Raging Spirits & Arsonists End-Game Version
Build Overview
Thils build revolves around Raging Spirits or SRS for POE1 players. We use Flame Wall to summon the RS, and we use Skeletal Arsonist for more single target damage. We debuff enemies with Flammability, and once we level high enough, and path our way to Whispers of Doom, we're going to apply Enfeeble or
Skill Gems
Skeletal Arsonist
Skeletal Warrior
Raging Spirits
Summon Wolf
Skeletal Storm Mage
Flame Wall
Flammability
Pain Offering
Enfeeble
Grim Feast


























Passive Tree
How it Plays
Use
Flame Wall to spawn
Raging Spirits , this will be the bulk of your damage and will be great for clearing. You can alternatively use
Cast on Minion Death linked to
Flame Wall and that will automate summoning your
Raging Spirits , the loop begins when one of your
Raging Spirits dies, you can start this loop by using
Pain Offering on your skeletons.
I chose not to go this route, as I prefer to self cast
Flame Wall, bot ways have cons and pros. Play with these and figure out which ones suites your play style more.
To support our
Raging Spirits we use
Skeletal Arsonist for more single target damage, and to eliminate excessive button presses.
Also, I prefer to use one
Skeletal Storm Mage for the chance to shock, as you know, shock = more damage.
Pain Offering is also a nice damage boost for single target, it will sacrifice one of your skeletons and give your other minions attack and cast speed and more damage.
Our next source of damage is
Summon Infernal Hound , which we use with defensive gems and offensive gems. Our defensive gems are Elemental Army , Meat Shield and for offensiveness we use Fire Exposure for a very nice damage boost.
How it Works
The average rotation for single target will look something like this:
Flame Wall into
Flammability into
Pain Offering .
Cast these on cooldown, and by this I mean when
Flammability expires and your
Pain Offering also expires.
2 casts of
Flame Wall will get you to your max numbers of
Raging Spirits , that being 10.
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