menu
MobalyticsUse your favourite features in-game with our Desktop App
PoE 2 Build

[0.4] ABYSSAL Lich Projectile Speed Spiral Volley - Endgame Build Guide

0.4 TLotD
presentationWitch
presentationAbyssal Lich
Creator
Updated on Apr 13, 2026
Apr 13, 2026

Build Overview

The main interaction is utilizing Umbral Well which takes your would-be minions and converts them into stats! In short Umbral Well, 11+ Skeletal Sniper (aka 15% projectile speed), and Projectile Acceleration III result in insane amounts of increased projectile damage. Feathered Fletching also double dips with projectile speed and you get a massive increase in Bow Damage. We take no Movement Speed in tree and instead use a low-levelled Boneshatter and Trenchtimbre to navigate. Spiral Volley shoots over 30 projectiles in a circle and our single target is solved with Rain of Arrows!


To Ascend to ABYSSAL LICH you must first be a REGULAR LICH. Get ahold of a Kulemak Trial for cheap and head to the Well of Souls. Continue to return the ring in the room and fight the boss until you win. You have infinite tries and you cannot lose the trial. He keeps his health from the previous fight so you do not need to worry about damage.

Strengths and Weaknesses

  • Great Clear
  • Simple Gameplay Loop
  • Solid Single Target
  • Weird Gearing Process
  • Crafting Maybe Required
  • Squishy Without Leech

Equipment

item
2
item
5
item
1
item
8
item
7
item
6
item
9
item
10
item
11
item
item
item
item
item
item
item
item
item
item
Equipment Priority
+11

Skill Gems

Support Gem Requirements:

Str 55

Dex 45

Int 75

Expand all
1

Profane Ritual

Level 7

Profane Ritual
supportchargeprofusionplayertwo
supportspellcascadeplayer
supportrapidcastingplayertwo
supportintenseagonyplayer
compresseddurationsupportplayertwo
2

Skeletal Reaver

Level 21

Skeletal Reaver
supportuhtredexodusplayer
3

Charge Regulation

Level 19

Charge Regulation
supportdiallasdesireplayer
supportuhtredomenplayer
4

Spiral Volley

Level 21

Spiral Volley
supportpinpointcriticalplayer
supportperpetualchargeplayer
supportprojectileaccelerationplayerthree
supportarmourbreakplayerthree
supportgambleshotplayer
5

Escape Shot

Level 20

Escape Shot
supportfreezeplayer
supportprojectileaccelerationplayerthree
supportelementalarmamentplayertwo
supporticebiteplayertwo
supportstoicismplayertwo
6

Rain of Arrows

Level 21

Rain of Arrows
supportprojectileaccelerationplayerthree
supportgarukhansresolveplayer
supportrakiatasflowplayer
supportconcentratedareaplayer
supportuulnetolsembraceplayer
7

Herald of Ash

Level 11

Herald of Ash
supportdiallasdesireplayer
supportmagnifiedareaplayertwo
supportfiremasteryplayer
supportswiftafflictionplayertwo
prolongeddurationsupportplayertwo
8

Boneshatter

Level 2

Boneshatter
supportrigwaldsferocityplayer
supportdiallasdesireplayer
supportrageplayerthree
supportrapidattacksplayerthree
supportheavystunenduranceplayertwo
9

Skeletal Sniper

Level 21

Skeletal Sniper
supportminionmasteryplayer
supportuhtredomenplayer
Gem Priority
+35

Lineage Support Gem Purchase Priority is Rigwald's Ferocity for Attack Speed (Movement Speed) on Boneshatter (make sure this is a Level 1 Skill), Rakiata's Flow for Rain of Arrows, Garukhan's Resolve again for Rain of Arrows, Uul-Netol's Embrace for Rain of Arrows lol, Uhtred's Exodus for either Skeletal Sniper or Skeletal Reaver, Uhtred's Omen for whichever Minion Skill you did NOT use Uhtred's Exodus in (make sure to accompany this with Minion Mastery, and finally Dialla's Desire for the Solus Ipse tech in all of our skills.


I'll quickly explain the Level 26 breakpoint for Minions! Before Spirit Cost Reservation the minions have an inherent spirit cost, at level 26 we reach a breakpoint that enables us to use an additional minion. With Skeletal Sniper we corrupt for +1 Level of Skill Gem and on the Skeletal Cleric we opt for a Minion Mastery support to accompany Uhtred's Omen. Remember that this is all made possible with our Ancestral Tiara +2 Level of All Minion Skills Suffix! The Skeletal Sniper for example has 21 Levels from Level 20 Skill Gem + our corrupt of +1 Level, 2 Levels from our Ancestral Tiara, and the last +3 from Uhtred's Exodus. The next breakpoint for a reduction in inherent Spirit cost is at Level 31 so we can ignore this!


