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PoE 2 Build

0.5.5 Fubgun Flameblast Oil Grenade

By Fubgun
Updated on Sep 12, 2026
Sep 12, 2026

Build Overview

This is my Flameblast / Oil Grenade build for 0.5.5, trying to focus on speed and clear, as this build already has a ton of damage built in. Opting for a Cast on Dodge setup with gemling for a speedy setup.

You'll level as the very powerful grenade merc setup and once you reach lvl 52 you'll swap to Flameblast, you cannot swap any earlier because Flameblast is a lvl 52 gem.

Build Variants

Keep in mind this build will require a respec at lvl 52, which will cost around 30k~ gold, so don't waste gold in campaign.

Vendor Regex:
"!Item Class: (One Hand Maces|Two Hand Maces|Quarterstaves|Spears|Bows|Quivers|Shields|Bucklers|Sceptres|Foci|Wands)" "s: (am|ri|be|Cross)|movem|[edgl] to.attack|[2-4]\d% to.*res|to.*(int|dex)|^\+.*all sp.*ls$|^\+.*re sp.*ls$"

Lvling filter: https://www.pathofexile.com/item-filter/rkyBKzHX
Only use until you get to maps.

Equipment

item
1
item
6
item
2
item
8
item
6
item
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5
item
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item
Equipment Priority
+8

Early boss kill order for a smooth experience:
Devourer(Mud barrow) > cold witch(Clearfell) > hut witch(Grelwood) > rust king(red vale)
If you're more experienced, feel free to skip devourer. Devourer gives an extra support gem around -2 minutes, it's quite valuable for players who struggle in act 1.

For campaign you're just looking for basic gear with life+resist, generally resist is more important. For rings/gloves, these are pretty good pieces to pickup flat damage to attacks, as it'll boost your damage a lot.

For weapon you just want the highest damage crossbow you can find, note attack speed doesn't matter because you're a cooldown based build. In redvale you should get a Tense Crossbow, at lvl 10 you should pickup a Sturdy Crossbow. At lvl 16 you want yo fully invest into a Varnished Crossbow, meaning you'll regal or alch, use 2 artificer orbs and use 2 runes (iron or storm rune). Since you wont swap this crossbow out until lvl 33, you preferable want one with good rolls before fully investing into it. %phys crossbows offer the highest DPS.

For boots you're looking for movement speed, it's an extremely important stat, I would never use boots unless they have movement speed on them.

Body armour is generally the best piece to get defense from, high armour or armour/evasion hybrid is usually the goal, armour is generally really strong in campaign.

Flask: Remember to constantly upgrade your life/mana flask throughout campaign, you can always buy a new one at the vendor when you meet the lvl requirements for the next tier (lvl 10, 16, 23, 30, 40, 50 and 60).

Important: Save all Gemcutters Prism(GCP), these are mandatory for Flameblast swap at lvl 52.

You'll also need to Save a couple of skill gems/support gems for the swap at lvl 52, but this should be easy since you don't use that many skills.

Skill Gems

Support Gem Requirements:

Str 15

Dex 20

Int 0

1

Crossbow Shot

supportmultishotplayer
2

Explosive Grenade

supportmultishotplayer
supportelementalarmamentplayer
3

Flash Grenade

supportmultishotplayer
supportbrutalityplayer
4

Gas Grenade

supportmultishotplayer
supportelementalarmamentplayer
5

Frost Bomb

6

Herald of Ash

7

Pounce

Gem Priority
+7

Multishot I is your highest priority for all skill gems in act 1 that can utilize it. Keep in mind the multishot in Crossbow Shot is a placeholder for gas grenade (so only cut 3 Multishot I and at lvl 14, you swap your crossbow multishot into your gas grenade).

Early support order:
Multishot I(Explosive Grenade) -> Multishot I(Flash grenade) -> Elemental Armament I(Explosive)

You'll need a talisman in your weapon set 2 to utilize Pounce, this is optional but it's extremely strong for mobility in the early game.

Flash Grenade is mainly for trash packs, and you'll rotate Explosive Grenade and Gas Grenade for bosses, with enough CDR nodes you'll never run out of grenades to use. You'll also want to press Frost Bomb once every 8 seconds on bosses to keep up your exposure debuff, which is a big damage amplifier.

