Giga burst damage focusing on fast bossing.
Build Overview
Strengths and Weaknesses
- Huge damage
- Easy leveling on Huntress using Twisters, Ice Shot, or GrenadesEasy leveling on Huntress using Twisters, Ice Shot, or Grenades
- Cheap to get online and carry
- Can be run on virtually any ascend if Amazon isn't your choosing
Build Variants
This is a post-Sekhemas version designed for switching the character to be more effective at mapping.
Mageblood is a nice addition if you can afford it. Updated tree for defences and lineages.
Equipment
Keeping the gear simple on Mobalytics
Runes are recommendations if you can access them, not hard requirements.
You VERY MUCH want 130 spirit to get
Eternal Rage +
Herald of Thunder at all times. Any more spirit can allow you to get supports like Clarity II, or something like
Overwhelming Presence.
The main points:
Desolate Crossbow doesn't actually have to be a Desolate. Goal is to get the best crossbow you can get. Amazon has access to great scaling from the flat accuracy roll. A consistent craft looks like Phys%, Phys flat (Essence), then desecrate for another prefix mod.
For Sekhemas the
Thrillsteel is super clean and speeds up your runs. This unique is generally pretty competitive on day 1 because it's good for leveling. Otherwise use a rare helmet, especially when mapping. We spec close to the Surrounded nodes so a
Constricting Command is a VERY viable option. However, this is a rarer helmet.
Maligaro's Virtuosity - while critical damage bonus is low, these gloves are amazing. Note, they are generally not super cheap day 1, costing 2-3 divines.
Lavianga's Spirits helps a lot as there are some nice, accessible nodes along our path to take advantage, and our mana costs are not that high. Drop
Wellspring and
Imbibed Power if you cannot obtain one. It's a relatively common drop at least.
Set 2 is a BOW swap. We use this to apply shock through
Stormcaller Arrow. The requirements are pretty low as the natural shock chance on
Stormcaller Arrow is insane. One note is that we can decide to just straight up clear with the bow setup only (like
Lightning Arrow) if you get a good enough bow. Generally I would not recommend investing in 2 weapons in a league start scenario.
Everything else is very straight forward gearing. Get the best you can and just go.
Skill Gems
Support Gem Requirements:
Str 25
Dex 55
Int 45
Stormblast Bolts
Mortar Cannon
Galvanic Shards
Eternal Rage
Herald of Thunder
Stormcaller Arrow
Blasphemy
Berserk




























Supports are listed in order of priority.
Keep in mind
Galvanic Shards can be swapped with a bow skill if your set 2 bow is strong enough, or if preferred. One easy option is
Lightning Arrow.
Stormblast Bolts has Longshot II socketed in. I personally found that most of the time I'm trying to stay away from the bosses in Sekhemas to preserve honour, and also just because they have a lot of close quarters abilities and I run minimal defenses. You can of course swap this to something else at your discretion. Close Combat II obviously works for the same reason if you tend to be more close and personal. Once you get lineage supports, Rakiata's Flow / Esh's Radiance are easy slot ins. Note that with Rakiatas you would no longer do the exposure + pen tech. Fully commit to either
Painter's Servant or rare gloves.
If you have the points for
Marked for Sickness, you can throw on any mark.
Repulsioncan be swapped with
Temporal Chains if you desire more survivability vs clear. Atziri's Communion isn't strictly necessary but it is a way to force low life stuff with
Killer Instinct and Execute III.
Passive Tree
Some other options to consider
Flash Storm,
Harness the Elements,
Marked for Sickness
You also have access to the Surrounded nodes if you have access to
Constricting Command.
If you need to drop some points then drop
Surging Currents (5 points) and
Agile Succession +
Rattled (3 points) bringing you around to a level 84 start.
How it Plays
Clearing is just run around with
Galvanic Shards and roll to reload.
Bossing rotation is:
Lay down 30
Stormblast Bolts (10 shots) before boss spawns. As the boss spawns use
Elemental Weakness +
Frost Bomb +
Stormcaller Arrow. Then activate
Mortar Cannon and win. Repeat as necessary.
Changelog
Some notes on ascend choices:
Amazon - getting access to Accuracy Crafting is amazing to open up the relevant mods for the build. Easier time to switch to a crit setup as accuracy = crit for the build.
Deadeye - Access to an additional projectile fired allows for faster stacking of Stormblasts as well as the Mirage Deadeye buddy who will automatically shoot explosive shots for you, saving the need for the Mortar.
Infernalist - Has many other great builds to switch into after such as the Reap Infernalist and the Crit Stack Infernalist (linked below). Has "free" spirit from the ascend which can save you needing to look for it to get Herald + Eternal Rage going early. Downside is martial notables are not close by and would mean leveling with something else.
Witchhunter - Sorc Ward carries early survivability.
Gemling - The new quality can be busted but is an unknown until that information is released.
Tactician - Early spirit but relies a lot on pin. Banners getting buffed might actually make this a reasonable ascend, but would require extra pathing to banner nodes + more button presses. With Inspiring Ally you get a lot of ele res.
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