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PoE 2 Build

Plant Cultivating Oracle

0.4 TLotD
End Game
presentationDruid
presentationOracle
Creator
Updated on Feb 2, 2026
Feb 2, 2026

Strengths and Weaknesses

  • Giga damage
  • Easy to play
  • Fun
  • None really

Build Variants

This is a (largely) one-button build relying on Entangle for damage and triggering Cast on Critical, which in turn spawns both Thunderstorm and Thrashing Vines so we don't actually have to cast them by ourselves. These trigger constantly due to the oracle ascendency nodes.

We're transforming all of our mana costs into life cost, and use The Covenant for leech. Since we'll be dipping to near 0 life when we cast, we're instead using Eldritch Battery and Mind Over Matter to use mana as defence. And while stacking mana, we can utilize several damage multipliers such as Archmage and Arcane Intensity.

The only requirement to play this build is that you get at least 170 spirit (slightly more if you don't have Dialla's Desire or 23 % quality gems). There are a bunch of ways to solve this, see 'Gearing' for these.

Equipment

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Equipment Priority
+10

Mandatory: You need leech on your The Covenant

Ideal:

-For your Rathpith Globe, look for one with corruption that adds increased damage & crit chance per 100 maximum mana.

-For your The Vertex (equipment), look for one with +4 skills.

Other than that, prio maximum mana for Archmage and survivability.

Solving 170 Spirit:

In terms of getting enough spirit, the best options are as followed:

1. The Vertex (equipment) spirit corrupt and spirit on your amulet (expensive).

2. Against the Darkness with + spirit. You then grab as many nodes as you need around the Resonance cluster. (medium expensive).

3. Spirit corrupt on a regular energy shield helmet + spirit on amulet (cheap).

4. Use a sceptre like Palm of the Dreamer (great for clear) or Sacred Flame (good for damage). This is a solid option, but I recommend 3).

5. Grab spirit on your amulet and a Grip of Kulemak with +25 spirit when you have +200 int. This is a great option but you need good mods like several 'Gain as extra damage'. The price on these fluctuates a lot but can be worth checking out.

6. Alpha's Howl. Dogshit helmet but solves the spirit instantly.

Skill Gems

Support Gem Requirements:

Str 45

Dex 0

Int 60

1

Spellslinger

entangleplayer
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2

Life Remnants

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3

Cast on Critical

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4

Elemental Weakness

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5

Entangle

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6

Archmage

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Gem Priority
+17

Spellslinger - not mandatory, you get this from your wand.

Life Remnants, spawned via The Covenant for healing

Entangle - your main damage skill

Cast on Critical - triggers Thrashing Vines and Thunderstorm

Elemental Weakness - used on bosses to remove resistances

Archmage - giga damage from mana stacking

Passive Tree

main:
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123
set 1:
20
20
set 2:
20
20

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
Not Specified1 choice
Hunting Grounds — The Crowbell
Not Specified1 choice
Freythorn — The King in the Mists
Not Specified1 choice
Ogham Farmlands — Una's Hut
Not Specified1 choice
Ogham Manor — Candlemass, the Living Rite
Not Specified1 choice
Keth — Kabala, Constrictor Queen
Not Specified1 choice
Valley of the Titans — Medallion
Not Specified2 choices
Deshar — Final Letter
Not Specified1 choice
The Spires of Deshar — Sisters of Garukhan
Not Specified1 choice
Jungle Ruins — Mighty Silverfist
Not Specified1 choice
The Venom Crypts — Venom Draught
Not Specified3 choices
Jiquani's Machinarium — Blackjaw, the Remnant
Not Specified1 choice
The Azak Bog — Ignagduk, the Bog Witch
Not Specified1 choice
The Molten Vault — The Molten Vault
Not Specified1 choice
Aggorat — Blood Sacrifice
Not Specified1 choice
Journey's End — Captain Hartlin
Not Specified1 choice
Eye of Hinekora — Navali's Rest
Not Specified1 choice
Halls of the Dead — Yama The White
Not Specified1 choice
Halls of the Dead — Tawhoa's Test
Not Specified2 choices
Abandoned Prison — Goddess of Justice
Not Specified2 choices
Halls of the Dead — Tasalio's Test
Not Specified2 choices
Halls of the Dead — Ngamahu's Test
Not Specified2 choices
Wolvenhold — Oswin, the Dread Warden
Not Specified1 choice
The Khari Crossing — Akthi and Anundr
Not Specified1 choice
The Khari Crossing — Molten Shrine
Not Specified1 choice
Qimah — Tabana's Pillar
Not Specified7 choices
Kriar Village — Lythara, the Wayward Spear
Not Specified1 choice
Howling Caves — The Abominable Yeti
Not Specified1 choice

How it Plays

1. Spam Entangle

2. Use Spellslinger once on five stacks or on rough elites/bosses.

3. Use Elemental Weakness on bosses.

How it Works

We rely on Entangle, Thrashing Vines and Accelerated Growth II to deal damage. These skills deal more damage when overgrown, which is why we spawn Thunderstorm via Cast on Critical.

Other than that, we're mana stacking for both damage and defence via Mind Over Matter. To sustain our costs, we utilize spell leech via The Covenant - which is the only mandatory item to get the build to work.

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