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Attributes nodes are just generally whatever you need at the time, it's important to lvl up frostbomb for act 2 or else the exposure will stop applying, which will be a massive DPS loss, so I opt for intellect when available. Thanks to Curved Weapon and Colossal Weapon attributes are generally really easy to handle on this build.

Ascendancy order:
Essence of Virtue -> Advanced Thaumaturgy -> Implanted Gems(int) -> Gem Studded

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Freythorn — The King in the Mists
+30 to Spirit
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Charges gained
+1 Charm Slot
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
25% increased Stun Threshold
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
The Molten Vault — The Molten Vault
Reforging Bench
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Whakapanu Island — Great White One
Not Specified2 choices
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
Abandoned Prison — Goddess of Justice
30% increased Life Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Halls of the Dead — Tribal Medicine
+30% increased Global Armour, Evasion and Energy Shield
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
3% increased Movement Speed
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

How it Works

Frequently asked qustions

  • Issues with oil grenade not igniting or not dealing damage
  • 1) You cannot have flat fire damage or extra fire damage anywhere on your gear (the only exception is your staff).
  • 2) Make sure your weapon swap is setup correctly. Flameblast on weapon set 1 and oil grenade on weapon set 2.
  • 3) If you're doing a map with burning ground you have to takeout tornado from your cast on dodge and replace it with another spell (like frost bomb).
  • 4) You have to press oil grenades into flameblast and your flameblast has to hit a target.
  • Keep in mind on bosses, you don't have 100% chance to ignite and it could take 2 flameblast. Higher damage/higher flammability magnitude does help with this.
  • 5) You're getting ignited and it's overriding your ignite on oil grenade, make sure to always use a Dousing Charm
  • 6) Headhunter is not good for this build and the buffs it provides can brick your ignite.

-How do I get more skill slots?
With Unset Rings and Augmented Flesh. You can snapshot skill slots. Put on your rings/amulet, equip your skills and than take them off. While you wont be able to use the skills, they will still count for stuff like Gem Studded and Essence of Virtue.

To balance Gem Studded, just make sure all the gems at the top are equal, but exclude gems in your staff skill as those do not count towards the total amount.

-Where do you get all of your gem quality from?
5% from Fox Idol
5% from Paragon Anoint
5% From Amulet suffix (desecrated modifier)
6% from gemling small ascendancy nodes
20-23% from Gem quality

This will give you in total 41-44% quality.

40% quality is pretty important as it's a breakpoint for some skills, Arctic Armour armour will gain 1 stage (and another +1 stage if you get gem lvl 27, for a total of 8). Quality is also a massive damage multiplier for Flameblast.

Comments

362
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BoldDragon•7d ago

you cant have 2 rune of jiqanis on you

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Physix•15h ago

There is only one, the other is a Fox Idol

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the_father_streams•7d ago

so im doing this build but i have an issue with the skill/spirit skills i have all the skills upto ice shards but the rest i cant fit have i done somthing wrong why is this?

0
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SilentStorm•9d ago

Question about the passive skill tree:
What shall i invest invest in:
Strength, dexterity or intelligence?

0
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StoneSun•10d ago

Flameblast on weapon set 1 and oil grenade on weapon set 2. Everything else is on both weapon sets?

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PrettyFlower•11d ago

This was my first time building a character based on a build, and it all worked out—thanks for the build.

But my FPS drops really badly. (RTX 5070TI)

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DeadlyCrown•11d ago

During leveling, this build kinda feels like playing Junkrat in Overwatch.

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DeadlyCrown•11d ago

And you’re still trying just as hard to hit the enemy :D

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DeadlyCrown•11d ago

Very detailed guide, thanks!

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DeadlyGolem•11d ago

idk what i’m doing wrong i’ve followed all the steps and gotten all the gear skill gems and support gems but it still hits like a wet paper towel how do i use this build

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SilentDragon•1d ago

this might be stupid, but do yk u have to switch weapons between oil grenade and flameblast?

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Physix•15h ago

And fully charge flameblast, at full charge it light up a bit

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sakanade•12d ago

is later going for blackflame covenant to scale it more with chaos worth it?

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Bik99•12d ago

beacouse my flame dont start please


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