This will evolve rapidly over the first days of 0.2.0, as while skill damage numbers are available at the time of writing, we still don't know the 'feel' of the skills. Hence no tree, no gear outline... just a plan.
Finalized build guides will take some time for anyone to be able to create.
A great deal of skill testing will be taking place over the first few days.
Day 1 Notes:
Parry and Disengage fail more often than you intuitively expect, and the reason is that Disengage requires you to hit the specific monster you parried, not just any monster after executing a parry.
Unless/until this changes, I advocate the cheesy levelling approach outlined in section 5.
To Spear Or Not To Spear - That Is The Question
The Amazon ascendancy is playable with any weapon and with bows already being good and crossbows receiving buffs in 0.2.0, there's no reason you have to play with spears.
But - this build IS going spears, because spears are shiny and new. And that's a good enough reason to try them out.
Initial Ascendancy Plan
This character will aim to make good use of the Amazon's Critical Strike notable (which GGG have stated adds base critical strike to weapons), can and likely will spec the Penetrate notable depending upon what gear is available, and will experiment with Elemental Infusion. If Elemental Infusion is great, I'll click into Infused Avatar as well.

Defensively, I'll be starting with the Mystic Harvest notable if it suits the gear and skills I settle upon.
A Fallback Option: Predatory Instinct
In the event that Elemental Infusion disappoints, Predatory Instinct is at least reasonable. Weaknesses appear to be 45% of monsters' life bars, this means that an enemy with a million HP requires 850k effective damage to kill (550k under normal circumstances, 450k under weakness conditions where 300k damage removes 450k life).
This makes the two point node worth 17.64% more damage against rare and unique enemies - not a node to be excited by, but one that is good enough.
Allocate Predatory Instinct if and only if enough of the following occur that I don't really have other options:
- I get a spear that's hard to beat, but that does not have enough accuracy to benefit from Penetrate.
- Elemental Infusion plays poorly.
- Mystic Harvest does not play well with my gear/skills - either I am already doing primarily physical damage and so don't benefit from it, or I have too little leech for Mystic Harvest to be impactful.
- Stalking Panther doesn't suit the gear I am wearing.
About Critical Strike
This is about the Amazon ascendancy notable, not the game mechanic with the same name.

How much total chance to hit can you expect?
The evasion formula caps out (or for fellow maths nerds, has an asymptote) at 150% chance to hit. Some have interpreted this to mean that 12.5% base critical is the payoff for allocating this node.
The reality is different.
The Arbiter of Ash has 675 evasion rating on difficulty 4.
Getting 100% chance to hit only requires the player to have an accuracy rating of 1350 - double the Arbiter's evasion.
Getting 120% chance to hit (which Critical Strike turns into 5% base crit) requires 2700 accuracy.
Getting 135% (8.75% base crit) requires 6075 accuracy. At this point, the level of investment into accuracy is becoming extreme - a Dexterity stacker that invests into accuracy on the tree requires excellent gear to get to this level.
WARNING:
Some rare monsters (and potentially bosses with some mechanics) have the modifier 'Evasive'.
These monsters are believed to have double the Evasion Rating expected of a monster of their level... which is equivalent to you having 50% less accuracy against them.
Blind
The 'Blind' condition imposes a 20% penalty to both accuracy and evasion. Applying it to a monster causes your subsequent attacks against that monster to benefit more from Critical Strike, as their excess accuracy is higher. This is a substantial effect, as good as having 25% more accuracy on your character.
It may not surprise you that Blind is an excellent way to apply the Blind condition.
As well as this, an enemy suffering from the Blind condition is less accurate, which is mathematically equivalent to you having 25% more Evasion rating.















