The Monk's Ascendancy
Invoker is the best fit for this build in Hardcore.
Meditate allows us to over-buffer our already massive Energy Shield pool.
Lead me through Grace... provides a significant boost to Spirit, which we utilize for
Ghost Dance,
Trinity,
Wind Dancer and
Herald of Ice.
I am the Thunder... and
...and I Shall Rage add valuable scaling options and increase our overall damage output.
With a solid staff, most of your map clearing will be handled easily through
Shattering Palm,
Herald of Ice and Frozen Spite.
When facing tanky rares or bosses, swap to using
Quarterstaff Strike + Ailith's Chimes to generate Power Charges for
Charged Staff, and rely on
Tempest Bell,
Voltaic Mark and
Ice Strike instead for higher single-target damage.
Currently, you can run Clarity I and Clarity II simultaneously, greatly increasing your mana regeneration. Having at least one mana leech affix on your rings, along with additional flat mana values, will help you a lot with your mana sustain.
PoE 2 Build
Monk
Invoker
Alkaizer 0.3 HC CI Ice Strike Invoker
HC
0.3 TTE
Verified
Starter
End Game
Build Overview
Build Variants
Endgame Setup (Current Build)
Act 1
Act 2
Act 3
Act 4
Interludes
Early Maps
Early Staff Setup
Current Snapshot of the Build: Equipment, Skill Gems, Passive Tree and Atlas Progression.
Skill Gems
Endgame Setup (Current Build)
Act 1
Act 2
Act 3
Act 4
Interludes
Early Maps
Early Staff Setup
Support Gem Requirements:
Str 60
Dex 95
Int 55
1
Ice Strike
2
Tempest Bell
3
Shattering Palm
4
Charged Staff
5
Quarterstaff Strike
6
Herald of Ice
7
Wind Dancer
8
Trinity
9
Voltaic Mark
10
Unbound Avatar
11
Meditate
12
Ghost Dance
Gem Priority
























+24
Ailith's Chimes is mandatory for charge generation.
Make sure to use both Clarity I and Clarity II, since their bonuses stack.
Passive Tree
Endgame Setup (Current Build)
Act 1
Act 2
Act 3
Act 4
Interludes
Early Maps
Early Staff Setup
main:
123
123
set 1:
20
20
set 2:
20
20
Atlas Tree
Endgame Setup (Current Build)
Act 1
Act 2
Act 3
Act 4
Interludes
Early Maps
Early Staff Setup
Quest Rewards
Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
Not Specified1 choice
Hunting Grounds — The Crowbell
Not Specified1 choice
Freythorn — The King in the Mists
Not Specified1 choice
Ogham Farmlands — Una's Hut
Not Specified1 choice
Ogham Manor — Candlemass, the Living Rite
Not Specified1 choice
Keth — Kabala, Constrictor Queen
Not Specified1 choice
Valley of the Titans — Medallion
Not Specified2 choices
Deshar — Final Letter
Not Specified1 choice
The Spires of Deshar — Sisters of Garukhan
Not Specified1 choice
Jungle Ruins — Mighty Silverfist
Not Specified1 choice
The Venom Crypts — Venom Draught
Not Specified3 choices
Jiquani's Machinarium — Blackjaw, the Remnant
Not Specified1 choice
The Azak Bog — Ignagduk, the Bog Witch
Not Specified1 choice
The Molten Vault — The Molten Vault
Not Specified1 choice
Aggorat — Blood Sacrifice
Not Specified1 choice
Journey's End — Captain Hartlin
Not Specified1 choice
Eye of Hinekora — Navali's Rest
Not Specified1 choice
Halls of the Dead — Yama The White
Not Specified1 choice
Halls of the Dead — Tawhoa's Test
Not Specified2 choices
Abandoned Prison — Goddess of Justice
Not Specified2 choices
Halls of the Dead — Tasalio's Test
Not Specified2 choices
Halls of the Dead — Ngamahu's Test
Not Specified2 choices
Wolvenhold — Oswin, the Dread Warden
Not Specified1 choice
The Khari Crossing — Akthi and Anundr
Not Specified1 choice
The Khari Crossing — Molten Shrine
Not Specified1 choice
Qimah — Tabana's Pillar
Not Specified7 choices
Kriar Village — Lythara, the Wayward Spear
Not Specified1 choice
Howling Caves — The Abominable Yeti
Not Specified1 choice
How it Works
Quest Rewards:
Act II: 30% increased Charms gained, +1 Charm Slot
Act III: Venom Draught of Stone (25% Increased Stun Threshold)
Act IV: Pick Resistance Tattoos
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