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PoE 2 Build

[0.4] NEBULOCH PERMACRIT SUNDER INFERNALIST (w/ Boneshatter Movement)

Updated on Apr 29, 2026
Apr 29, 2026

Build Overview

We are permanently critting with Nebuloch + Redflare Conduit + Resonance. Character has north of 2,000% increased Critical Damage Bonus by virtue of Grinning Immolation + Overextend + Pain Attunement + Coward's Legacy. Boneshatter is used for most of our movement and this is made possible with Trenchtimbre + Dance with Death. The character is very fun and it makes Mace skills like Sunder and Forge Hammer play incredibly well!

Strengths and Weaknesses

  • Always Critical Hits
  • 2,000%+ Critical Damage Bonus
  • Very Simple Gameplay Loop
  • Fast for Mace Skills
  • Great Sustain
  • Adorned is expensive
  • Maces use Mace Skills
  • Max Hit is low(ish)

Equipment

item
2
item
5
item
1
item
8
item
7
item
6
item
9
item
10
item
11
item
item
item
item
item
item
item
item
item
item
item
item
item
item
item
Equipment Priority
+11

Skill Gems

Support Gem Requirements:

Str 105

Dex 60

Int 55

1

Impurity

Level 19

•

Set 2

supportdirestrikeplayertwo
supportprecisionplayertwo
supportvitalityplayertwo
supportcannibalismplayertwo
2

Charge Regulation

supportdiallasdesireplayer
supportcannibalismplayer
supportherbalismplayertwo
supportdirestrikeplayer
supportprecisionplayer
3

Scavenged Plating

Level 17

supportdiallasdesireplayer
supportphysicalmasteryplayer
prolongeddurationsupportplayertwo
4

Wind Dancer

Level 14

supportarmourexplosionplayer
supportmagnifiedareaplayertwo
supportrageplayerthree
supportclosecombatplayertwo
supportarmourbreakplayerthree
5

Boneshatter

Level 1

•

Set 1

supportrigwaldsferocityplayer
supportrapidattacksplayerthree
supportrageplayerthree
supportbloodmagicplayer
supportdiallasdesireplayer
6

Sunder

Set 2

supportbranchingfissuresplayertwo
supportgarukhansresolveplayer
supportoverextendplayer
supportataluibloodlettingplayer
supportrapidattacksplayertwo
7

Companion: {0}

Level 9

•

Set 2

supportbrutusbrainplayer
supportdiallasdesireplayer
8

Forge Hammer

Set 2

supportexecuteplayerthree
supportoverextendplayer
supportrapidattacksplayertwo
supportbloodmagicplayer
supportmagnifiedareaplayertwo
9

Herald of Ash

Set 2

supportfiremasteryplayer
supportmagnifiedareaplayertwo
supportswiftafflictionplayerthree
supportherbalismplayer
supportdiallasdesireplayer
10

Iron Ward

Level 21

supportarmourbreakplayertwo
supportexecuteplayerthree
supportmagnifiedareaplayertwo
supporturukssmeltingplayer
supportpinplayer
Gem Priority
+44

Lineage support gem priority is Atalui's Bloodletting, Brutus' Brain, Rigwald's Ferocity, Uruk's Smelting, Garukhan's Resolve, and Dialla's Desire. Multiple Dialla's Desire can be used by dropping the skills inside of your guild stash and reequipping the skills 1 at a time.

