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PoE 2 Build

[0.5] WHIRLING Trinity Martial Artist Monk Build - League Starter to Endgame

presentationMonk
presentationMartial Artist
Starter
End Game
Speed Leveling
0.5 RotA
Ronarray
Verified
Updated on Jun 10, 2026
Jun 10, 2026

Build Overview

This is IN DEPTH Guide for my Whirling Assault Martial Artist Monk Build for 0.5

I'm League starting this build myself - check progression or ask stuff on Twitch - twitch.tv/ronarray

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❗GUIDE IS BEING UPDATED LIVE - SAVE IT TO NOT MISS ANYTHING

As always, I will keep updating the guide after league start, so make sure to check it often.

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Crafting Guide for All Gear + Amulet - https://youtu.be/rQ0kydfdesI

Crafting Guide for Weapon + Rings - https://youtu.be/RdKoRIffBBE

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▸ STEP BY STEP Leveling - youtu.be/i6vzzrQIJ6w

▸ T15 Update + Whirling Swap - youtu.be/SKTko6cEckQ

▸ Trinity & Hollow Form Explained - youtu.be/EbyMEBDURpE

▸ When to Go CI and How to Be TANKY - youtu.be/WLT5_uRXR60

How to get FREE Trinity Aura - youtu.be/L38rrIb9TsM

▸ What to FARM: Ritual GuideBreach Guide

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▸ Why Martial Artist Monk?

After the reveal, Martial Artist ascendency looks like it combines all the best things that "melee" and Monk subclass have to offer. Just the bonuses from Way of the Stonefist are looking good enough to consider Martial Artist a strongest Monk ascendency.

On top of that Martial Artist got improves defenses with 5 additional rune slots or ES Recharge from Martial Adept. Also Deflect is getting a BIG buff in 0.5 together with general evasion improvements (15% on gear in endgame bases) which buffs the build even further.

Martial Artist Monk can work with great a variety of skills but for the Main setup we will useWhirling Assault as a main skill together with Trinity to improve the damage significantly. Whirling Assault ALSO synergizes great with Bells boosting the damage further.

Since Power Charge Generation is MUCH easier now than before (it is covered below), we can use Charged Staff to offset the charges consistently.

And as a final touch, Herald of Ash can provide satisfying explosions across the whole screen!

To melt bosses we also can use a combination of Hollow Focus Technique + Tempest Bell and Hollow Form with Whirling Assault inside to wipe content.

And since we have a lot of free charges, it is also possible (but not necessary) to add Rend to the second weapon slot for HUGE 50% damage buff when we need it.

▸ Campaign Rewards:

Venom: Stun Threshold,

Tattoos: Resistances

Pillars: Movement Speed or Global Defense

Shark Fin: 30% Evasion/ES/Armour (Kaoms)

Vender Regex (Copy and paste into trader search):

"10% i.+mov|\d cfl.+da|^\+.*ee skills$|ck spe"

Order of Following Versions:

Lvl 1-2323+ Unarmed → Act 3-6 Campaign EndEndgame →Mid Endgame → Uber Endgame

Strengths and Weaknesses

  • HUGE Clear with AOE + Explosions
  • Melts Bosses
  • Looks Fun and Fresh
  • Tanky with ES + Evasion Combo
  • Some Charges Management

Build Variants

Equipment

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1
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2
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5
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6
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8
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3
item
4
item
item
item
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Equipment Priority
+8

Crafting Guide for All Gear + Amulet - https://youtu.be/rQ0kydfdesI

Crafting Guide for Weapon + Rings - https://youtu.be/RdKoRIffBBE

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❗GEAR ABOVE SHOULD BE USED AS THE EXAMPLE OF STATS YOU MIGHT NEED

▸ What kind of Weapon to use:

Quarterstaff

For Quaterstaff we can use Double or Triple elemental version, so prefixes should contain 2 or 3 flat stats with elemental damage, most of the time Fire and Cold is in the priority.

Last prefix could be elemental stat as well or just "increased Elemental Damage with Attacks"

As Suffixes, Aim to get at least +3 levels to melee skills and some crit chance / crit damage.

What about Hollow Palm Technique?

Hollow Palm can be a solid option even in the endgame but it will require more testing to confirm it can beat the staff.

Equip any Talisman (like Alpha Talisman for example) in the second weapon slot if you want to use Rend to get a damage buff. (Might NOT be necessary!)

▸ Armour options

Gloves

Since Martial Artist Monk build can use Way of the Stonefist it is pretty important to roll the gloves for some particular stats.

Perfectly we will need to have Flat Physical Damage to attacks + 2 Flat Elemental Damage to Attacks (cold, fire and Lightning) as prefixes so Way of the Stonefist will give us Dame as Extra for Each.

Getting Arcane Surge on Crit (It is Desecrated Modifier) is also pretty important because it will be transformed to Power Charges on Crit which will make generation MUCH easier!

