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PoE 2 Build

[0.5] GL1TCH3D's Sekhemas League Starter

presentationHuntress
presentationAmazon
Starter
0.5 RotA
Mirror Tier
Creator
Updated on Jun 21, 2026
Jun 21, 2026

Build Overview

Giga burst damage focusing on fast bossing.

Strengths and Weaknesses

  • Huge damage
  • Easy leveling on Huntress using Twisters, Ice Shot, or GrenadesEasy leveling on Huntress using Twisters, Ice Shot, or Grenades
  • Cheap to get online and carry
  • Can be run on virtually any ascend if Amazon isn't your choosing

Build Variants

This is a post-Sekhemas version designed for switching the character to be more effective at mapping. Mageblood is a nice addition if you can afford it. Updated tree for defences and lineages.

Equipment

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Equipment Priority
+9

Keeping the gear simple on Mobalytics

Runes are recommendations if you can access them, not hard requirements.

You VERY MUCH want 130 spirit to get Eternal Rage + Herald of Thunder at all times. Any more spirit can allow you to get supports like Clarity II, or something like Overwhelming Presence.

The main points:

Desolate Crossbow doesn't actually have to be a Desolate. Goal is to get the best crossbow you can get. Amazon has access to great scaling from the flat accuracy roll. A consistent craft looks like Phys%, Phys flat (Essence), then desecrate for another prefix mod.

For Sekhemas the Thrillsteel is super clean and speeds up your runs. This unique is generally pretty competitive on day 1 because it's good for leveling. Otherwise use a rare helmet, especially when mapping. We spec close to the Surrounded nodes so a Constricting Command is a VERY viable option. However, this is a rarer helmet.

Maligaro's Virtuosity - while critical damage bonus is low, these gloves are amazing. Note, they are generally not super cheap day 1, costing 2-3 divines.

Lavianga's Spirits helps a lot as there are some nice, accessible nodes along our path to take advantage, and our mana costs are not that high. Drop Wellspring and Imbibed Power if you cannot obtain one. It's a relatively common drop at least.

Set 2 is a BOW swap. We use this to apply shock through Stormcaller Arrow. The requirements are pretty low as the natural shock chance on Stormcaller Arrow is insane. One note is that we can decide to just straight up clear with the bow setup only (like Lightning Arrow) if you get a good enough bow. Generally I would not recommend investing in 2 weapons in a league start scenario.

Everything else is very straight forward gearing. Get the best you can and just go.


Skill Gems

Support Gem Requirements:

Str 25

Dex 55

Int 45

1

Stormblast Bolts

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2

Mortar Cannon

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3

Galvanic Shards

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4

Eternal Rage

5

Herald of Thunder

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6

Stormcaller Arrow

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7

Blasphemy

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8

Berserk

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Gem Priority
+28

Supports are listed in order of priority.

Keep in mind Galvanic Shards can be swapped with a bow skill if your set 2 bow is strong enough, or if preferred. One easy option is Lightning Arrow.

Stormblast Bolts has Longshot II socketed in. I personally found that most of the time I'm trying to stay away from the bosses in Sekhemas to preserve honour, and also just because they have a lot of close quarters abilities and I run minimal defenses. You can of course swap this to something else at your discretion. Close Combat II obviously works for the same reason if you tend to be more close and personal. Once you get lineage supports, Rakiata's Flow / Esh's Radiance are easy slot ins. Note that with Rakiatas you would no longer do the exposure + pen tech. Fully commit to either Painter's Servant or rare gloves.

If you have the points for Marked for Sickness, you can throw on any mark.

Repulsioncan be swapped with Temporal Chains if you desire more survivability vs clear. Atziri's Communion isn't strictly necessary but it is a way to force low life stuff with Killer Instinct and Execute III.

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Some other options to consider

Flash Storm, Harness the Elements, Marked for Sickness

You also have access to the Surrounded nodes if you have access to Constricting Command.

If you need to drop some points then drop Surging Currents (5 points) and Agile Succession + Rattled (3 points) bringing you around to a level 84 start.

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Freythorn — The King in the Mists
+30 to Spirit
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
Not Specified2 choices
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
25% increased Stun Threshold
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
The Molten Vault — The Molten Vault
Reforging Bench
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
Abandoned Prison — Goddess of Justice
30% increased Life Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
3% increased Movement Speed
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

How it Plays

Clearing is just run around with Galvanic Shards and roll to reload.

Bossing rotation is:

Lay down 30 Stormblast Bolts (10 shots) before boss spawns. As the boss spawns use Elemental Weakness + Frost Bomb + Stormcaller Arrow. Then activate Mortar Cannon and win. Repeat as necessary.

Changelog

Some notes on ascend choices:

Amazon - getting access to Accuracy Crafting is amazing to open up the relevant mods for the build. Easier time to switch to a crit setup as accuracy = crit for the build.

Deadeye - Access to an additional projectile fired allows for faster stacking of Stormblasts as well as the Mirage Deadeye buddy who will automatically shoot explosive shots for you, saving the need for the Mortar.

Infernalist - Has many other great builds to switch into after such as the Reap Infernalist and the Crit Stack Infernalist (linked below). Has "free" spirit from the ascend which can save you needing to look for it to get Herald + Eternal Rage going early. Downside is martial notables are not close by and would mean leveling with something else.

Witchhunter - Sorc Ward carries early survivability.

Gemling - The new quality can be busted but is an unknown until that information is released.

Tactician - Early spirit but relies a lot on pin. Banners getting buffed might actually make this a reasonable ascend, but would require extra pathing to banner nodes + more button presses. With Inspiring Ally you get a lot of ele res.


Video Guide

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