[Weapon Set I]

Boneshatter (this has synergy with Rigwald's Ferocity, Trenchtimbre, Commanding Rage, Dialla's Desire, Dance with Death, and is our primary source of movement)


[Weapon Set II]

Sunder (this is our all arounder for clear and single target! Garukhan's Resolve will always fork our crit because we always crit)

Forge Hammer (this is for any annoying monsters that don't want to group for the Sunder slam)

Companion: {0} (this is a HASTE AURA + HASTED Diretusk Boar)

COMPANION CATCH LOCATION (HASTE AURA + HASTED)


[Both Weapon Sets]

Iron Ward (this is on both sets to gain the stored damage but should only be USED on [Weapon Set II]

it kills the whole screen and generates Frenzy charges that combo with Charge Regulation)

Charge Regulation (this gives us a multiplier to our Armour and an increase to our Skill Speed)

Scavenged Plating (this is just a multiplier to your Armour, we don't care about the Thorns)

Wind Dancer (this will detonate the entire screen whenever you get hit, always crits, and generates Frenzy charges + Rage)

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Your Megalomaniac should have either Stimulants or Inspiring Ally (whichever you did not anoint on your Solar Amulet

Your The Adorned should have 120%+ for all of your Emeralds

Your Prism of Belief should either have +3 to Level of All Sunder Skills or +3 to Level of All Forge Hammer Skills

Your Undying Hate (amanamu) should be in the exact slot I have it in with Chaos Inoculation spec'd

Your Emeralds should ALL have Increased Critical Damage Bonus for Attacks and Increased Companion Damage this has a synergy with Inspiring Ally and is the best way to scale your increased damage pool. Without the Increased Critical Damage Bonus for Attacks we have no damage! Also feel free to use these Emerald jewels to cap your Resistances and get some extra Stats!

Olroth's Resolve gives north of 1,900 Guard if used near/around Full Life. You can always just Boneshatter to deal 1 Life to yourself and get the most out of yourOlroth's Resolve. Remember this Flask instantly heals your entire Life pool and if possible get one with the Lowest % increased Charges per Use. Anything 25 Charges per Use or lower is 3 uses before you need to kill monsters again! Also Remember to check the Abandoned Prison in Act 4 for the passive 30% increased Life Recovery From Flasks. That buff works with the Guard Line on the Olroth's Resolve.

Do not forget to take Dance with Death because this enables the Trenchtimbre + Boneshatter movement combo. Keystones cannot use a [Weapon Set] points so make sure to use a real point for this node!


Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
Not Specified1 choice
Hunting Grounds — The Crowbell
Not Specified1 choice
Freythorn — The King in the Mists
Not Specified1 choice
Ogham Farmlands — Una's Hut
Not Specified1 choice
Ogham Manor — Candlemass, the Living Rite
Not Specified1 choice
Keth — Kabala, Constrictor Queen
Not Specified1 choice
Valley of the Titans — Medallion
Not Specified2 choices
Deshar — Final Letter
Not Specified1 choice
The Spires of Deshar — Sisters of Garukhan
Not Specified1 choice
Jungle Ruins — Mighty Silverfist
Not Specified1 choice
The Venom Crypts — Venom Draught
Not Specified3 choices
Jiquani's Machinarium — Blackjaw, the Remnant
Not Specified1 choice
The Azak Bog — Ignagduk, the Bog Witch
Not Specified1 choice
The Molten Vault — The Molten Vault
Not Specified1 choice
Aggorat — Blood Sacrifice
Not Specified1 choice
Journey's End — Captain Hartlin
Not Specified1 choice
Eye of Hinekora — Navali's Rest
Not Specified1 choice
Halls of the Dead — Yama The White
Not Specified1 choice
Halls of the Dead — Tawhoa's Test
Not Specified2 choices
Abandoned Prison — Goddess of Justice
Not Specified2 choices
Halls of the Dead — Tasalio's Test
Not Specified2 choices
Halls of the Dead — Ngamahu's Test
Not Specified2 choices
Wolvenhold — Oswin, the Dread Warden
Not Specified1 choice
The Khari Crossing — Akthi and Anundr
Not Specified1 choice
The Khari Crossing — Molten Shrine
Not Specified1 choice
Qimah — Tabana's Pillar
Not Specified7 choices
Kriar Village — Lythara, the Wayward Spear
Not Specified1 choice
Howling Caves — The Abominable Yeti
Not Specified1 choice

How it Plays

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