Hey guys, It's Lazy Exile, and I want to share my takes on Spiral Volley, a skill that is really cool, and comfy for mapping, and what could potential be on-par with Lightning Spear. Let's get into it!
Leveling
Personally, I level with my Rake Stomping Alt Leveling Guide (Huntress Variant), but you can use any leveling guide to get to at least level 61.
I made the swap at level 61 right after finishing the campaign. I'll share with you my current tree when I made the video, and have a final version that I planned to go into for you guys that have a higher level character at the ready.
Early Game Setup: https://youtu.be/ufWC36kIEmU
Mid Game Setup: https://youtu.be/bvAV6OQpBz0
Solving Single-Target: https://youtu.be/lBfzJOuZv3Y
Campaign Permanent Stats
Act 2 - Charm
15% increased Mana Recovery from Flasks
Act 3 - Venom
Stun Threshold (or Elemental Ailment as it shouldn't matter too much here)
Act 2 Cruel - Charm
15% increased Life Recovery from Flasks
Act 3 Cruel - Venom
Chaos Resistance
FAQs
1. How do we generate Frenzy Charges?
- Break Endurance + Splinter in
Spiral Volley will break armour and give Endurance Charge
Resonance converts Endurance Charge into Frenzy Charge
2. Anointment?
Serrated Edges cheap/budget options
Wrapped Quiver is BIS
3. Map mod to avoid?
- Copy this Regex and sell those highlighted maps
"oure|s r" - Monsters are Armoured
- Make it harder to break armour and therefore we can't get Frenzy Charge (can use Demolisher, but ideally just skip)
- Players have 60% less Recovery Rate of Life & Energy Shield
- Okay to run, but if scales explicit modifier to above 100%, then you cannot leech ES anymore














































































