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PoE 2 Build

[BUILD DEAD] Vine Arrow (10mil+ DPS Endgame)

presentationMercenary
presentationGemling Legionnaire
Jungroan
Verified
End Game
0.1 Early Access
Updated on Dec 18, 2024
Dec 18, 2024

Build Overview

This build leverages a very simple concept: scale gem levels. At level 40, Vine Arrow deals 761,945.6 base damage over time per second. For context, Comet one of the highest hitting spells only deals 12,301 base at that same level.

This is also an insanely expensive build. Because Vine Arrow gains approximately 50% more damage per level, each additional level of projectile skills is incredibly valuable, but also much more difficult than the last to achieve. There are a variety of ways to achieve level 40. My build plans to get:

- 21 from gem

- 12 from quiver scaling

- 3 from amulet

- 1 from chaos mastery

- 1 from skill tree

- 1 from ascendancy

- 1 from crown of the victor


PSA for those who struggle with reading: this is NOT A POISON BUILD.

Please stop asking about Pathfinder and Deadeye. The ranger class is one that is made for lower skill players.


Equipment

item
1
item
2
item
4
item
3
Equipment Priority
+4

Stat Priority:

1. Projectile Skill Level

2. Damage with Bow Skills (Quiver only)

3. Projectile Speed (Quiver only QOL)

4. Resistances

5. Evasion/Life (prioritize evasion on chest)

6. Spirit (enables Ghost Dance)


Corrupted Widowhail at 300%+ is BIS

Look for jewels with "increased bonuses gained from equipped quiver".

Skill Gems

Support Gem Requirements:

Str 15

Dex 30

Int 35

Expand all
1

Vine Arrow

Vine Arrow
supportchaosmasteryplayer
supportswiftafflictionplayer
supportfasterattackplayer
supportmultipleprojectilesplayer
supporthourglassplayer
2

Rain of Arrows

Rain of Arrows
supportwitheringtouchplayer
supportaddedchaosdamageplayer
supportinspirationplayer
supportconcentratedeffectplayer
3

Despair

Despair
moredurationsupportplayer
supportcurseeffectplayer
4

Blink

Blink
supportcooldownreductionplayer
supportfastercastplayer
5

Wind Dancer

Wind Dancer
supportblindplayer
supportmaimplayer
6

Ghost Dance

Ghost Dance
supportherbalismplayer
Gem Priority
+16

Hourglass is a gem swap for single target ONLY with Scattershot

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Dexterity is main stat because Evasion is OP so we want to use evasion bases which require Dexterity. Strength would be great for the max life, but Evasion bases are just too strong with Acrobatics.


Gemling is very good.

+1 levels = 50%

attribute node = use a bunch of 191 int gems

level 40 gems cost crazy man

gem quality is good for all non-main skill gems

Video Guide

Table of Contents

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