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LoL Guide

League of Legends Arena Mode: Patch Notes (Patch 26.15)

News
Patch Notes
Updated on Jul 28, 2026
Jul 28, 2026

Arena Mode: Latest News, Updates, Buffs and Nerfs

Welcome to our patch notes breakdown for League of Legends Arena Mode. We will break down all the new changes in Arena Mode on Patch 26.15. We recommend following along with the official patch notes and our own patch notes breakdown for League of Legends to stay up to date with all the major changes coming to League of Legends.

Champions

Akali

  • Passive Move Speed: 30 / 37.5 / 45 / 52.5 / 60% ⇒ 40 / 51.25 / 62.5 / 73.75 / 85%
  • W - Twilight Shroud
    • Cooldown: 15 ⇒ 15 / 13.75 / 12.5 / 11.25 / 10
    • Energy Restore: 150 ⇒ 200

Bard

  • W - Caretaker's Shrine
    • Charge Time: 5 seconds ⇒ 2.5 seconds
    • Move Speed Ability Power Ratio: 0.06% ⇒ 0.08%

Elise

  • W - Skittering Frenzy
    • Cooldown: 22 / 21 / 20 / 19 / 18 ⇒ 17 / 16 / 15 / 14 / 13

Kai'Sa

  • Passive - Second Skin
    • Arena On-Hit Damage Modifier: 50% ⇒ 100%
    • Detonation Damage: 10% missing Health ⇒ 15% missing Health
    • Ability Power Ratio: 30% ⇒ 12%
    • Ability Power Ratio per Stack: 5% ⇒ 3%
  • Q - Icathian Rain
    • Ability Power Ratio: 15% ⇒ 20%

Locke

  • Passive - Silver Stake
    • Minimum Base Damage: 5 minimum / 40 maximum ⇒ 7.5 minimum / 60 maximum
    • Maximum Base Damage: 10 minimum / 80 maximum ⇒ 15 minimum / 120 maximum
  • W - Soul Ignition
    • Base Health Restored: 40 / 70 / 100 / 130 / 160 ⇒ 80 / 140 / 200 / 260 / 320
    • Maximum Health Restored: 150 / 225 / 300 / 375 / 450 (+60% Ability Power) ⇒ 225 / 337.5 / 450 / 562.5 / 675 (+60% Ability Power)
  • R - Purgatory
    • Cooldown Refund: 20% ⇒ 50%

Nocturne

  • Passive - Umbra Blades
    • Base Healing: 13 minimum / 32 maximum ⇒ 15 minimum / 50 maximum
    • Attack Damage Ratio: 120% ⇒ 130%
    • Critical Strike Attack Damage Ratio: 110% ⇒ 120%
  • R - Paranoia
    • Cooldown: 140 / 115 / 90 ⇒ 100 / 70 / 40

Samira

  • Taunt Gold Exchange: Lose 1 gold on taunt ⇒ Removed

Seraphine

  • Q - High Note
    • Ability Power Ratio: 65% ⇒ 40%

Tahm Kench

  • E - Thick Skin
    • Damage to Grey Health: 15% minimum / 47% maximum ⇒ 23% minimum / 47% maximum

Thresh

  • Passive - Damnation
    • Souls Gained on Pickup: 1 ⇒ 3
  • W - Dark Passage
    • Cooldown: 21 / 20 / 19 / 18 / 17 ⇒ 15 / 14 / 13 / 12 / 11
  • E - Flay
    • Damage Ramp-Up Time Between Attacks: 10 seconds ⇒ 5 seconds
  • R - The Box
    • Cooldown: 120 / 100 / 80 ⇒ 90 / 60 / 30
    • Base Damage: 250 / 400 / 550 ⇒ 350 / 500 / 650

Twisted Fate

  • R - Destiny
    • Cooldown: 170 / 140 / 110 ⇒ 40 / 30 / 20
    • Duration: 3 / 4 / 5 seconds ⇒ 3 / 4 / 5 seconds

Warwick

  • Passive - Eternal Hunger
    • Last Stand Healing Amplification: 250% ⇒ 300%
  • W - Blood Hunt
    • Cooldown: 80 / 70 / 60 / 50 / 40 ⇒ 40 / 35 / 30 / 25 / 20
  • E - Primal Howl
    • Damage Reduction: 35 / 40 / 45 / 50 / 55% ⇒ 40 / 45 / 50 / 55 / 60%

Zac

  • W - Unstable Matter
    • Arena Cooldown: 6 ⇒ 5

Items

Lich Bane

  • Attack Speed Increase Ability Power Ratio: 66% ⇒ 70%

Augments

Demonic Clasp

  • Maximum Level: 3 ⇒ 2
  • Base Damage: 100 minimum / 200 maximum ⇒ 100 minimum / 300 maximum
  • Cooldown: 18 ⇒ 12

Critical Rhythm

  • Maximum Level: 3 ⇒ 2

HiveMind

  • Starting Bees: 1 / 2 / 3 ⇒ 2 / 4 / 6
  • Attack Damage Ratio: 20% bonus Attack Damage ⇒ 25% total Attack Damage

Laser Eyes

  • Maximum Level: 3 ⇒ 2
  • Laser Length: 600 / 800 / 1000 ⇒ 600 / 1000

Ok Boomerang

  •   NEW   Level 2 Boomerang Count: Level 2 now fires a second boomerang

Ominous Pact

  • Omnivamp: 15% / 25% ⇒ 20% / 35%
  • Move Speed: 50% / 75% ⇒ 50% / 100%

Spellwake

  • Maximum Level: 3 ⇒ 2
  • Level 1 Ability Power Ratio: 20% ⇒ 30%
  • Level 1 Bonus Attack Damage Ratio: 145% ⇒ 165%
  • Level 2 Ability Power Ratio: 20% ⇒ 30%
  • Level 2 Bonus Attack Damage Ratio: 165% ⇒ 185%

Earthwake

  • Maximum Level: 3 ⇒ 2

Tap Dancer

  • Maximum Level: 3 ⇒ 2

Trueshot Prodigy

  • Missile Trigger Condition: Triggered off its own missile ⇒ No longer triggers off its own missile

Slow and Steady

  •   REMOVED   Status: Removed

Systems

Critical Strike to Adaptive Force Conversion

  • Ratio: 0.68:1 ⇒ 1:1

ARAM: Mayhem Tier List

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