Nunu & Willump·Jungle Guide
Win rate | 51.6% |
Pick rate | 3.3% |
Ban rate | 0.8% |
Matches | 41 846- |
Really good Objective control due to his Q and Smite. It also allows him to heal up both in the lane and in the Jungle, which provides him an innate advantage against other Junglers.
Great ganking potential due to his W, especially if there is no vision set-up by the enemy team. This can lead to a great CC chain.
His Ultimate R can allow him to set-up phenomenal death brushes while contesting objectives. This can allow him to end the game or take the objective quite freely.
Really bad against disengage champions as he can’t do anything to avoid getting disrupted while he is using his W.
Disengage and CC can also interrupt his Ultimate R, which can lead to very less damage output from his end.
Healing reduction can easily counter him during the early game. This will allow the enemy to take Objectives quite easily after getting rid of Nunu as he won’t be able to heal a lot.
0 - 15 min
You are really good at securing objectives in the early game. Look to secure objectives whenever they’re up.
Find a healthy balance between ganking your allies, farming your jungle and securing objectives. Make sure you do not fall behind in XP by trying to constantly gank.
Look to repeatedly gank lanes that are over extended or Flashless. Your champion is very good at repeatedly ganking lanes over and over again.
15 - 25 min
Continue to pick up and secure jungle camps whenever possible. Not falling behind in the mid-game is crucial as a Jungler, so make sure you continue to farm!
As you’re a Jungler, you need to try and secure every Drake during the mid-game. Getting them and securing the Dragon Soul for your team will increase your chances of winning the game.
Look for picks with your team. If you can pick someone off, make the call for Baron or Dragon to further your lead.
25+ min
After going in with your Ultimate R, be prepared to fall back and peel for your allies in late game team fights.
To make getting on the enemy backline easier, group with your team but stay off to the side. If you flank from an unwarded bush, the enemy will find it harder to react to your all-in. Avoid splitting or being away from your team in the late game as the enemy will force a fight while you’re gone.
Play around your Ultimate R in the later parts of the game. Avoid fighting unless your Ultimate R is up. Fighting with out it will make the late game team fights much harder. Delay fights and be prepared to disengage if it’s still on cooldown.
Nunu's early game is quite strong as he can gank enemies frequently while staying relatively healthy due to his Q.
Level 6 is a massive spike as it allows Nunu's ganks to be more effective. He will also be a better team fighter and deal tons of damage.
His objective control prowess is next to none. One can be sure that a good Nunu player will never lose any objective fight in the game.
His tankiness is really high during the mid-game. He can absorb a lot of damage and then regenerate a lot of health using his Q.
Multiple points in his Ultimate R will allow him to dish out a lot of damage, especially in grouped fights.
His team fighting is extreme as he can disrupt the enemy team with his snowball and his Ultimate R
His tankiness is out of bounds during this phase of the game. He can quickly run down enemies and peel for his carries at the same time due to his overall tankiness.
A maxed-out Ultimate R will allow Nunu to dish out a lot of damage in a short time. If he can set up a death brush, he will automatically win the fight.
His late-game team fighting will be extreme as he is very tanky, and his ability to frontline will make it really easy for his team to succeed in fights.