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PoE 2 Build

[0.5] Squishy's Pathfinder Spark CoC Mana Stacker

Updated on Jun 29, 2026
Jun 29, 2026

Strengths and Weaknesses

  • Great Clear Speed with
    Spark
  • Insane Single Target
    Cast on Critical + Comet
  • Great Recovery
    Mana Remnants and High Mana Regen
  • Mobile while Casting
    Running Assault + Mobility
  • 1-Button
  • Leveling with Spark is fine but not the fastest
  • Early maps can feel lackluster until Cast on Critical swap

Build Variants

-- Click above for how to level each Act --

Update 1 ~ Day 2

Update 2 ~ Day 4

Update 3 ~ Week 2

Endgame Overview

This build uses Spark for fast map clear while triggering Fire-infused Comet through Cast on Critical for massive single target damage. The build heavily invests into Mana scaling and gets 100% “Damage taken from Mana before Life”. Allowing us to have high Max Mana and Mana regeneration to rapidly recover damage taken while sustaining constant Cast on Critical / Comet triggers. Archmage also provides a massive source of added gained lightning damage based on our Mana pool, making Mana scaling both our primary offensive and defensive layer.

The Pathfinder ascendancy is used to provide exceptional mobility through the combination of Running Assault and Mobility, allowing the build to maintain great movement speed while casting. Traveller's Wisdom also greatly reduces the cost of our spells by converting spare Attributes into
% Increased Cost Efficiency.

This creates a fast paced and durable playstyle that excels at both high speed mapping and sustained single target damage in endgame content.

Endgame Transition Breakdown

DO NOT transition into the full endgame setup until you are at least Level 75 and after acquiring Cloak of Defiance. The build heavily relies on mana scaling and "Damage is taken from Mana before life", so transitioning too early can feel weak and uncomfortable. Make sure you have decent "Increased mana regeneration rate" on gear and enough “Damage taken from Mana before Life” (100%) through the following:

  • Cloak of Defiance (50%)
  • The Greatwolf's Rune of Willpower (15%)
  • Lucidity (8%) + small passives (8%)
  • Adverse Growth (0%) + small passives (8%)
  • Chakra of Thought (8%) + small passive (4%)

Total = 101%

*If you corrupt Cloak of Defiance to 57% you can drop Adverse Growth and save 4 passive points

You also now need to get an Omen Sceptre with at least 137+ Spirit (Recommended 167+) to enable the Spirit setup for the build along with Malice to help us out with early crit.

Required Spirit Gems with Quality

  • Malice (Free)
  • Archmage (91 Spirit)
  • Cast on Critical (91 Spirit)
  • Blasphemy + Elemental Weakness (55 Spirit)

Total Required Spirit: 237

Additional Spirit Breakpoints

With a 167 Spirit Sceptre, also run:

  • Mana Remnants (+30 Spirit)

With a 197 Spirit Sceptre, also run:

  • Charge Regulation (+30 Spirit), make sure you have Infusion of Power on the Passive Tree.

You can reduce the Spirit requirement on your Sceptre if you acquire additional Spirit on your Amulet.

Main Skill Gem

Spark: Efficiency II - Pinpoint Critical - Zenith II - Vilenta's Propulsion - Mobility

Spirit Gems

Cast on Critical (Comet, Living Bomb): Boundless Energy II - Efficiency II - Zenith II

Archmage: Lightning Mastery

Blasphemy (Elemental Weakness): Magnified Area II

Malice: Prolonged Duration II

Mana Remnants: Harmonic Remnants II - Remnant Potency I

Charge Regulation: None

Utility

Sigil of Power (Chiming Staff): Rapid Casting II - Magnified Area II - Prolonged Duration II - Cooldown Recovery II

Passives

All extra attribute passive nodes not needed for skill gems / gear should be "5% Increased Cost Efficiency" from Traveller's Wisdom.

Equipment

item
2
item
4
item
1
item
7
item
6
item
5
item
10
item
8
item
11
item
9
item
item
item
item
Jewels
item
item
item
item
item
item
Equipment Priority
+11

Skill Gems

Support Gem Requirements:

Str 25

Dex 15

Int 50

1

Galvanic Field

Level 18

2

Malice

Level 18

supportclarityplayertwo
prolongeddurationsupportplayertwo
supportwarmbloodedplayer
3

Sigil of Power

Level 12

supportmagnifiedareaplayertwo
prolongeddurationsupportplayertwo
supportcooldownrecoveryplayertwo
4

Spark

Level 21

supportefficiencyplayertwo
supportvilentaspropulsionplayer
supportzenithplayertwo
supportpinpointcriticalplayer
supportmobilityplayer
5

Archmage

Level 21

supportclarityplayer
6

Cast on Critical

Level 20

cometplayer
livingbombplayer
supportboundlessenergyplayertwo
supportzenithplayertwo
supportefficiencyplayertwo
7

Blasphemy

Level 20

elementalweaknessplayer
supportmagnifiedareaplayertwo
8

Charge Regulation

Level 14

9

Mana Remnants

Level 19

supportfleetingremnantsplayertwo
supportinterludeplayer
Gem Priority
+21

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Freythorn — The King in the Mists
+30 to Spirit
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Charges gained
+1 Charm Slot
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
25% increased Mana Regeneration Rate
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
Abandoned Prison — Goddess of Justice
30% increased Mana Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
+5% to all Elemental Resistances
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

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