Body Armour

  • Get Hybrid Sleek Jacket with base Evasion / Energy Shield As High as you can.
  • Deflection % as a suffix is recommended, if you dont have it on body, get one on boots
  • Rest is just resistances

Boots

  • Focus on getting as high movement speed as possible, preferably 35%, after that, just focus on high combination of EV + ES.
  • Get as many Resistances as you can + Deflection (especially if you don't have it on body).

▸ Jewellery

Amulet

❗Important: You will need to get at least 60 Spirit on your Amulet to use all auras. If you dont have enough, drop Herald of Ash

  • + 3 melee skills for more damage is very good to have
  • Defensive stats like Global Defences, More ES from Body, Increased Maximum ES
  • Instill Subterfuge Mask (it is nerfed but still provides good upside)

Rings

  • Focus on getting as much damage to attacks on the rings as you can
  • MANA Leech is nice to have on one of the rings to feel better with mana situation
  • Take Resistances to the cap

Belt

For the belt I recommend to use Shavronne's Satchel, it is the best option for CI or ES Based builds because in a combination with instant Life Flask or with Olroth's Resolve can regenerate your energy shield with flask spam.

❗IMPORTANT: For Shavronne's Satchel to work properly, your flask SHOULD have Instant recovery modifier. Look at the flask above for example.

Headhunter is another belt option but since it can be expensive, go for it only in Uber Endgame version.

▸ Jewel Stats

Rares Jewels: Maximum Energy Shield + Critical damage bonus is the main goal there.

At least 1 jewel should also have "recover 2% of Maximum Mana on Kill".

Elemental Damage % is also a nice addition.

For Heart of the Well: you NEED Damage as Extra Cold + Any other extra, Other 2 sats can be stun threshold related.

Skill Gems

Support Gem Requirements:

Str 40

Dex 75

Int 45

1

Charged Staff

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2

Whirling Assault

Level 21

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3

Mantra of Destruction

Level 20

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4

Trinity

Level 21

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5

Herald of Ash

Level 7

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6

Tempest Bell

Level 20

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7

Hollow Form

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8

Killing Palm

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9

Wind Dancer

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10

Ghost Dance

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Gem Priority
+33

In that version, swap expensive gems from normal Whirling Assault to Hollow Form one if you need it for bossing, but most of the time just a normal Whirling Assault + Tempest Bell will be enough.

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Quest Rewards

Check which quests you’ve completed on your character
ClearfellBeira of the Rotten Pack
+10% to Cold Resistance
Hunting GroundsThe Crowbell
Grants Two Weapon Set Passive Skill Points
FreythornThe King in the Mists
+30 to Spirit
Ogham FarmlandsUna's Hut
Grants Two Weapon Set Passive Skill Points
Ogham ManorCandlemass, the Living Rite
+20 to maximum Life
KethKabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Valley of the TitansMedallion
30% increased Charm Charges gained
+1 Charm Slot
DesharFinal Letter
Grants Two Weapon Set Passive Skill Points
The Spires of DesharSisters of Garukhan
+10% to Lightning Resistance
Jungle RuinsMighty Silverfist
Grants Two Weapon Set Passive Skill Points
The Venom CryptsVenom Draught
25% increased Stun Threshold
Jiquani's MachinariumBlackjaw, the Remnant
+10% to Fire Resistance
The Azak BogIgnagduk, the Bog Witch
+30 to Spirit
The Molten VaultThe Molten Vault
Reforging Bench
AggoratBlood Sacrifice
Grants Two Weapon Set Passive Skill Points
Journey's EndCaptain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Eye of HinekoraNavali's Rest
5% increased Maximum Mana
Halls of the DeadYama The White
Grants Two Weapon Set Passive Skill Points
Halls of the DeadTawhoa's Test
+5% to Lightning Resistance
Abandoned PrisonGoddess of Justice
30% increased Life Recovery from Flasks
Halls of the DeadTasalio's Test
+5% to Cold Resistance
Halls of the DeadNgamahu's Test
+5% to Fire Resistance
WolvenholdOswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari CrossingAkthi and Anundr
Two Weapon Set Passive Skill Points
The Khari CrossingMolten Shrine
5% increased Maximum Life
QimahTabana's Pillar
15% increased Global Defences
Kriar VillageLythara, the Wayward Spear
+40 to Spirit
Howling CavesThe Abominable Yeti
Grants Two Weapon Set Passive Skill Points

How it Plays

In maps, just spam normal Whirling Assault and sprint between packs to maintain the speed. Nothing else needed. For bossing or VERY tough rares, use Hollow Form + Tempest Bell with tech explained above.

How it Works

If you die RANDOMLY with Chaos Inoculation

Check that your Mana flask doesn't have "% mana recovered is removed from Life". It literally one shots you when you use the mana flask.

Get ANYTHING else on your Mana Flask.

Video Guide

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