Boneshatter [Weapon Set I] is at LEVEL 1, if you have Mana issues this is not at LEVEL 1

Spiral Volley [Weapon Set II] is our main clear skill and has an inherent synergy with Frenzy Charges

We use Armour Break III because Resonance in our tree turns the Endurance Charges from Broken Armour into Frenzy Charges, enabling us to use the multiplicative damage scaling on Spiral Volley

Rain of Arrows [Weapon Set II] is our single target skill, very very very simple just put this on the boss a few times and it will die

Herald of Ash [Weapon Set II] is just the best use of 30 Spirit because we cant get 2 Skeletal Sniper for that cost

Skeletal Sniper [Weapon Set II] the entire build is revolving around this Skill. Projectile Acceleration III turns all of the +15% Increased Projectile Speed into Increased Projectile Damage. This is not a CONVERSION, you get the Speed AND the Damage! Every single Skeletal Sniper is +21% Projectile Speed after the Projectile Acceleration III multiplier of 1.4! We have not tested if the multiplier works before or after the Increase Damage but we err on the side of after and we do not benefit from our TOTAL Projectile Speed, but instead the value BEFORE the multiplier! The Spirit breakpoints are important as is the Level of the Skeletal Sniper so refer to the gear section, specifically the Ancestral Tiara (+2 Level of all Minion Skills and Idol of Ralakesh), Vile Robe, and Solar Amulet (don't forget Lord of Horrors anoint). We aim for Level 26 and we get there with +1 Corrupt, Level 20 Skill Gem, +2 Levels of all Minion Skills from Ancestral Tiara suffix, and an extra +3 from Uhtred's Exodus. Remember these Minions should not be on your screen but instead at the top in the buffs section.

Skeletal Reaver [Weapon Set I] these give us skill speed for Boneshatter which is then multiplied with Dance with Death

Profane Ritual [Weapon Set I] this gives us Endurance Charges which multiply our defenses with Charge Regulation, and the occasional Frenzy and Power Charge.

Charge Regulation [Both Weapon Sets] gives us multiplicative Critical Hit Chance on occasion with the Charge Profusion II support in our Profane Ritual, 1.2x multiplier to our defenses with our Endurance Charges, and an Increase in Skill Speed which is then multiplied with Dance with Death


Escape Shot is because we cannot dodge roll because we have Unwavering Stance in our Flesh Crucible. We only use this on the Act 3 Silverback boss and when we get stuck near an invulnerability shrine


Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Controlled Metamorphosis has a MASSIVE radius and as little -% Elemental Resistance roll as you can afford.

Heart of the Well takes double Gain As Extra Prefixes, and in a perfect world Increased Critical Hit Chance and % increased Critical Damage Bonus.

Megalomaniac should only be taken if you can get Stimulants and another great mod, alternatively you can get a Lord of Horrors Megalomaniac with a great mod and instead anoint Stimulants.

Flesh Crucible takes Unwavering Stance, Chaos Inoculation makes our stun threshold very low and Abasement is not worth the points to save a jewel slot. Make sure to get Less Movement Speed or Less Maximum Life as the other mod. We don't need Movement Speed because we use Boneshatter to move (Attack Speed), and we don't lose any Maximum Life because we have 1 Life from Chaos Inoculation.

Sapphire should have increased Maximum Energy Shield, increased Critical Hit Chance, Increased Critical Damage Bonus, or 2% Recover Maximum Mana on Kill. The rest of the mods are whatever!


The tree takes two important Keystones! Chaos Inoculation to ignore Chaos Damage (seeing as we have no Evasion + are purely using Energy Shield) and to save us from having to take a Staunching Charm, Amethyst Charm, Antidote Charm, and any % Chaos Resistance suffixes. Dance with Death to accompany our [Weapon Set I] Trenchtimbre and [Weapon Set I] Boneshatter. On our [Weapon Set I] points in tree we simply take as much Attack + Skill Speed as possible. Refer to our Headhunter section above to better understand Stimulants with the double flask setup. On [Weapon Set II] we do everything in our power to take as much damage as possible! Important nodes are Fervour, Frazzled, Careful Assassin, Throatseeker, and whatever else you see in tree!


PLEASE REFER TO THE SECTION WITH THE SKILLS FOR THE CORRECT WEAPON SETS


To Ascend to ABYSSAL LICH you must first be a REGULAR LICH. Get ahold of a Kulemak Trial for cheap and head to the Well of Souls. Continue to return the ring in the room and fight the boss until you win. You have infinite tries and you cannot lose the trial. He keeps his health from the previous fight so you do not need to worry about damage.

How it Plays

Path of Building Code

Video Guide

Table of Contents

Featured Builds

[0.4] VOLATILITY STACKING ACOLYTE OF CHAYULA (Entire Screen Clear + Boneshatter Movement
Updated on Apr 13, 2026
[0.4] ABYSSAL Lich Projectile Speed Spiral Volley - Endgame Build Guide
Updated on Apr 13, 2026
[0.4] League Starter Poison Spiral Volley Pathfinder (HUGE Map Clear)
Updated on Apr 12, 2026
THE FROG BUILD.
Updated on Apr 10, 2026
[0.4] Lexd's Spear & Shield Wall Bleed Warrior
Updated on Mar 27, 2026

Become a Creator

Want to earn rewards by sharing your builds with your community?