The Monk's Ascendancy
Invoker is the best fit for this build in Hardcore.
Meditate allows us to over-buffer our already massive Energy Shield pool.
Lead me through Grace... provides a significant boost to Spirit, which we utilize for
Ghost Dance,
Trinity,
Wind Dancer and
Herald of Ice.
I am the Thunder... and
...and I Shall Rage add valuable scaling options and increase our overall damage output.
With a solid staff, most of your map clearing will be handled easily through
Shattering Palm,
Herald of Ice and Frozen Spite.
When facing tanky rares or bosses, swap to using
Quarterstaff Strike + Ailith's Chimes to generate Power Charges for
Charged Staff, and rely on
Tempest Bell,
Voltaic Mark and
Ice Strike instead for higher single-target damage.
Currently, you can run Clarity I and Clarity II simultaneously, greatly increasing your mana regeneration. Having at least one mana leech affix on your rings, along with additional flat mana values, will help you a lot with your mana sustain.
PoE 2 Build
Monk
Invoker
Alkaizer 0.3 HC CI Ice Strike Invoker
HC
0.3 TTE
Verified
Starter
End Game
Build Overview
Build Variants
Endgame Setup (Current Build)
Act 1
Act 2
Act 3
Act 4
Interludes
Early Maps
Early Staff Setup
Current Snapshot of the Build: Equipment, Skill Gems, Passive Tree and Atlas Progression.
Equipment
Endgame Setup (Current Build)
Act 1
Act 2
Act 3
Act 4
Interludes
Early Maps
Early Staff Setup
Equipment Priority











+11
Skill Gems
Endgame Setup (Current Build)
Act 1
Act 2
Act 3
Act 4
Interludes
Early Maps
Early Staff Setup
Support Gem Requirements:
Str 60
Dex 95
Int 55
Expand all
Ice Strike
Tempest Bell
Shattering Palm
Charged Staff
Quarterstaff Strike
Herald of Ice
Wind Dancer
Trinity
Voltaic Mark
Unbound Avatar
Meditate
Ghost Dance
Ailith's Chimes is mandatory for charge generation.
Make sure to use both Clarity I and Clarity II, since their bonuses stack.
Passive Tree
Endgame Setup (Current Build)
Act 1
Act 2
Act 3
Act 4
Interludes
Early Maps
Early Staff Setup
main:
123
123
set 1:
20
20
set 2:
20
20
Atlas Tree
Endgame Setup (Current Build)
Act 1
Act 2
Act 3
Act 4
Interludes
Early Maps
Early Staff Setup
How it Works
Quest Rewards:
Act II: 30% increased Charms gained, +1 Charm Slot
Act III: Venom Draught of Stone (25% Increased Stun Threshold)
Act IV: Pick Resistance Tattoos
Table of Contents
Featured Builds
Become a Creator
Want to earn rewards by sharing your builds with your community?







