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PoE 2 Build

Earthshatter Warbringer with Hammer of the Gods

presentationWarrior
presentationWarbringer
Verified
Starter
Updated on Jan 18, 2025
Jan 18, 2025

Build Overview

This is essentially a slam build that uses warcries to clear and buff our Earthshatter as well as use Hammer of the Gods in order to do large single target on bosses/rare monsters.

Important note: Due to Herald of Ice and Polcirkeln existing I would suggest going TITAN if you are able to get the items and attributes to make it work. Balancing attributes to make these items work well can be challenging for a starter setup though.

Warbringers main advantage over titan is the ability to clear slightly better with Warcaller's Bellow in early endgame but if you can use Herald of Ice + Polcirkeln anyway there is little reason to play it unless you can make use of Svalinn.

Shoutout to nugiyen(twitch.tv/nugiyen) for the idea on the build.



Equipment

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I filled in the general gear, but for progressing the endgame your goal is Life + resistance on every item(except weapon) and after getting that you can focus on bonus mods. Movement speed required on boots. Strength is a very nice bonus and you want to fill this in where you can get it. We need a lot of strength to make use of Giant's Blood . Attack Speed feels good to play with and removes some self stunning. Chaos Resistance is hard to come by but there is a LOT of chaos damage in this game so try to get it where you can.

Early Mapping Gear:

  • CAP ELEMENTAL RESISTS ASAP + WORK ON CHAOS RES. I HIGHLY suggest you use an Advanced mace base of your choice(I prefer Temple Maul for the attack speed) as the STR requirement is a bit lower which allows us to get Giant's Blood sooner.
  • Until we have the STR for Giant's Blood , we will just use a 2handed mace as normal.

When Giant's Blood?

  • A shield with block chance is INCREDIBLE defense and helps us out immensely with surviving maps and allows us to get resist cap quicker. You'll need around 370 STR depending on the weapon you choose, which can be achieved around level 75-85. Also you don't need an insane Expert weapon to do solid damage, I am able to kill bosses within 1 stun in tier 14+ waystones very easily with a mediocre weapon.

Fixing mana:

  • Low level Infernal Cry helps a lot. Make sure to use Lifetap and Inspiration in your warcry links.
  • ONE mana leech roll on an item can hard carry your mana recovery, allowing you to not need to use your mana flask very often. As a last resort you can use a Mind Rune.

Lategame Mace:

Once you have a substantial amount of STR on your gear, you can roll an Expert Leaden Greathammer or whichever base you prefer with flat physical damage + %increased physical damage + attack speed and MOST IMPORTANTLY reduced attribute requirements to make it much easier to acquire enough STR to equip it. Will be very hard to craft this item.

Leveling:

Leveling melee is challenging, your weapon will determine how easy it is so try your best to upgrade it when you can. Try to get resists so you can take some hits during long animations. First two ascendancy points should go into Anvil's Weight and then respec it once you swap to Earthshatter level 60+.

I personally leveled with this setup which was fairly smooth and swapped to Earthshatter after taking Greatwolf's Howl and having Upheaval support(lvl3):

Your goal is to proc prime for stun using Mace Strike or Leap Slam (highlight above enemies heads) and then use Boneshatter in order to finish them off and splash. Perfect Strike for single target, make sure to buff it with Infernal Cry. Once you unlock Sunder make sure to use it while bosses/tanky rares are stunned with armor broken for large burst. Replace Sunder with Hammer of the Gods when unlocked.

Mace Strike - Ruthless - Overpower - Close Combat

Boneshatter - Impact Shockwave - Magnified Effect

Perfect Strike - Window of Opportunity - Fire Infusion - Execute

Shockwave Totem - Lacerate (can stop using after act 1/2 probably)

Leap Slam - Martial Tempo

Infernal Cry - Premeditation

Herald of Ash

Sunder - Fist of War - Concentrated Effect - Supercritical

Shield Charge (on weaponswap)

prio 4 links are perfect strike > mace strike > boneshatter > anything else.


Skill Gems

Support Gem Requirements:

Str 95

Dex 10

Int 5

Earthshatter

Earthshatter
supportincreasedareaofeffectplayer
supportupheavalplayer
supportfasterattackplayer
supportaftershockchanceplayer
supportarmourexplosionplayer

Seismic Cry

Seismic Cry
supportbloodmagicplayer
supportdazingcryplayer
supportcorruptingcryplayer

Hammer of the Gods

Hammer of the Gods
fistofwarsupportplayer
supportexploitweaknessplayer
supportmeleephysicaldamageplayer
supportheftplayer

Infernal Cry

Infernal Cry
supportempowereddamageplayer
supportragingcryplayer
supportinspirationplayer

Shield Charge

Shield Charge
supportcooldownreductionplayer
supportstompinggroundplayer
supportrageplayer

Leap Slam

Leap Slam
supportholydescentplayer
unbreakablesupportplayer

Berserk

Berserk
supportvitalityplayer

Overwhelming Presence

Overwhelming Presence
supportcannibalismplayer


Time of Need can be used instead of Berserk if you do not have rage nodes on the skill tree yet.

If you manage to get extra spirit lategame I would HIGHLY suggest using Polcirkeln and Herald of Ice . You either need cold damage on gear or use Cold Infusion on your Earthshatter. Consider potentially swapping to Stampede for clear as well.

Atziri's Disdain and Grim Feast can also be implemented to fit some ES in the build to become tankier but keep attributes in mind.

Later down the line implement bleed nodes on the tree and use Lacerate on our Hammer of the Gods in order to make use of bleed, but for early starter this setup works well.



Passive Tree

main:
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123
set 1:
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set 2:
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20

We are essentially just going for Attack Speed, STR, Warcry Speed/AoE, Stun Buildup, Damage Nodes + Some block stuff. Rage and block nodes are the nodes you should take past level 75.

Make sure to grab Resolute Technique when accuracy becomes a problem.

Consider annointing Guttural Roar and changing pathing to take more AoE near Polymathy

IF YOU HAVE TWO GOOD WEAPONS -- take Bleeding Out and the nodes above it on the weaponswap for HoTG. You will need more bleed chance from Internal Bleeding as well as the small nodes on the wheel below it in order to reach 100%.

Armour seems to be very weak in PoE2 especially with no damage reduction to help it. Molten shell is also not in the game so due to this I wouldn't suggest investing into armour until they change it, just stack life + block.

You can save a few points in the rage on hit small nodes by just getting it on a jewel.


How it Plays

Use Earthshatter and press your Infernal Cry Seismic Cry to blow up the spikes it creates as well as explode the corpses using Warcaller's Bellow from your ascendancy.

For bosses you want to stun them and then use your warcries before pressing Hammer of the Gods. The idea is to 2 Earthshatter + spikes and Hammer of the Gods in the stun burst window.

Changelog

12/18 Tremor support added

1/1 Further elaboration on Tremor, armour even worse than anticipated

1/17 Herald of ice + Polcirkeln .

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