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PoE 2 Build

[0.5.5] Squishy's 1-Button Spark GL

Updated on Sep 3, 2026
Sep 3, 2026

Strengths and Weaknesses

  • Great Damage + Clear with Cold-Infused Spark
  • Great Recovery
    Mana Remnants and High Mana Regen
  • Extremely Mobile while Casting
    Gem Studded + Mobility
  • 1-Button Spark + Sigil of Power
  • Leveling with Spark is fine but not the fastest

Build Variants

Endgame Overview

This build uses Spellslinger to continuously cast Powered by Verisium and Frost Bomb for maximum uptime on cold-infused Spark. It heavily invests into mana scaling and gets ~70% “Damage taken from Mana before Life”. This allows us to have high max mana and mana regeneration to rapidly recover damage taken while sustaining our Spark casts. Archmage also provides a massive source of added gained lightning damage based on our mana pool, making mana scaling both our primary offensive and defensive layer.

The Gemling Legionnaire ascendancy is used to provide exceptional mobility through the combination of Gem Studded and Mobility, allowing the build to maintain great movement speed while casting. Gem Studded also greatly reduces the cost of our spells.

This creates a fast paced and very mobile playstyle that excels at both high speed mapping and sustained single target damage in endgame content.

Endgame Transition Breakdown

DO NOT transition into the full endgame setup until you are at least Level 75 and after acquiring Cloak of Defiance. The build heavily relies on mana scaling and "Damage is taken from Mana before life", so transitioning too early can feel weak and uncomfortable. Make sure you have decent "Increased mana regeneration rate" on gear and enough “Damage taken from Mana before Life” through some of the following, aim for ~70%:

  • Cloak of Defiance (50%)
  • The Greatwolf's Rune of Willpower (15%)
  • Lucidity (8%) + small passives (8%)
  • Chakra of Thought (8%) + small passive (4%)

Main Skill Gem

Spark: Efficiency II - Rakiata's Flow - Zenith II - Vilenta's Propulsion - Mobility

Spirit Gems

Archmage: Lightning Mastery

Mana Remnants: Harmonic Remnants II - Remnant Potency I

Not required but if you have extra spirit you can run Charge Regulation for some extra crit but you will need to pick up Infusion of Power on the passive tree.

Utility

Sigil of Power (Chiming Staff): Rapid Casting II - Magnified Area II - Prolonged Duration II - Cooldown Recovery II

Runic Ward

You will need some runic ward on gear to maintain Powered by Verisium. I would aim for ~250.

Equipment

item
1
item
3
item
10
item
6
item
5
item
4
item
11
item
9
item
7
item
8
item
item
item
item
item
Jewels
item
item
item
item
item
item
Equipment Priority
+11

Skill Gems

Support Gem Requirements:

Str 20

Dex 20

Int 35

1

Sigil of Power

Level 12

supportmagnifiedareaplayertwo
prolongeddurationsupportplayertwo
supportcooldownrecoveryplayertwo
2

Spark

Level 21

supportefficiencyplayertwo
supportvilentaspropulsionplayer
supportzenithplayertwo
supportrakiatasflowplayer
supportmobilityplayer
3

Archmage

supportclarityplayer
supportlightningmasteryplayer
4

Mana Remnants

Level 19

supportfleetingremnantsplayertwo
supportinterludeplayer
5

Spellslinger

frostbombplayer
poweredbyverisiumplayer
supportshortfuseplayertwo
supportcooldownrecoveryplayertwo
supportspellcascadeplayer
Gem Priority
+17

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Quest Rewards

Check which quests you’ve completed on your character
ClearfellBeira of the Rotten Pack
+10% to Cold Resistance
FreythornThe King in the Mists
+30 to Spirit
Ogham ManorCandlemass, the Living Rite
+20 to maximum Life
Hunting GroundsThe Crowbell
Grants Two Weapon Set Passive Skill Points
Ogham FarmlandsUna's Hut
Grants Two Weapon Set Passive Skill Points
Valley of the TitansMedallion
30% increased Charm Charges gained
+1 Charm Slot
The Spires of DesharSisters of Garukhan
+10% to Lightning Resistance
KethKabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
DesharFinal Letter
Grants Two Weapon Set Passive Skill Points
The Venom CryptsVenom Draught
25% increased Mana Regeneration Rate
Jiquani's MachinariumBlackjaw, the Remnant
+10% to Fire Resistance
The Azak BogIgnagduk, the Bog Witch
+30 to Spirit
Jungle RuinsMighty Silverfist
Grants Two Weapon Set Passive Skill Points
AggoratBlood Sacrifice
Grants Two Weapon Set Passive Skill Points
Whakapanu IslandGreat White One
+30% increased Global Armour, Evasion and Energy Shield
Eye of HinekoraNavali's Rest
5% increased Maximum Mana
Halls of the DeadTawhoa's Test
+5% to Lightning Resistance
Abandoned PrisonGoddess of Justice
30% increased Mana Recovery from Flasks
Halls of the DeadTasalio's Test
+5% to Cold Resistance
Halls of the DeadNgamahu's Test
+5% to Fire Resistance
Journey's EndCaptain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Halls of the DeadYama The White
Grants Two Weapon Set Passive Skill Points
The Khari CrossingMolten Shrine
5% increased Maximum Life
QimahTabana's Pillar
+5% to all Elemental Resistances
Kriar VillageLythara, the Wayward Spear
+40 to Spirit
WolvenholdOswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari CrossingAkthi and Anundr
Two Weapon Set Passive Skill Points
Howling CavesThe Abominable Yeti
Grants Two Weapon Set Passive Skill Points

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