Seraphine·Runes for Jungle
P
Q
W
E
R| Win rate | 39.8% |
| Pick rate | 0.0% |
| Ban rate | 3.0% |
| Matches | 324- |
Seraphine Jungle has a 39.8% win rate with 0.0% pick rate in All Ranks and is currently ranked D tier. Based on our analysis of 324 matches in Patch 16.7 the best runes for Seraphine Jungle are Arcane Comet, Axiom Arcanist, Transcendence, and Gathering Storm for primary tree, as well as Presence of Mind and Legend: Haste for secondary tree. The most optimal rune shards are Adaptive Force, Adaptive Force, and Health Scaling.
Seraphine Runes

Sorcery / Precision
Win Rate 48.4% and PickRate 38.3% based on 124 matches
Keystone options
Keystone
WR
PR
In patch 16.7, Arcane Comet Seraphine has 48.4% winrate in Jungle. Within primary rune tree, the best runes would be Axiom Arcanist, Transcendence and Scorch. In the secondary tree the most popular runes are Presence of Mind and .
Sorcery

49.2%
96.8%
120

25.0%
3.2%
4

—
—
—

48.4%
100.0%
124

—
—
—

—
—
—

48.4%
98.4%
122

—
—
—

50.0%
1.6%
2
Precision

—
—
—

—
—
—

48.3%
48.4%
120

—
—
—

66.7%
2.4%
3

—
—
—

—
1.6%
2

—
—
—

—
—
—
100.0%
0.8%
1
48.3%
95.2%
118
40.0%
4.0%
5
48.4%
100.0%
124
—
—
—
—
—
—
—
1.6%
2
48.7%
94.4%
117
60.0%
4.0%
5
What are these metrics?
Seraphine Matchups Overview
Seraphine General information
Seraphine useful resources

Probuilds
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In-depth Build Stats
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