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Martial Artist
Wardancer
A PvE
A PvP
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guide authors
ivxn

First Intention Wardancer Build Guide for PvE

Build

required skill points: 404

is a flashy, high speed and mobile build that excels on progression/learning content. It is also the tankiest wardancer build, allowing the player to be greedier than others. It has low stagger damage and weak point destruction.

The build can be set up either as a non-positional for comfort or back attacker to hit those high numbers. Although the back attack variant can reach a higher ceiling, non-positional output is still very close.

Compared to other classes at the same powerlevel, this build isn’t for the MVP chasers. It’ll only be able to out damage most classes if the player gets a very good damage uptime, which means you need to be hitting your skills while others can’t for any reason, like cooldowns or bad positioning.

It is also important to note that all Wardancer builds feel very weak without high tripod levels and their respective relic sets.

Flash Heat Fang

12

Flash Heat Fang

Fist of DarknessWeak Point DetectionAdrenaline Rush
Galewind
Sky Shattering Blow

7

Sky Shattering Blow

Excellent MobilityReady Attack
Why?Bleed
Moon Flash Kick

12

Moon Flash Kick

Intense ShockSingle HitFull Moon Kick
Galewind
Sleeping Ascent Celebration

10

Sleeping Ascent Celebration

Spiral KickQuick PrepLeaf Sweep
Judgment
Wind's Whisper

10

Wind's Whisper

Blessing of the WindQuick PrepReady Attack
Focus
Roar of Courage

10

Roar of Courage

Magick ControlQuick PrepFatal Wave
Focus
Sweeping Kick

12

Sweeping Kick

Weak Point DetectionShadowcleavePure Excellence
Galewind
Energy Combustion

12

Energy Combustion

Combustible ArmorIntense BattleLast Whisper
Conviction

Skill priority

Roar of Courage
Wind's Whisper
Sweeping Kick
Moon Flash Kick
Sleeping Ascent Celebration
Flash Heat Fang
Sky Shattering Blow
Energy Combustion

Awakening skill

is only useful for activating Dominion Fang set’s buff, so you should always tap it, not hold

How to play

Main Damage Combo

  1. Start with
  2. Apply buffs with +
  3. Damage combo + +

The rotation is very fluent, meaning you can adjust based on the character’s Swiftness amount and level of cooldown gems on each skill.

is mostly used for mobility and proccing Conviction and Judgement.

If you already have enough skill points to pick up tripod, you can squeeze in a + short combo while you wait for and

For stagger checks, most of your stagger comes from

First Awakening Cheese

You might consider pressing inside the yellow circle where you can change equipment. This will provide you the buff for the next 2 minutes of the current fight without consuming your Awakening charges (you usually have 6 or 7 per fight). This is very useful for prolonged fights.

Tips to maximize DPS

  • Avoid using skills without and or buffs.
  • tripod must pop inside buffs window. If it happens to pop while skills are on cooldown, you can use to buff it right before it explodes.

You should ALWAYS proc Judgement Rune before using your Awakening. This will greatly lower its cooldown, allowing you to use it again a little bit after the ‘Inner Awakening’ buff from Dominion Fang expires.

engravings

3

First Intention

3

Grudge

3

Keen Blunt Weapon

3

Mass Increase

3

Raid Captain

These are recommended engravings for a 5x3 setup.

For a 5x3 + 1 setup with ancient accessories add level 1 or

If you have 9-7 ability stone with ancient accessories add level 2 or

Alternative engravings

3

Ambush Master

3

Cursed Doll

instead when using 2-piece Entropy gear set

can be replaced by

combat stats

Crit

500

Swiftness

1650

Specialization

0

Endurance

0

Domination

0

Expertise

0

doesn’t really have any stat breakpoints. Aim to achieve high Swiftness since it will lower the cooldown of Dominion Fang’s “Inner Awakening”

Attack Gems

Sweeping Kick

Moon Flash Kick

Flash Heat Fang

Energy Combustion

As damage goes, the priority should be > > >

Cooldown Gems

Sweeping Kick

Moon Flash Kick

Flash Heat Fang

Wind's Whisper

Roar of Courage

Sleeping Ascent Celebration

Sky Shattering Blow

is your bottleneck cooldown. The higher CDR gem for it the better, but there’s no reason to get more levels of CDR gems into the other skills if they get lower cooldowns, but aim to have and {{skill.wardancer-roar-of-courage} 2 levels above the rest

gear tripods

Roar of Courage
Magick Control
Quick Prep
Fatal Wave
Wind's Whisper
Blessing of the Wind
Quick Prep
Ready Attack
Sweeping Kick
Weak Point Detection
Shadowcleave
Pure Excellence
Moon Flash Kick
Intense Shock
Single Hit
Full Moon Kick
Sleeping Ascent Celebration
Spiral Kick
Quick Prep
Leaf Sweep
Flash Heat Fang
Fist of Darkness
Weak Point Detection
Adrenaline Rush
Sky Shattering Blow
Excellent Mobility
Ready Attack
Energy Combustion
Combustible Armor
Intense Battle
Last Whisper

The following tripods are a priority level 5 by skill:

Gear Set

Non-positional

  1. Dominion Fang (4/6) + Nightmare Flower (2/6)
  • No mana problems
  1. Dominion Fang (6/6)
  • 30% cooldown on your movement skill (spacebar)
  • +3% damage
  • 1 Awakening Charge

Back Attack Variant

  1. Earth’s Entropy (2/6) Dominion Fang (2/6) + Nightmare Flower (2/6)
  • No mana problems
  1. Earth’s Entropy (2/6) Dominion Fang (4/6)
  • Around +2% damage
  • 1 Awakening Charge

Note: Not being able to use your skills because of lack of mana annihilates your damage output.