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PoE 2 Build

[0.5] Ultimate ICE Strike Invoker - Endgame Monk Build (Hollow Palm + Staff Versions)

End Game
presentationMonk
presentationInvoker
Verified
0.5 RotA
Updated on May 24, 2026
May 24, 2026

Build Overview

Full Build Guide for Ice Strike + Shattering Palm Invoker Or Martial Artist Monk for 0.5

To level up your Monk before swapping to Ice Version in maps you can use my HP Leveling guide:

https://mobalytics.gg/poe-2/builds/ronarray-unarmed-hollow-palm-monk

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In 0.5 Build received a decent Buff with Bell improvement so damage should be even better than before with 3 bells.

Can you play it with Martial Artist? 100% Yes. Martial Artist (New Monk Ascendency) is going to be VERY decent with Ice strike and I will update build for that option later on.

Meanwhile feel free to just pick it if you like the ascendency.

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This Invoker Monk Build uses Shattering Palm + Ice Strike - to fly through maps while using triple Heralds - Herald of Ash + Herald of Thunder + Herald of Ice to provide amazing AOE Clear.

To Fight Bosses - we can use Tempest Bell + Ice Strike + Elemental Conflux combo to clear even T3 Pinnacles in seconds.

With A LOT of Energy shield + Great amount of Evasion Build can also negate the downsides of being melee and feel tankier than many other options.

You will be blinking around, shattering maps with icy explosions

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If you have questions - hit me on Twitch https://www.twitch.tv/ronarray I will help!

Strengths and Weaknesses

  • Great AOE Clear
  • Decent Single Target
  • Simple and Easy Gameplay
  • Tanky (For Melee)
  • Melee Gameplay
  • A lot of Explosions on Screen

Build Variants

Equipment

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5
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4
item
1
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8
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6
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9
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2
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7
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3
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item
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Jewels
item
item
Equipment Priority
+9

▸ Staff

For the Staff, prioritize + Levels to skills, Attack Speed and Critical chance to compensate the bonuses you would lose from unarmed.


▸ Chest Armor

We run Hybrid Armour to get both bonuses from Hollow Palm Technique - Attack Speed AND Critical Chance.

Aim for ~1400+ Evasion and ~500 Energy Shield.

Secondary useful stats are:

  • Faster Start of ES Recharge
  • Resistances

▸ Helmet

Aim for at least 400+ ES on the helmet (with 20% Quality and Greater Iron Rune).

Don't disregard your ES pool - since you're fighting enemies close and personal you REALLY need the extra beef.

20% Critical Strike Chance on the Helmet is helping a lot. Perfectly you should also get some resistances.

▸ Gloves

Gloves contribute massively to our DPS.

Rolling modifiers like:

  • Attack Speed
  • FLAT Lightning/Cold/Phys Damage
  • +Level to Melee Skills

These stats make a big difference. Try to aim for at least two out of these three; the remaining slots can be filled with ES and defensive stats.

Priority order is: +Level to Melee Skills → Lightning/Fire Damage → Attack Speed (lowest priority).

▸ Boots

On boots, aim for at least 25% Movement Speed to feel smooth while playing. The other key stats are Item Rarity and some Resistances.

Boots can also be a solid source of Energy Shield, so if your budget allows, try to get 250+ ES on them.

If you have the budget to spare, you can also socket oneFarrul's Rune of the Chase to improve your movement speed further.

▸ Amulet

Focus on getting Amulet with high ES and damage stats like Critical Crit Chance, Critical Hit Damage and +Lvl of Melee Skills.

The Priority order is:

  • Melee Skills > Crit Chance > Energy Shield > The rest is less important.

We need to anoint Battle Trance to get more rage and damage for Bhatair's Vengeance. It works great since we're already a cold-based build and we don't need to introduce any new skills to proc it.


▸ Rings:

❗❗❗ IMPORTANT Rings give A LOT of damage to attack builds. Focus on getting Flat Lightning Damage (Adds X Lightning Damage to Attacks)

You can also roll Resistances, Mana, other flat damage types (Lightning for shock), and Item Rarity on rings.

At least one ring should provide Mana or Mana Regeneration for smoother gameplay.

Use Catalysts to boost damage - Reaver or Esh’s Catalyst work best.

▸ Belt:

You can use Headhunter or Darkness Enthroned.

Belts differ depending on their equipment type stat, make sure you buy the correct one, otherwise you will be unable to use Runes.

Two options for the belt, pick the one that you need at the moment. My current preference is defensive option.

▸ Defensive

  • Pick the belt with "This item gains bonuses from Socketed Items as though it was a Body Armour"
  • Socket Craiceann's Rune of Recovery and Atmohua's Soul Core of Retreat to get HUGE ES Recharge Rate and super low delay.

