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[0.3] PhazePlays Lich Minion Leveling Guide

presentationWitch
presentationLich
0.3 TTE
Speed Leveling
Starter
SSF
HC
Creator
Updated on Oct 31, 2025
Oct 31, 2025

Build Overview

PhazePlays' Witch Minion campaign leveling guide for Lich Arsonist Detonator Endgame Build

This guide utilizes Skeletal Arsonist, Raging Spirits, and Unearth for a smooth campaign experience.

Loot filters here! (0.3 Minion Leveling and Mapping). They're also on Filterblade if you'd like to edit them


Build Variants

Equipment

item
item
item
item

Campaign Gearing Priority:

  1. Sceptre — +minion levels, spirit, minion damage
  2. Boots — movement speed above everything
  3. Body Armour — keep this up to date, prioritize high ES or ES Hybrid
  4. Shield — block chance, high Armour/ES, life
  5. Helmet — +minion levels, ES, life
  6. Amulet — spirit, +minions, life
  7. Rings — resistances, cast speed, life, rarity
  8. Gloves, Belt — life, resistances

Life & Resistances are great, Attribute rolls are solid. We mostly need Intelligence with a bit of Strength and Dexterity


Skill Gems

Support Gem Requirements:

Str 15

Dex 5

Int 10

Expand all
1

Contagion

Contagion
2

Frost Bomb

Frost Bomb
3

Skeletal Arsonist

Skeletal Arsonist
supportaddedfiredamageplayer
supportmultishotplayer
4

Raging Spirits

Raging Spirits
supportaddedfiredamageplayer
supportlastgaspplayer
5

Unearth

Unearth
supportaddedfiredamageplayer
6

Flame Wall

Flame Wall
supportrapidcastingplayer
7

Frost Bomb

Frost Bomb
8

Pain Offering

Pain Offering
Gem Priority
+6

Level 1:

  1. Make a Witch mule, kill Miller, identify, vendor for gold, stash Flame Wall, logout
  2. Make Witch #2, identify, vendor, buy a Rattling Sceptre with Level 2 Skeletal Warrior
  3. Cut Contagion and Frost Bomb
  4. When you hit level 3, equip the Rattling Sceptre you bought and summon 4 of them

Gameplay

Cast Flame Wall on the move to ignite enemies that chase you, then cast Contagion at low-life enemies. Use Unearth on corpses or after your Skeletons die. Put Fire Infusion on Unearth. For Rust King, maintain Flame Wall, Frost Bomb, and cast Unearth at any corpses

Level 6:

  • Skeletal Arsonist + Fire Infusion + (Scattershot/Magnified Effect)
  • Unearth + Fire Infusion
  • Stash a low level Flame Wall (3 or lower) for use on later bosses if mana becomes an issue

Consider swapping between Magnified Effect for clear and Multishot I for bossing if you detonate often

Level 10:

  • Raging Spirits + Last Gasp + Fire Infusion
  • Flame Wall + Arcane Tempo
  • Drop Contagion

For single target, maintain Frost Bomb, spam Flame Wall for Raging Spirits, and Unearth when skeletons die

Level 14: Pain Offering

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Atlas Tree

How it Plays

Clear

Occasionally cast Flame Wall to summon 2 Raging Spirits and boost Skeletal Arsonist damage

Cast Unearth at groups of corpses, or after detonating a minion

It may sometimes be worth detonating Raging Spirits and Unearth for extra AoE clear. Test it out and see how it feels. It's likely worth swapping out Scattershot for clear if you detonate often

Single Target

Maintain Elemental Weakness, exposure with Frost Bomb, and Pain Offering

Spam Flame Wall to summon Raging Spirits, place them between Skeletal Arsonist and the boss if possible

Cast Unearth at any of your Skeleton corpses if they die

If you encounter mana issues for bosses, swap to a low level Flame Wall

How it Works

Ascendancy Order:

  1. Soulless Form
  2. Necromantic Conduit
  3. Rupture the Soul
  4. Eternal Life

After 2nd lab, stay above 35% mana for Necromantic Conduit

Minions must be in your Presence Radius to get Unholy Might from Necromantic Conduit and for chaos explosions from Rupture the Soul

Video Guide

Table of Contents

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