone (Payoff skill tag) using Sadist's Mercy it's Harbinger of Madness skill AUTO Breaks Armor through Armour Break III which also generates Endurance Charges for Ancestral Cry.

Make sure to get Rage on Hit on any of the jewels for MASSIVE damage gain. Forge Hammer fissures also generate Rage (Rage III)

LEECH

Even with Enemies having Leech resistance having one instance of this is very important as it unlocks some strong passives like Bloodthirsty and Goring (which was buffed as it reduced Life before) but also making us tankier and countering Berserk Life degen.
Fast Metabolism would be also another amazing passive which I will grab next few levels.

Strengths and Weaknesses

  • Very tanky
  • Very fast
  • Ridiculous AoE & Damage
  • Easy to play
  • Semi-ranged Build
  • INFINITE Mana Sustain (see Surrounded mechanic above)
  • Requires Constricting Command for insane bonuses (use Thrillsteel until then)
  • Needs a very fast weapon (which is easy as Sadist's Mercy exists and is cheap)

Equipment

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3
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8
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10
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Equipment Priority
+10

Megalomaniac - Splitting Ground important - annoint Stimulants or Imbibed Power on amulet

Prism of Belief + Sunder ranks

Any rare belt could do with life, armor, resistances, strength instead of Mageblood or Ingenuity / Ryslatha's Coil

Constricting Command NEEDS to have 4 surrounded number so that we get all passives active with at least ONE enemy around us (which is always)

Skill Gems

Support Gem Requirements:

Str 135

Dex 30

Int 20

1

Harbinger of Madness

Level 19

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2

Earthshatter

Level 21

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3

Ancestral Cry

Level 19

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4

Forge Hammer

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5

Sunder

Level 21

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6

Herald of Ash

Level 20

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7

War Banner

Level 19

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8

Infernal Cry

Level 19

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9

Berserk

Level 19

10

Overwhelming Presence

Level 19

Gem Priority
+38

If you don't have spirit on amulet or anywhere else drop Overwhelming Presence and Precision I

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Weapon Set 1 (red lines) - used for bosses more damage single target

Weapon Set 2 (green lines) - more AoE for mapping

Assign Sunder to Set 2 and Earthshatter Set 1 - weapon swaps are INSTANT so there is no delay (please see video on the right explaining weapon swapping)

Atlas Tree

Doryani
Evolutionary Pressure
Improved Calibration
Disengaged Safeties
Hidden Patterns
Hilda
Breeding Season
Soul Eaters
Ancient Inscriptions
Claimed Territories
Jado
Unexpected Missions
Eastern Knowledge
Partial Translations
Untold Histories

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Freythorn — The King in the Mists
+30 to Spirit
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Effect Duration
+1 Charm Slot
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
25% increased Stun Threshold
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
Abandoned Prison — Goddess of Justice
30% increased Life Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Ngamahu's Test
+5 to Strength
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
+5% to all Elemental Resistances
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

How it Plays

Rotation

Forge Hammer > War Banner > Infernal Cry > Sunder for Armor Break debuff > Earthshatter

How it Works

Harbinger of Madness breaks armor for Sunder to apply a strong debuff.

Since we are running partial Fire damage for Ancestral Cry having The Molten One's Gift increases our damage by A LOT.

Earthshatter with Aftershocks by default is way too busted as it shotguns with Branching Fissures II and Splitting Ground. That is why it absolutely decimates bosses in 200% delirious. Expect a nerf in the future.

Video Guide

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Path of Building Code

Table of Contents

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