▸ Offensive

  • Get the belt with Gloves Stats
  • Socket Thane Grannell's Rune of Mastery

▸ Jewels (Important):

You can get "Damage as Extra Lightning" on your Heart of the Well Abyss Jewel to get a better uptime of Shocks.

Useful Stats for Rare Jewels:

  • Energy Shield
  • Crit Dmg Multiplier / Crit Chance
  • Additional Stun Threshold based on ES
  • At least one jewel with Rage gain on Melee Hit

▸ Rarity:

To integrate Item Rarity into the build, aim to roll it on Boots, Rings, Gloves, or Helmet. These slots usually have enough flexibility to fit Rarity without sacrificing core stats, making them the most efficient places to pick it up. Treat Rarity as a bonus stat, it's nice to have for farming, but always prioritize core defensive and damage stats first.

Skill Gems

Support Gem Requirements:

Str 45

Dex 60

Int 75

1

Ice Strike

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2

Shattering Palm

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3

Tempest Bell

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4

Blasphemy

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5

Herald of Ice

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6

Wind Dancer

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7

Convalescence

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8

Herald of Thunder

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9

Herald of Ash

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10

Meditate

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Gem Priority
+37

❗NEW TECH FOR MORE DAMAGE

Shattering Palm + Bhatair's Vengeance will give you 38% damage as extra Cold if your Rage is 38+.

All you need to do is freeze an enemy with shattering palm and you will get the buff.

▸ Skill Levels:

❗❗❗ Keep Herald of Ash at lvl 4 to not overinvest - the rest of the skills should be as high as you can get them and Temporal Chains should be 18+ to work.

▸ Rotation to Clear:

Click Shattering Palm to dash to the enemy → Click Ice Strike → Rinse and repeat

▸ Aura Option for Bosses:

For Bosses, disable Blasphemy and Herald of Ash and you can get Elemental Conflux for extra damage if you lack it.

▸ Weapon Set

If you're using Rigwald's Ferocity with your Ice Strike, Ice Strike should be assigned to weapon set 2.

Why I'm not Using Charged Staff:

With my current set of items, investing into Charged Staff is not providing enough damage to spend points especially since it is not affecting clear speed too much.

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

▸ How to NOT Get Stunned:

We use Dampening Shield to get extra Stun Threshold. If it's not enough, you can invest 1 small passive into Stun and Ailment Threshold from Energy Shield Node on the way to Abasement.

Apart from that you can get Jewels with % ES gained as Extra Stun threshold.

▸ How to Leech Mana:

Stacking some Added Phys DMG + some Physical Attack Damage Leeched as Mana on one of the Rings or Gloves should help your mana sustain.

▸ How to Shock Enemies:

  1. We use I am the Thunder..., it gives almost the same pure damage BUT on top gives you a source of extra Lightning.
  2. You can get Heart of the Well with Gain % Damage as Extra Lightning
  3. Some flat Lightning dmg is alright to have on some items.


Quest Rewards

Check which quests you’ve completed on your character
ClearfellBeira of the Rotten Pack
Not Specified1 choice
Hunting GroundsThe Crowbell
Not Specified1 choice
FreythornThe King in the Mists
Not Specified1 choice
Ogham FarmlandsUna's Hut
Not Specified1 choice
Ogham ManorCandlemass, the Living Rite
Not Specified1 choice
KethKabala, Constrictor Queen
Not Specified1 choice
Valley of the TitansMedallion
Not Specified2 choices
DesharFinal Letter
Not Specified1 choice
The Spires of DesharSisters of Garukhan
Not Specified1 choice
Jungle RuinsMighty Silverfist
Not Specified1 choice
The Venom CryptsVenom Draught
Not Specified3 choices
Jiquani's MachinariumBlackjaw, the Remnant
Not Specified1 choice
The Azak BogIgnagduk, the Bog Witch
Not Specified1 choice
The Molten VaultThe Molten Vault
Not Specified1 choice
AggoratBlood Sacrifice
Not Specified1 choice
Journey's EndCaptain Hartlin
Not Specified1 choice
Eye of HinekoraNavali's Rest
Not Specified1 choice
Halls of the DeadYama The White
Not Specified1 choice
Halls of the DeadTawhoa's Test
Not Specified2 choices
Abandoned PrisonGoddess of Justice
Not Specified2 choices
Halls of the DeadTasalio's Test
Not Specified2 choices
Halls of the DeadNgamahu's Test
Not Specified2 choices
WolvenholdOswin, the Dread Warden
Not Specified1 choice
The Khari CrossingAkthi and Anundr
Not Specified1 choice
The Khari CrossingMolten Shrine
Not Specified1 choice
QimahTabana's Pillar
Not Specified7 choices
Kriar VillageLythara, the Wayward Spear
Not Specified1 choice
Howling CavesThe Abominable Yeti
Not Specified1 choice

Video Guide

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