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PoE 2 Build

0.4 Chaos BLASTER - 15 Endgame Guide

presentationWitch
presentationLich
End Game
Creator
0.4 TLotD
Updated on Dec 10, 2025
Dec 10, 2025

Build Overview

This is a chaos damage over time build that destroys everything at endgame. From Tier 15 juiced maps, to endgame bosses.

Strengths and Weaknesses

  • Insane Damage (Single Target + AoE)
  • Very Tanky
  • Huge Defensives
  • Perfect for Abyssal League
  • Dots Take Time to ramp
  • No speedy Rhoa goodboy

Equipment

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3
item
8
item
2
item
1
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7
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4
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5
item
11
item
6
Equipment Priority
+11

Main Gearing Tips:

Uniques:

Grab a Atziri's Disdain immediately. This gives you a massive amount of energy shield, which will is key to the build.

Once you hit around level 70, switch over from a normal rare chest piece to a Waveshaper. This gives us a TON more energy shield regen, which is to key in this build. Its worth sacrificing a small amount of energy shield for a massive amount of energy shield regen.

For Rich people:

If you're rich or a hideout warrior, get a Headhunter for extra life and massive damage boost.

Grab 3 sockets on your gloves (possible now with corrupted extraordinary items), and slam in 3 Fenumus' Rune of Spinning for 24% cast speed.

Spell Levels:

We can get a ton of spell levels on our gear, and this gives a massive damage boost to our chaos spells

  • Wand: +5 to chaos levels
  • Focus: +2 to all spell skills
  • Amulet: +2 to all spell skills

Stats Focus:

  • Aim for + chaos damage and + spell damage everywhere you can get it.
  • Try and get good rolls on + cast speed as we have to throw out lots of spells per pack.
  • Get + max life life everywhere, as this gives us more energy shield.
  • Get + energy shield everywhere as its our main defensive.
  • fill out any gaps with elemental resistances (rings can have + to all elemental resistances)

Skill Gems

Support Gem Requirements:

Str 15

Dex 20

Int 65

1

Essence Drain

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2

Contagion

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3

Dark Effigy

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4

Withering Presence

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5

Despair

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6

Convalescence

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7

Blasphemy

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Gem Priority
+21

Gems Tech Explained:

Curses:

We Despair to to bring down enemy chaos resistance and trigger another wave of AoE curses with Hex Bloom

We then run Blasphemy to have a second curse Temporal Chains to slow enemies, useful in early maps.

What is Convalesence?:

It is our holy nectar, our life juice. We already have a ton of energy shield AND really high energy shield regen thanks to Waveshaper. But with Convalescence, the second your energy shield runs out, you slap this ability and it immediately comes back, and it stops interupt. Perfect for abyssal league.

Why no Unearth?:

Too many buttons... Honestly thought, this build has lots of buttons. Generally a pack of mobs needs
Essence Drain, Contagion, Dark Effigy. So in abyssal league, i think its better to drop unearth and the scopion minions, in place of taking a ton of extra curse nodes and juicing our curses.
And don't worry all those corpses don't go to waste, because we have Profanity II which uses nearby corpses to increase our chaos damage.

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Follow this and use weapon swap abilities.
If you have find weapon swap confusing, or are avoiding it, PLEASE don't. It is so easy and so simple once you learn it, and gives you literally massive multiples more damage. I explain how to use the weapon swap really simply in the video guide. Pleaaase take the time to learn weapon swap, and this build becomes so much stronger.

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
Not Specified1 choice
Hunting Grounds — The Crowbell
Not Specified1 choice
Freythorn — The King in the Mists
Not Specified1 choice
Ogham Farmlands — Una's Hut
Not Specified1 choice
Ogham Manor — Candlemass, the Living Rite
Not Specified1 choice
Keth — Kabala, Constrictor Queen
Not Specified1 choice
Valley of the Titans — Medallion
Not Specified2 choices
Deshar — Final Letter
Not Specified1 choice
The Spires of Deshar — Sisters of Garukhan
Not Specified1 choice
Jungle Ruins — Mighty Silverfist
Not Specified1 choice
The Venom Crypts — Venom Draught
Not Specified3 choices
Jiquani's Machinarium — Blackjaw, the Remnant
Not Specified1 choice
The Azak Bog — Ignagduk, the Bog Witch
Not Specified1 choice
The Molten Vault — The Molten Vault
Not Specified1 choice
Aggorat — Blood Sacrifice
Not Specified1 choice
Journey's End — Captain Hartlin
Not Specified1 choice
Eye of Hinekora — Navali's Rest
Not Specified1 choice
Halls of the Dead — Yama The White
Not Specified1 choice
Halls of the Dead — Tawhoa's Test
Not Specified2 choices
Abandoned Prison — Goddess of Justice
Not Specified2 choices
Halls of the Dead — Tasalio's Test
Not Specified2 choices
Halls of the Dead — Ngamahu's Test
Not Specified2 choices
Wolvenhold — Oswin, the Dread Warden
Not Specified1 choice
The Khari Crossing — Akthi and Anundr
Not Specified1 choice
The Khari Crossing — Molten Shrine
Not Specified1 choice
Qimah — Tabana's Pillar
Not Specified7 choices
Kriar Village — Lythara, the Wayward Spear
Not Specified1 choice
Howling Caves — The Abominable Yeti
Not Specified1 choice

How it Plays

This is a full chaos damage over time build (DoT), where we apply multiple chaos DoTs like Contagion, Essence Drain and Decaying Hex, to quickly delete enemies. We then spread the debuffs with Contagion and Hex Bloom when we defeat the enemies.

How it Works

  • Cast Essence Drain first as its our main damage ability.
  • Cast Contagion on the same mob that you cast Essence Drain on so that it spreads afterwards.
  • If the mob has lots of health, or is elite/unique, cast Despair to reduce chaos resistance.
  • If there are big packs like an abyss, drop a Dark Effigy totem and despair the pack (doesn't matter if you miss, this spreads).

Video Guide

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