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PoE 2 Build

[0.3] Chaos Stormweaver Levelling Guide (Level 1 to Endgame)

presentationSorceress
0.3 TTE
Starter
Speed Leveling
End Game
presentationStormweaver
Creator
Updated on Aug 27, 2025
Aug 27, 2025

Build Overview

This Build will take your Sorceress from Level 1 all the way through the Campaign and into Endgame with the use of Chaos Spells since it is one of the easiest ways to get through the Earlygame.

The Build is mainly utilizing Essence Drain and Contagion with a few other Spells like Unearth and Bonestorm to help with some extra Meatshields and Damage. Once you are done with the Campaign you can than use this as a starting point to transition into your first Endgame Build Setup.

Once you are finished with Campaign you can either stay on this Build for a little bit longer or than switch to one of the elemental focused Sorceress Builds.

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Build Variants

This Setup designed to get you through the Campaign, using Essence Drain and Contagion right from Level 1 onwards. For early Campaign we are also adding Flame Wall for clear, Frost Bomb for mainly Single Target DPS and Unearth to get a Meatshield of Minions. On the Passive Tree we are trying to get to Potent Incantation, Lingering Horror, Void and Dark Entries as fast as possible before focusing more on Energy Shield Nodes like Melding and Patient Barrier.

Equipment

item
1
item
7
item
4
item
5
item
9
item
8
item
2
item
10
item
6
item
3
item
item
item
Equipment Priority
0
Main Hand
Withered Wand
1
Off Hand
Antler Focus
2
Boots
Silk Slippers
3
Helmet
Twig Circlet
4
Body
Feathered Robe
5
Belt
Linen Belt
6
Left Ring
Prismatic Ring
7
Right Ring
Amethyst Ring
8
Amulet
Azure Amulet
9
Gloves
Jewelled Gloves

All of these Gearpieces are just examples of what we should get, you do not need specific Resistances on any Item, it is just important that you get all of the Resistances including Chaos as high as possible as you are progressing through the Campaign.

Stat Priority during Campaign:

  • +Chaos/All Spell Skills
  • Spell/Chaos Damage
  • Resistances
  • High Energy Shield Bases
  • Maximum Life
  • Maximum Mana

If you can get some Cast Speed on Wand, Focus, Amulet or Rings thats a nice Bonus !

Check Vendors as often as you can to look for +Chaos Level Gear, Movement Speed for Boots or any other Upgrades you can get (High ES Gear, Resistances, Maximum Life)

Valley of the Titans Medaillons: 2x Charm charges gained

Venom Vial Quest Rewards: Stun Threshold -> Chaos Resitance

Skill Gems

Support Gem Requirements:

Str 15

Dex 10

Int 55

Expand all
1

Essence Drain

Essence Drain
supportswiftafflictionplayer
supportconsideredcastingplayer
supportintenseagonyplayer
2

Contagion

Contagion
supportunleashplayer
supportincreasedareaofeffectplayer
supporthinderplayer
3

Withering Presence

Withering Presence
supportclarityplayer
moredurationsupportplayer
4

Bonestorm

Bonestorm
supportbrutalityplayer
supportmultipleprojectilesplayer
5

Unearth

Unearth
supportfeedingfrenzyplayer
supportminioninstabilityplayer
6

Despair

Despair
supportcurseeffectplayer
supportdecayinghexplayer
supportinspirationplayer
7

Flame Wall

Flame Wall
supportspellcascadeplayer
Gem Priority
+16

The usual Skill Rotation for clearing is casting Contagion into Essence Drain and make sure the Essence Drain DoT is nicely spread by the Contagion, in the very early Stages of Campaign we also add Flame Wall to support the Contagion Spread, since alone it is sometimes not able to reliably kill the Mobs. We also use Unearth on the resulting Corpses to keep up an Army of Minions for extra Damage and a Meatshield.

Our Single Target comes from casting Essence Drain and Bonestorm which we add as soon as we get a Level 5 Skill Gem and hit Level 16.

Once available, using Despair and Dark Effigy on Tanky Rare Mobs and Bosses is gonna help that Single Target DPS alot!

You can remove Flame Wall and Unearth at any point, if you feel like you don't need any of these anymore !

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

While Levelling prioritize the Damage Nodes like Spiral into Insanity, Potent Incantation and Lingering Horror. After we get a few of our Items with Energy Shield on it, we can start to also allocate the Energy Shield increasing Nodes like Melding and Heavy Buffer. In general: Go for Damage first and than slowly start to Scale the Energy Shield we are getting throughout the Progression of the Campaign.

Video Guide

Table of Contents

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